| open class TopLevelClass { | |
| open fun foo(i: Int) { | |
| } | |
| open fun boo(b: String) { | |
| } | |
| } | |
| open class AnotherTopLevelClass : TopLevelClass() { | |
| override fun foo(i: Int) { | |
| } | |
| } | |
| fun resolve<caret>Me() { | |
| open class LocalClass : AnotherTopLevelClass() { | |
| override fun foo(i: Int) { | |
| } | |
| } | |
| class SecondLocalClass : LocalClass() { | |
| override fun boo(b: String) { | |
| } | |
| } | |
| } |