| // !CHECK_TYPE |
| |
| fun ifThen(x: Int?) { |
| if (x!! == 0) { |
| checkSubtype<Int>(<!DEBUG_INFO_SMARTCAST!>x<!>) |
| } |
| checkSubtype<Int>(<!DEBUG_INFO_SMARTCAST!>x<!>) |
| } |
| |
| fun ifElse(x: Int?) { |
| if (x!! == 0) else { |
| checkSubtype<Int>(<!DEBUG_INFO_SMARTCAST!>x<!>) |
| } |
| checkSubtype<Int>(<!DEBUG_INFO_SMARTCAST!>x<!>) |
| } |
| |
| fun ifThenElse(x: Int?) { |
| if (x!! == 0) { |
| checkSubtype<Int>(<!DEBUG_INFO_SMARTCAST!>x<!>) |
| } else { |
| checkSubtype<Int>(<!DEBUG_INFO_SMARTCAST!>x<!>) |
| } |
| checkSubtype<Int>(<!DEBUG_INFO_SMARTCAST!>x<!>) |
| } |
| |
| fun ifIs(x: Int?, cond: Boolean) { |
| if ((x is Int) == cond) { |
| checkSubtype<Int>(<!TYPE_MISMATCH!>x<!>) |
| } |
| checkSubtype<Int>(<!TYPE_MISMATCH!>x<!>) |
| } |