| <!doctype html> | |
| <html lang="en"> | |
| <head> | |
| <meta charset="utf-8"> | |
| <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> | |
| <title>32Blit Game</title> | |
| <style> | |
| .emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; } | |
| div.emscripten { text-align: center; } | |
| /* the canvas *must not* have any border or padding, or mouse coords will be wrong */ | |
| canvas.emscripten { border: 0px none; background-color: black; } | |
| .spinner { | |
| height: 50px; | |
| width: 50px; | |
| margin: 0px auto; | |
| animation: rotation 0.8s linear infinite; | |
| border-left: 10px solid #000; | |
| border-right: 10px solid #000; | |
| border-bottom: 10px solid #000; | |
| border-top: 10px solid #0f0; | |
| border-radius: 100%; | |
| } | |
| @keyframes rotation { | |
| from {transform: rotate(0deg);} | |
| to {transform: rotate(360deg);} | |
| } | |
| </style> | |
| </head> | |
| <body> | |
| <figure style="overflow:visible;" id="spinner"><div class="spinner"></div></figure> | |
| <div class="emscripten" id="status">Downloading...</div> | |
| <div class="emscripten"> | |
| <progress value="0" max="100" id="progress" hidden=1></progress> | |
| </div> | |
| <canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" tabindex=-1></canvas> | |
| <script type='text/javascript'> | |
| var statusElement = document.getElementById('status'); | |
| var progressElement = document.getElementById('progress'); | |
| var spinnerElement = document.getElementById('spinner'); | |
| function mountIDBFS() { | |
| // mount a persistent filesystem over the directory used for saves | |
| FS.mkdir("/libsdl"); | |
| FS.mount(IDBFS, {}, '/libsdl'); | |
| // sync before starting game | |
| Module['addRunDependency']("SYNC_DATA"); | |
| FS.syncfs(true, function(err) { | |
| Module['removeRunDependency']("SYNC_DATA"); | |
| }); | |
| } | |
| var Module = { | |
| preRun: [mountIDBFS], | |
| postRun: [], | |
| print: (function() { | |
| return function(text) { | |
| if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); | |
| console.log(text); | |
| }; | |
| })(), | |
| printErr: function(text) { | |
| if (arguments.length > 1) text = Array.prototype.slice.call(arguments).join(' '); | |
| console.error(text); | |
| }, | |
| canvas: (function() { | |
| var canvas = document.getElementById('canvas'); | |
| // As a default initial behavior, pop up an alert when webgl context is lost. To make your | |
| // application robust, you may want to override this behavior before shipping! | |
| // See http://www.khronos.org/registry/webgl/specs/latest/1.0/#5.15.2 | |
| canvas.addEventListener("webglcontextlost", function(e) { alert('WebGL context lost. You will need to reload the page.'); e.preventDefault(); }, false); | |
| return canvas; | |
| })(), | |
| setStatus: function(text) { | |
| if (!Module.setStatus.last) Module.setStatus.last = { time: Date.now(), text: '' }; | |
| if (text === Module.setStatus.last.text) return; | |
| var m = text.match(/([^(]+)\((\d+(\.\d+)?)\/(\d+)\)/); | |
| var now = Date.now(); | |
| if (m && now - Module.setStatus.last.time < 30) return; // if this is a progress update, skip it if too soon | |
| Module.setStatus.last.time = now; | |
| Module.setStatus.last.text = text; | |
| if (m) { | |
| text = m[1]; | |
| progressElement.value = parseInt(m[2])*100; | |
| progressElement.max = parseInt(m[4])*100; | |
| progressElement.hidden = false; | |
| spinnerElement.hidden = false; | |
| } else { | |
| progressElement.value = null; | |
| progressElement.max = null; | |
| progressElement.hidden = true; | |
| if (!text) spinnerElement.hidden = true; | |
| } | |
| statusElement.innerHTML = text; | |
| }, | |
| totalDependencies: 0, | |
| monitorRunDependencies: function(left) { | |
| this.totalDependencies = Math.max(this.totalDependencies, left); | |
| Module.setStatus(left ? 'Preparing... (' + (this.totalDependencies-left) + '/' + this.totalDependencies + ')' : 'All downloads complete.'); | |
| } | |
| }; | |
| Module.setStatus('Downloading...'); | |
| window.onerror = function() { | |
| Module.setStatus('Exception thrown, see JavaScript console'); | |
| spinnerElement.style.display = 'none'; | |
| Module.setStatus = function(text) { | |
| if (text) Module.printErr('[post-exception status] ' + text); | |
| }; | |
| }; | |
| </script> | |
| {{{ SCRIPT }}} | |
| </body> | |
| </html> |