fixup! [stdlib] Optimize performance of Double.isFinite & Float.isFinite for (jvm)
diff --git a/libraries/stdlib/jvm/src/kotlin/util/NumbersJVM.kt b/libraries/stdlib/jvm/src/kotlin/util/NumbersJVM.kt index 2034e85..a616145 100644 --- a/libraries/stdlib/jvm/src/kotlin/util/NumbersJVM.kt +++ b/libraries/stdlib/jvm/src/kotlin/util/NumbersJVM.kt
@@ -39,13 +39,13 @@ * Returns `true` if the argument is a finite floating-point value; returns `false` otherwise (for `NaN` and infinity arguments). */ @kotlin.internal.InlineOnly -public actual inline fun Double.isFinite(): Boolean = abs(this) <= Double.MAX_VALUE; +public actual inline fun Double.isFinite(): Boolean = abs(this) <= Double.MAX_VALUE /** * Returns `true` if the argument is a finite floating-point value; returns `false` otherwise (for `NaN` and infinity arguments). */ @kotlin.internal.InlineOnly -public actual inline fun Float.isFinite(): Boolean = abs(this) <= Float.MAX_VALUE; +public actual inline fun Float.isFinite(): Boolean = abs(this) <= Float.MAX_VALUE /** * Returns a bit representation of the specified floating-point value as [Long]