blob: 7682daeeff1052111f9b14b0ec99b52d1e694924 [file] [log] [blame] [edit]
#include <cstring>
#include "jpeg.hpp"
#include "graphics/jpeg.hpp"
#include "assets.hpp"
using namespace blit;
/* setup */
void init() {
set_screen_mode(ScreenMode::hires);
// It's also possible to use decode_jpeg_file to load a file from the SD card
JPEGImage jpeg = decode_jpeg_buffer(asset_jpeg, asset_jpeg_length);
//Surface jpeg_surface(jpeg.data, PixelFormat::RGB, jpeg.size);
//screen.blit(&jpeg_surface, Rect(Point(0), jpeg.size), Point(0));
// Display fullscreen jpeg
memcpy(screen.data, jpeg.data, jpeg.size.area() * 3);
delete[] jpeg.data;
}
void render(uint32_t time) {
}
void update(uint32_t time) {
}