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/******************************************************************************/
/**
* @file xusbps_intr.c
* @addtogroup usbps_v2_4
* @{
*
* This file contains the functions that are related to interrupt processing
* for the EPB USB driver.
*
* <pre>
* MODIFICATION HISTORY:
*
* Ver Who Date Changes
* ----- ---- -------- ----------------------------------------------------------
* 1.00a jz 10/10/10 First release
* 1.03a nm 09/21/12 Fixed CR#678977. Added proper sequence for setup packet
* handling.
* 2.3 bss 01/19/16 Modified XUsbPs_EpQueueRequest function to fix CR#873972
* (moving of dTD Head/Tail Pointers properly).
* </pre>
******************************************************************************/
/***************************** Include Files **********************************/
#include "xusbps.h"
#include "xusbps_endpoint.h"
/************************** Constant Definitions ******************************/
/**************************** Type Definitions ********************************/
/***************** Macros (Inline Functions) Definitions **********************/
/************************** Variable Definitions ******************************/
/************************** Function Prototypes *******************************/
static void XUsbPs_IntrHandleTX(XUsbPs *InstancePtr, u32 EpCompl);
static void XUsbPs_IntrHandleRX(XUsbPs *InstancePtr, u32 EpCompl);
static void XUsbPs_IntrHandleReset(XUsbPs *InstancePtr, u32 IrqSts);
static void XUsbPs_IntrHandleEp0Setup(XUsbPs *InstancePtr);
/*****************************************************************************/
/**
* This function is the first-level interrupt handler for the USB core. All USB
* interrupts will be handled here. Depending on the type of the interrupt,
* second level interrupt handler may be called. Second level interrupt
* handlers will be registered by the user using the:
* XUsbPs_IntrSetHandler()
* and/or
* XUsbPs_EpSetHandler()
* functions.
*
*
* @param HandlerRef is a Reference passed to the interrupt register
* function. In our case this will be a pointer to the XUsbPs
* instance.
*
* @return None
*
* @note None
*
******************************************************************************/
void XUsbPs_IntrHandler(void *HandlerRef)
{
XUsbPs *InstancePtr;
u32 IrqSts;
Xil_AssertVoid(HandlerRef != NULL);
InstancePtr = (XUsbPs *) HandlerRef;
/* Handle controller (non-endpoint) related interrupts. */
IrqSts = XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_ISR_OFFSET);
/* Clear the interrupt status register. */
XUsbPs_WriteReg(InstancePtr->Config.BaseAddress,
XUSBPS_ISR_OFFSET, IrqSts);
/* Nak interrupt, used to respond to host's IN request */
if(IrqSts & XUSBPS_IXR_NAK_MASK) {
/* Ack the hardware */
XUsbPs_WriteReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPNAKISR_OFFSET,
XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPNAKISR_OFFSET));
}
/***************************************************************
*
* Handle general interrupts. Endpoint interrupts will be handler
* later.
*
*/
/* RESET interrupt.*/
if (IrqSts & XUSBPS_IXR_UR_MASK) {
XUsbPs_IntrHandleReset(InstancePtr, IrqSts);
return;
}
/* Check if we have a user handler that needs to be called. Note that
* this is the handler for general interrupts. Endpoint interrupts will
* be handled below.
*/
if ((IrqSts & InstancePtr->HandlerMask) && InstancePtr->HandlerFunc) {
(InstancePtr->HandlerFunc)(InstancePtr->HandlerRef, IrqSts);
}
/***************************************************************
*
* Handle Endpoint interrupts.
*
*/
if (IrqSts & XUSBPS_IXR_UI_MASK) {
u32 EpStat;
u32 EpCompl;
/* ENDPOINT 0 SETUP PACKET HANDLING
*
* Check if we got a setup packet on endpoint 0. Currently we
* only check for setup packets on endpoint 0 as we would not
* expect setup packets on any other endpoint (even though it
* is possible to send setup packets on other endpoints).
*/
EpStat = XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPSTAT_OFFSET);
if (EpStat & 0x0001) {
/* Handle the setup packet */
XUsbPs_IntrHandleEp0Setup(InstancePtr);
/* Re-Prime the endpoint.
* Endpoint is de-primed if a setup packet comes in.
*/
XUsbPs_EpPrime(InstancePtr, 0, XUSBPS_EP_DIRECTION_OUT);
}
/* Check for RX and TX complete interrupts. */
EpCompl = XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPCOMPL_OFFSET);
/* ACK the complete interrupts. */
XUsbPs_WriteReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPCOMPL_OFFSET, EpCompl);
/* Check OUT (RX) endpoints. */
if (EpCompl & XUSBPS_EP_OUT_MASK) {
XUsbPs_IntrHandleRX(InstancePtr, EpCompl);
}
/* Check IN (TX) endpoints. */
if (EpCompl & XUSBPS_EP_IN_MASK) {
XUsbPs_IntrHandleTX(InstancePtr, EpCompl);
}
}
}
/*****************************************************************************/
/**
* This function registers the user callback handler for controller
* (non-endpoint) interrupts.
*
* @param InstancePtr is a pointer to the XUsbPs instance of the
* controller.
* @param CallBackFunc is the Callback function to register.
* CallBackFunc may be NULL to clear the entry.
* @param CallBackRef is the user data reference passed to the
* callback function. CallBackRef may be NULL.
* @param Mask is the User interrupt mask. Defines which interrupts
* will cause the callback to be called.
*
* @return
* - XST_SUCCESS: Callback registered successfully.
* - XST_FAILURE: Callback could not be registered.
*
* @note None.
*
******************************************************************************/
int XUsbPs_IntrSetHandler(XUsbPs *InstancePtr,
XUsbPs_IntrHandlerFunc CallBackFunc,
void *CallBackRef, u32 Mask)
{
Xil_AssertNonvoid(InstancePtr != NULL);
InstancePtr->HandlerFunc = CallBackFunc;
InstancePtr->HandlerRef = CallBackRef;
InstancePtr->HandlerMask = Mask;
return XST_SUCCESS;
}
/*****************************************************************************/
/**
* This function handles TX buffer interrupts. It is called by the interrupt
* when a transmit complete interrupt occurs. It returns buffers of completed
* descriptors to the caller.
*
* @param InstancePtr is a pointer to the XUsbPs instance of the
* controller.
* @param EpCompl is the Bit mask of endpoints that caused a transmit
* complete interrupt.
*
* @return None
*
* @note None.
*
******************************************************************************/
static void XUsbPs_IntrHandleTX(XUsbPs *InstancePtr, u32 EpCompl)
{
int Index;
u32 Mask;
int NumEp;
/* Check all endpoints for TX complete bits.
*/
Mask = 0x00010000;
NumEp = InstancePtr->DeviceConfig.NumEndpoints;
/* Check for every endpoint if its TX complete bit is
* set.
*/
for (Index = 0; Index < NumEp; Index++, Mask <<= 1) {
XUsbPs_EpIn *Ep;
if (!(EpCompl & Mask)) {
continue;
}
/* The TX complete bit for this endpoint is
* set. Walk the list of descriptors to see
* which ones are completed.
*/
Ep = &InstancePtr->DeviceConfig.Ep[Index].In;
do {
XUsbPs_dTDInvalidateCache(Ep->dTDTail);
/* If the descriptor is not active then the buffer has
* not been sent yet.
*/
if (XUsbPs_dTDIsActive(Ep->dTDTail)) {
break;
}
if (Ep->HandlerFunc) {
void *BufPtr;
BufPtr = (void *) XUsbPs_ReaddTD(Ep->dTDTail,
XUSBPS_dTDUSERDATA);
Ep->HandlerFunc(Ep->HandlerRef, Index,
XUSBPS_EP_EVENT_DATA_TX,
BufPtr);
}
Ep->dTDTail = XUsbPs_dTDGetNLP(Ep->dTDTail);
} while(Ep->dTDTail != Ep->dTDHead);
}
}
/*****************************************************************************/
/**
* This function handles RX buffer interrupts. It is called by the interrupt
* when a receive complete interrupt occurs. It notifies the callback functions
* that have been registered with the individual endpoints that data has been
* received.
*
* @param InstancePtr
* Pointer to the XUsbPs instance of the controller.
*
* @param EpCompl
* Bit mask of endpoints that caused a receive complete interrupt.
* @return
* none
*
******************************************************************************/
static void XUsbPs_IntrHandleRX(XUsbPs *InstancePtr, u32 EpCompl)
{
XUsbPs_EpOut *Ep;
int Index;
u32 Mask;
int NumEp;
/* Check all endpoints for RX complete bits. */
Mask = 0x00000001;
NumEp = InstancePtr->DeviceConfig.NumEndpoints;
/* Check for every endpoint if its RX complete bit is set.*/
for (Index = 0; Index < NumEp; Index++, Mask <<= 1) {
int numP = 0;
if (!(EpCompl & Mask)) {
continue;
}
Ep = &InstancePtr->DeviceConfig.Ep[Index].Out;
XUsbPs_dTDInvalidateCache(Ep->dTDCurr);
/* Handle all finished dTDs */
while (!XUsbPs_dTDIsActive(Ep->dTDCurr)) {
numP += 1;
if (Ep->HandlerFunc) {
Ep->HandlerFunc(Ep->HandlerRef, Index,
XUSBPS_EP_EVENT_DATA_RX, NULL);
}
Ep->dTDCurr = XUsbPs_dTDGetNLP(Ep->dTDCurr);
XUsbPs_dTDInvalidateCache(Ep->dTDCurr);
}
/* Re-Prime the endpoint.*/
XUsbPs_EpPrime(InstancePtr, Index, XUSBPS_EP_DIRECTION_OUT);
}
}
/*****************************************************************************/
/**
* This function handles a RESET interrupt. It will notify the interrupt
* handler callback of the RESET condition.
*
* @param InstancePtr is pointer to the XUsbPs instance of the controller
* @param IrqSts is the Interrupt status register content.
* To be passed on to the user.
*
* @return None
*
* @Note None.
*
******************************************************************************/
static void XUsbPs_IntrHandleReset(XUsbPs *InstancePtr, u32 IrqSts)
{
int Timeout;
/* Clear all setup token semaphores by reading the
* XUSBPS_EPSTAT_OFFSET register and writing its value back to
* itself.
*/
XUsbPs_WriteReg(InstancePtr->Config.BaseAddress, XUSBPS_EPSTAT_OFFSET,
XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPSTAT_OFFSET));
/* Clear all the endpoint complete status bits by reading the
* XUSBPS_EPCOMPL_OFFSET register and writings its value back
* to itself.
*/
XUsbPs_WriteReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPCOMPL_OFFSET,
XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPCOMPL_OFFSET));
/* Cancel all endpoint prime status by waiting until all bits
* in XUSBPS_EPPRIME_OFFSET are 0 and then writing 0xFFFFFFFF
* to XUSBPS_EPFLUSH_OFFSET.
*
* Avoid hanging here by using a Timeout counter...
*/
Timeout = XUSBPS_TIMEOUT_COUNTER;
while ((XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPPRIME_OFFSET) &
XUSBPS_EP_ALL_MASK) && --Timeout) {
/* NOP */
}
XUsbPs_WriteReg(InstancePtr->Config.BaseAddress,
XUSBPS_EPFLUSH_OFFSET, 0xFFFFFFFF);
/* Make sure that the reset bit in XUSBPS_PORTSCR1_OFFSET is
* still set at this point. If the code gets to this point and
* the reset bit has already been cleared we are in trouble and
* hardware reset is necessary.
*/
if (!(XUsbPs_ReadReg(InstancePtr->Config.BaseAddress,
XUSBPS_PORTSCR1_OFFSET) &
XUSBPS_PORTSCR_PR_MASK)) {
/* Send a notification to the user that a hardware
* RESET is required. At this point we can only hope
* that the user registered an interrupt handler and
* will issue a hardware RESET.
*/
if (InstancePtr->HandlerFunc) {
(InstancePtr->HandlerFunc)(InstancePtr->HandlerRef,
IrqSts);
}
else {
for (;;);
}
/* If we get here there is nothing more to do. The user
* should have reset the core.
*/
return;
}
/* Check if we have a user handler that needs to be called.
*/
if (InstancePtr->HandlerFunc) {
(InstancePtr->HandlerFunc)(InstancePtr->HandlerRef, IrqSts);
}
/* We are done. After RESET we don't proceed in the interrupt
* handler.
*/
}
/*****************************************************************************/
/**
* This function handles a Setup Packet interrupt. It will notify the interrupt
* handler callback of the RESET condition.
*
* @param InstancePtr is a pointer to the XUsbPs instance of the
* controller.
*
* @return None
*
* @Note None
*
******************************************************************************/
static void XUsbPs_IntrHandleEp0Setup(XUsbPs *InstancePtr)
{
XUsbPs_EpOut *Ep;
/* Notifiy the user. */
Ep = &InstancePtr->DeviceConfig.Ep[0].Out;
if (Ep->HandlerFunc) {
Ep->HandlerFunc(Ep->HandlerRef, 0,
XUSBPS_EP_EVENT_SETUP_DATA_RECEIVED, NULL);
}
}
/** @} */