| interface A { |
| fun foo(): Int |
| } |
| |
| class B1 : A { |
| override fun foo() = 10 |
| } |
| |
| class B2(val z: Int) : A { |
| override fun foo() = z |
| } |
| |
| |
| |
| fun f1(b: B1): Int { |
| val o = object : A by b { } |
| return o.foo() |
| } |
| |
| fun f2(b: B2): Int { |
| val o = object : A by B2(b.z) { } |
| return o.foo() |
| } |
| |
| fun f3(b: B2, mult: Int): Int { |
| val o = object : A by B2(mult * b.z) { } |
| return o.foo() |
| } |
| |
| fun f4(b: B1, x: Int, y: Int, z: Int): Int { |
| val o = object : A by b { |
| fun bar() = x + y + z |
| } |
| return o.foo() |
| } |
| |
| |
| fun box(): String { |
| if (f1(B1()) != 10) return "fail #1" |
| if (f2(B2(239)) != 239) return "fail #2" |
| if (f3(B2(239), 2) != 239*2) return "fail #3" |
| if (f4(B1(), 1, 2, 3) != 10) return "fail #4" |
| return "OK" |
| } |