blob: 97d2925acb4b5380f6d14913ae1a25b7502afaf5 [file] [log] [blame]
class AByte(var value: Byte) {
operator fun get(i: Int) = value
operator fun set(i: Int, newValue: Byte) {
value = newValue
}
}
class AShort(var value: Short) {
operator fun get(i: Int) = value
operator fun set(i: Int, newValue: Short) {
value = newValue
}
}
class AInt(var value: Int) {
operator fun get(i: Int) = value
operator fun set(i: Int, newValue: Int) {
value = newValue
}
}
class ALong(var value: Long) {
operator fun get(i: Int) = value
operator fun set(i: Int, newValue: Long) {
value = newValue
}
}
class AFloat(var value: Float) {
operator fun get(i: Int) = value
operator fun set(i: Int, newValue: Float) {
value = newValue
}
}
class ADouble(var value: Double) {
operator fun get(i: Int) = value
operator fun set(i: Int, newValue: Double) {
value = newValue
}
}
fun box(): String {
val aByte = AByte(1)
var bByte: Byte = 1
val aShort = AShort(1)
var bShort: Short = 1
val aInt = AInt(1)
var bInt: Int = 1
val aLong = ALong(1)
var bLong: Long = 1
val aFloat = AFloat(1.0f)
var bFloat: Float = 1.0f
val aDouble = ADouble(1.0)
var bDouble: Double = 1.0
aByte[0]++
bByte++
if (aByte[0] != bByte) return "Failed post-increment Byte: ${aByte[0]} != $bByte"
aByte[0]--
bByte--
if (aByte[0] != bByte) return "Failed post-decrement Byte: ${aByte[0]} != $bByte"
aShort[0]++
bShort++
if (aShort[0] != bShort) return "Failed post-increment Short: ${aShort[0]} != $bShort"
aShort[0]--
bShort--
if (aShort[0] != bShort) return "Failed post-decrement Short: ${aShort[0]} != $bShort"
aInt[0]++
bInt++
if (aInt[0] != bInt) return "Failed post-increment Int: ${aInt[0]} != $bInt"
aInt[0]--
bInt--
if (aInt[0] != bInt) return "Failed post-decrement Int: ${aInt[0]} != $bInt"
aLong[0]++
bLong++
if (aLong[0] != bLong) return "Failed post-increment Long: ${aLong[0]} != $bLong"
aLong[0]--
bLong--
if (aLong[0] != bLong) return "Failed post-decrement Long: ${aLong[0]} != $bLong"
aFloat[0]++
bFloat++
if (aFloat[0] != bFloat) return "Failed post-increment Float: ${aFloat[0]} != $bFloat"
aFloat[0]--
bFloat--
if (aFloat[0] != bFloat) return "Failed post-decrement Float: ${aFloat[0]} != $bFloat"
aDouble[0]++
bDouble++
if (aDouble[0] != bDouble) return "Failed post-increment Double: ${aDouble[0]} != $bDouble"
aDouble[0]--
bDouble--
if (aDouble[0] != bDouble) return "Failed post-decrement Double: ${aDouble[0]} != $bDouble"
return "OK"
}