Use pdTRUE/pdFALSE instead of TRUE/FALSE in xStreamBufferSend(). (#114)

diff --git a/stream_buffer.c b/stream_buffer.c
index 449c4fe..cb76d95 100644
--- a/stream_buffer.c
+++ b/stream_buffer.c
@@ -551,13 +551,13 @@
 			 * values to be returned. A confusion could exist to the caller. Returning 0 because a timeout occurred

 			 * and a subsequent send attempts could eventually succeed, and returning 0 because a write could never

 			 * happen because of the size are two scenarios to me :/ */

-			xIsFeasible = FALSE;

+			xIsFeasible = pdFALSE;

 		}

 		else

 		{

 			/* It is possible to write the message completely in the buffer. This is the intended route.

 			 * Let's continue with the regular timeout logic. */

-			xIsFeasible = TRUE;

+			xIsFeasible = pdTRUE;

 		}

     }

     else

@@ -575,17 +575,17 @@
 			/* TODO FIXME: Is there a check we should do with the xTriggerLevelBytes value ? */

 

 			/* With the adjustment to 'xRequiredSpace', the deadlock is avoided, thus it's now feasible. */

-			xIsFeasible = TRUE;

+			xIsFeasible = pdTRUE;

 		}

 		else

 		{

 			/* It is possible to write the message completely in the buffer. */

-			xIsFeasible = TRUE;

+			xIsFeasible = pdTRUE;

 		}

     }

 

     /* Added check against xIsFeasible. If it's not feasible, don't even wait for notification, let the call to 'prvWriteMessageToBuffer' do nothing and return 0 */

-    if( xTicksToWait != ( TickType_t ) 0 && xIsFeasible == TRUE )

+    if( xTicksToWait != ( TickType_t ) 0 && xIsFeasible == pdTRUE )

     {

         vTaskSetTimeOutState( &xTimeOut );