Use pdTRUE/pdFALSE instead of TRUE/FALSE in xStreamBufferSend(). (#114)
diff --git a/stream_buffer.c b/stream_buffer.c
index 449c4fe..cb76d95 100644
--- a/stream_buffer.c
+++ b/stream_buffer.c
@@ -551,13 +551,13 @@
* values to be returned. A confusion could exist to the caller. Returning 0 because a timeout occurred
* and a subsequent send attempts could eventually succeed, and returning 0 because a write could never
* happen because of the size are two scenarios to me :/ */
- xIsFeasible = FALSE;
+ xIsFeasible = pdFALSE;
}
else
{
/* It is possible to write the message completely in the buffer. This is the intended route.
* Let's continue with the regular timeout logic. */
- xIsFeasible = TRUE;
+ xIsFeasible = pdTRUE;
}
}
else
@@ -575,17 +575,17 @@
/* TODO FIXME: Is there a check we should do with the xTriggerLevelBytes value ? */
/* With the adjustment to 'xRequiredSpace', the deadlock is avoided, thus it's now feasible. */
- xIsFeasible = TRUE;
+ xIsFeasible = pdTRUE;
}
else
{
/* It is possible to write the message completely in the buffer. */
- xIsFeasible = TRUE;
+ xIsFeasible = pdTRUE;
}
}
/* Added check against xIsFeasible. If it's not feasible, don't even wait for notification, let the call to 'prvWriteMessageToBuffer' do nothing and return 0 */
- if( xTicksToWait != ( TickType_t ) 0 && xIsFeasible == TRUE )
+ if( xTicksToWait != ( TickType_t ) 0 && xIsFeasible == pdTRUE )
{
vTaskSetTimeOutState( &xTimeOut );