| enum class Color(val rgb : Int) { | |
| RED(0xFF0000), | |
| GREEN(0x00FF00), | |
| BLUE(0x0000FF) | |
| } | |
| enum class Direction { | |
| NORTH, | |
| SOUTH, | |
| WEST, | |
| EAST | |
| } | |
| fun bar(c: Color) = when (c) { | |
| Color.RED -> 1 | |
| Color.GREEN -> 2 | |
| Color.BLUE -> 3 | |
| } | |
| fun foo(d: Direction) = when(d) { | |
| Direction.NORTH -> 1 | |
| Direction.SOUTH -> 2 | |
| Direction.WEST -> 3 | |
| Direction.EAST -> 4 | |
| } | |
| fun box() : String = | |
| if (foo(Direction.EAST) == 4 && bar(Color.GREEN) == 2) "OK" else "fail" |