docs: update for firmware/updater moving to 32blit-stm32
diff --git a/docs/32Blit-Firmware.md b/docs/32Blit-Firmware.md
index baf57bd..80d845a 100644
--- a/docs/32Blit-Firmware.md
+++ b/docs/32Blit-Firmware.md
@@ -72,7 +72,7 @@
 make firmware-update.flash

 ```

 

-Alternatively, you can run `make firmware-update` and install the resulting `firmware-update/firmware-update.blit` with any of the methods described [here](32blit.md#uploading-an-example).

+Alternatively, you can run `make firmware-update` and install the resulting `32blit-stm32/firmware-update/firmware-update.blit` with any of the methods described [here](32blit.md#uploading-an-example).

 

 ### Prepare the device

 

@@ -85,7 +85,7 @@
 Install `dfu-util` from your package manager then enter:

 

 ```

-sudo dfu-util -a 0 -s 0x08000000 -D firmware/firmware.bin

+sudo dfu-util -a 0 -s 0x08000000 -D 32blit-stm32/firmware/firmware.bin

 ```

 

 ### Windows

@@ -95,14 +95,14 @@
 Once installed you should be able, from the `build.stm32` directory you created earlier, to flash 32Blit's firmware by running:

 

 ```

-../tools/wsl-flash firmware/firmware.dfu

+../tools/wsl-flash 32blit-stm32/firmware/firmware.dfu

 ```

 

 Note: `wsl-flash` uses a hard-coded path to DfuSe 3.0.6 in `c:\Program Files (x86)`

 

 If this fails you can run the `DfusSeDemo` application and pick your 32Blit (it should be "STM Device in DFU Mode") from the "Available USB Devices" drop down.

 

-In the "Upload Action" section hit "Choose" and select the `firmware.dfu` file you built earlier. (It should be in `build.stm32/firmware/firmware.dfu`) and finally hit "Upgrade" to flash the file.

+In the "Upload Action" section hit "Choose" and select the `firmware.dfu` file you built earlier. (It should be in `build.stm32/32blit-stm32/firmware/firmware.dfu`) and finally hit "Upgrade" to flash the file.

 

 ## Flashing a launcher

 Flashing a launcher is similar to [flashing a game/example](32blit.md#uploading-an-example), run `make launcher` and the output is `launcher/launcher.blit`. `launcher.blit` is automatically flashed from the SD card if it exists.