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/*
* -------------------------------------------
* MSP432 DriverLib - v3_10_00_09
* -------------------------------------------
*
* --COPYRIGHT--,BSD,BSD
* Copyright (c) 2014, Texas Instruments Incorporated
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of Texas Instruments Incorporated nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* --/COPYRIGHT--*/
#include <fpu.h>
void FPU_enableModule(void)
{
//
// Enable the coprocessors used by the floating-point unit.
//
SCB->CPACR = ((SCB->CPACR & ~(SCB_CPACR_CP11_MASK | SCB_CPACR_CP10_MASK))
| SCB_CPACR_CP11_MASK | SCB_CPACR_CP10_MASK);
}
void FPU_disableModule(void)
{
//
// Disable the coprocessors used by the floating-point unit.
//
SCB->CPACR = ((SCB->CPACR & ~(SCB_CPACR_CP10_MASK | SCB_CPACR_CP11_MASK)));
}
void FPU_enableStacking(void)
{
//
// Enable automatic state preservation for the floating-point unit, and
// disable lazy state preservation (meaning that the floating-point state
// is always stacked when floating-point instructions are used).
//
FPU->FPCCR = (FPU->FPCCR & ~FPU_FPCCR_LSPEN_Msk) | FPU_FPCCR_ASPEN_Msk;
}
void FPU_enableLazyStacking(void)
{
//
// Enable automatic and lazy state preservation for the floating-point
// unit.
//
FPU->FPCCR |= FPU_FPCCR_ASPEN_Msk | FPU_FPCCR_LSPEN_Msk;
}
void FPU_disableStacking(void)
{
//
// Disable automatic and lazy state preservation for the floating-point
// unit.
//
FPU->FPCCR &= ~(FPU_FPCCR_ASPEN_Msk | FPU_FPCCR_LSPEN_Msk);
}
void FPU_setHalfPrecisionMode(uint32_t mode)
{
//
// Set the half-precision floating-point format.
//
FPU->FPDSCR = (FPU->FPDSCR & ~(FPU_FPDSCR_AHP_Msk)) | mode;
}
void FPU_setNaNMode(uint32_t mode)
{
//
// Set the NaN mode.
//
FPU->FPDSCR = (FPU->FPDSCR & ~(FPU_FPDSCR_DN_Msk)) | mode;
}
void FPU_setFlushToZeroMode(uint32_t mode)
{
//
// Set the flush-to-zero mode.
//
FPU->FPDSCR = (FPU->FPDSCR & ~(FPU_FPDSCR_FZ_Msk)) | mode;
}
void FPU_setRoundingMode(uint32_t mode)
{
//
// Set the rounding mode.
//
FPU->FPDSCR = (FPU->FPDSCR & ~(FPU_FPDSCR_RMode_Msk)) | mode;
}