| #include "32blit.hpp" |
| |
| const uint8_t torch[] = { |
| 0x53, 0x50, 0x52, 0x49, 0x54, 0x45, 0x00, 0x00, // type: sprite |
| 0xd4, 0x00, // payload size (212) |
| |
| 0x10, 0x00, // width (16) |
| 0x10, 0x00, // height (16) |
| 0x00, 0x00, // cols (0) |
| 0x00, 0x00, // rows (0) |
| |
| 0x02, // format |
| |
| 0x10, // number of palette colours |
| // r g b a |
| 0x51, 0x35, 0x11, 0xff, |
| 0x6d, 0x4e, 0x1c, 0xff, |
| 0xf3, 0xb5, 0x41, 0xff, |
| 0xfd, 0xca, 0x0b, 0xff, |
| 0xfc, 0xde, 0x4f, 0xff, |
| 0xdc, 0xe5, 0xe3, 0xff, |
| 0x00, 0x00, 0x00, 0xff, |
| 0x24, 0x24, 0x24, 0xff, |
| 0x33, 0x34, 0x34, 0xff, |
| 0x45, 0x45, 0x46, 0xff, |
| 0x58, 0x58, 0x58, 0xff, |
| 0x6b, 0x6b, 0x6b, 0xff, |
| 0x93, 0x94, 0x93, 0xff, |
| 0xa7, 0xa7, 0xa7, 0xff, |
| 0xcb, 0xcc, 0xcc, 0xff, |
| 0xf6, 0xf6, 0xf5, 0xff, |
| |
| 0x67, 0x66, 0x66, 0x76, 0x66, 0x6e, 0x66, 0x96, 0x66, 0x68, 0x66, 0x96, 0x66, 0x66, 0x66, 0x66, |
| 0x66, 0x69, 0x66, 0xa6, 0x66, 0xf6, 0x66, 0x66, 0x66, 0x66, 0x96, 0x6a, 0x67, 0x76, 0x6c, 0x66, |
| 0x66, 0x66, 0xaa, 0xbb, 0x68, 0x86, 0x66, 0x66, 0x66, 0x66, 0xbb, 0xcc, 0x99, 0x66, 0x66, 0x66, |
| 0x66, 0x66, 0x6e, 0xed, 0xda, 0x66, 0xf6, 0x66, 0x66, 0x66, 0xff, 0xee, 0xbb, 0x66, 0x66, 0x66, |
| 0x66, 0x66, 0x69, 0x9f, 0xfc, 0x76, 0x66, 0x66, 0x66, 0x66, 0x66, 0x54, 0x43, 0x66, 0x66, 0x66, |
| 0x66, 0x66, 0x66, 0x22, 0x22, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x60, 0x16, 0x66, 0x66, 0x66, |
| 0x66, 0x66, 0x66, 0x60, 0x11, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x63, 0x01, 0x36, 0x66, 0x66, |
| 0x66, 0x66, 0x66, 0x62, 0x00, 0x26, 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x22, 0x66, 0x66, 0x66 |
| }; |