blob: 060128feffb6fa04edb5ba46fe01fc30c4e15ad8 [file] [log] [blame]
#include "ref.h"
void ref_fir_sparse_f32(
arm_fir_sparse_instance_f32 * S,
float32_t * pSrc,
float32_t * pDst,
float32_t * pScratchIn,
uint32_t blockSize)
{
float32_t *pState = S->pState; /* State pointer */
const float32_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
float32_t *px; /* Scratch buffer pointer */
float32_t *py = pState; /* Temporary pointers for state buffer */
float32_t *pb = pScratchIn; /* Temporary pointers for scratch buffer */
float32_t *pOut; /* Destination pointer */
int32_t *pTapDelay = S->pTapDelay; /* Pointer to the array containing offset of the non-zero tap values. */
uint32_t delaySize = S->maxDelay + blockSize; /* state length */
uint16_t numTaps = S->numTaps; /* Number of filter coefficients in the filter */
int32_t readIndex; /* Read index of the state buffer */
uint32_t tapCnt, blkCnt; /* loop counters */
float32_t coeff = *pCoeffs++; /* Read the first coefficient value */
/* BlockSize of Input samples are copied into the state buffer */
/* StateIndex points to the starting position to write in the state buffer */
arm_circularWrite_f32((int32_t *) py, delaySize, &S->stateIndex, 1,
(int32_t *) pSrc, 1, blockSize);
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_f32((int32_t *) py, delaySize, &readIndex, 1,
(int32_t *) pb, (int32_t *) pb, blockSize, 1,
blockSize);
/* Working pointer for the scratch buffer */
px = pb;
/* Working pointer for destination buffer */
pOut = pDst;
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform Multiplications and store in destination buffer */
*pOut++ = *px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* Loop over the number of taps. */
tapCnt = (uint32_t) numTaps - 1U;
while (tapCnt > 0U)
{
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_f32((int32_t *) py, delaySize, &readIndex, 1,
(int32_t *) pb, (int32_t *) pb, blockSize, 1,
blockSize);
/* Working pointer for the scratch buffer */
px = pb;
/* Working pointer for destination buffer */
pOut = pDst;
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform Multiply-Accumulate */
*pOut++ += *px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* Decrement the tap loop counter */
tapCnt--;
}
}
void ref_fir_sparse_q31(
arm_fir_sparse_instance_q31 * S,
q31_t * pSrc,
q31_t * pDst,
q31_t * pScratchIn,
uint32_t blockSize)
{
q31_t *pState = S->pState; /* State pointer */
const q31_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
q31_t *px; /* Scratch buffer pointer */
q31_t *py = pState; /* Temporary pointers for state buffer */
q31_t *pb = pScratchIn; /* Temporary pointers for scratch buffer */
q31_t *pOut; /* Destination pointer */
q63_t out; /* Temporary output variable */
int32_t *pTapDelay = S->pTapDelay; /* Pointer to the array containing offset of the non-zero tap values. */
uint32_t delaySize = S->maxDelay + blockSize; /* state length */
uint16_t numTaps = S->numTaps; /* Filter order */
int32_t readIndex; /* Read index of the state buffer */
uint32_t tapCnt, blkCnt; /* loop counters */
q31_t coeff = *pCoeffs++; /* Read the first coefficient value */
q31_t in;
/* BlockSize of Input samples are copied into the state buffer */
/* StateIndex points to the starting position to write in the state buffer */
arm_circularWrite_f32((int32_t *) py, delaySize, &S->stateIndex, 1,
(int32_t *) pSrc, 1, blockSize);
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (int32_t) (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_f32((int32_t *) py, delaySize, &readIndex, 1,
(int32_t *) pb, (int32_t *) pb, blockSize, 1,
blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pOut = pDst;
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform Multiplications and store in the destination buffer */
*pOut++ = (q31_t) (((q63_t) * px++ * coeff) >> 32);
/* Decrement the loop counter */
blkCnt--;
}
/* Loop over the number of taps. */
tapCnt = (uint32_t) numTaps - 1U;
while (tapCnt > 0U)
{
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (int32_t) (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_f32((int32_t *) py, delaySize, &readIndex, 1,
(int32_t *) pb, (int32_t *) pb, blockSize, 1,
blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pOut = pDst;
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform Multiply-Accumulate */
out = *pOut;
out += ((q63_t) * px++ * coeff) >> 32;
*pOut++ = (q31_t) (out);
/* Decrement the loop counter */
blkCnt--;
}
/* Decrement the tap loop counter */
tapCnt--;
}
/* Working output pointer is updated */
pOut = pDst;
/* Output is converted into 1.31 format. */
blkCnt = blockSize;
while (blkCnt > 0U)
{
in = *pOut << 1;
*pOut++ = in;
/* Decrement the loop counter */
blkCnt--;
}
}
void ref_fir_sparse_q15(
arm_fir_sparse_instance_q15 * S,
q15_t * pSrc,
q15_t * pDst,
q15_t * pScratchIn,
q31_t * pScratchOut,
uint32_t blockSize)
{
q15_t *pState = S->pState; /* State pointer */
const q15_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
q15_t *pIn = pSrc; /* Working pointer for input */
q15_t *pOut = pDst; /* Working pointer for output */
q15_t *px; /* Temporary pointers for scratch buffer */
q15_t *pb = pScratchIn; /* Temporary pointers for scratch buffer */
q15_t *py = pState; /* Temporary pointers for state buffer */
int32_t *pTapDelay = S->pTapDelay; /* Pointer to the array containing offset of the non-zero tap values. */
uint32_t delaySize = S->maxDelay + blockSize; /* state length */
uint16_t numTaps = S->numTaps; /* Filter order */
int32_t readIndex; /* Read index of the state buffer */
uint32_t tapCnt, blkCnt; /* loop counters */
q15_t coeff = *pCoeffs++; /* Read the first coefficient value */
q31_t *pScr2 = pScratchOut; /* Working pointer for pScratchOut */
/* BlockSize of Input samples are copied into the state buffer */
/* StateIndex points to the starting position to write in the state buffer */
arm_circularWrite_q15(py, delaySize, &S->stateIndex, 1, pIn, 1, blockSize);
/* Loop over the number of taps. */
tapCnt = numTaps;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform multiplication and store in the scratch buffer */
*pScratchOut++ = ((q31_t) * px++ * coeff);
/* Decrement the loop counter */
blkCnt--;
}
/* Loop over the number of taps. */
tapCnt = (uint32_t) numTaps - 1U;
while (tapCnt > 0U)
{
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = (S->stateIndex - blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q15(py, delaySize, &readIndex, 1,
pb, pb, blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform Multiply-Accumulate */
*pScratchOut++ += (q31_t) * px++ * coeff;
/* Decrement the loop counter */
blkCnt--;
}
/* Decrement the tap loop counter */
tapCnt--;
}
/* All the output values are in pScratchOut buffer.
Convert them into 1.15 format, saturate and store in the destination buffer. */
/* Loop over the blockSize. */
blkCnt = blockSize;
while (blkCnt > 0U)
{
*pOut++ = (q15_t) __SSAT(*pScr2++ >> 15, 16);
blkCnt--;
}
}
void ref_fir_sparse_q7(
arm_fir_sparse_instance_q7 * S,
q7_t *pSrc,
q7_t *pDst,
q7_t *pScratchIn,
q31_t * pScratchOut,
uint32_t blockSize)
{
q7_t *pState = S->pState; /* State pointer */
const q7_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
q7_t *px; /* Scratch buffer pointer */
q7_t *py = pState; /* Temporary pointers for state buffer */
q7_t *pb = pScratchIn; /* Temporary pointers for scratch buffer */
q7_t *pOut = pDst; /* Destination pointer */
int32_t *pTapDelay = S->pTapDelay; /* Pointer to the array containing offset of the non-zero tap values. */
uint32_t delaySize = S->maxDelay + blockSize; /* state length */
uint16_t numTaps = S->numTaps; /* Filter order */
int32_t readIndex; /* Read index of the state buffer */
uint32_t tapCnt, blkCnt; /* loop counters */
q7_t coeff = *pCoeffs++; /* Read the coefficient value */
q31_t *pScr2 = pScratchOut; /* Working pointer for scratch buffer of output values */
q31_t in;
/* BlockSize of Input samples are copied into the state buffer */
/* StateIndex points to the starting position to write in the state buffer */
arm_circularWrite_q7(py, (int32_t) delaySize, &S->stateIndex, 1, pSrc, 1,
blockSize);
/* Loop over the number of taps. */
tapCnt = numTaps;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb,
(int32_t) blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
/* Loop over the blockSize */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform multiplication and store in the scratch buffer */
*pScratchOut++ = ((q31_t) * px++ * coeff);
/* Decrement the loop counter */
blkCnt--;
}
/* Loop over the number of taps. */
tapCnt = (uint32_t) numTaps - 1U;
while (tapCnt > 0U)
{
/* Load the coefficient value and
* increment the coefficient buffer for the next set of state values */
coeff = *pCoeffs++;
/* Read Index, from where the state buffer should be read, is calculated. */
readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
/* Wraparound of readIndex */
if (readIndex < 0)
{
readIndex += (int32_t) delaySize;
}
/* Working pointer for state buffer is updated */
py = pState;
/* blockSize samples are read from the state buffer */
arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb,
(int32_t) blockSize, 1, blockSize);
/* Working pointer for the scratch buffer of state values */
px = pb;
/* Working pointer for scratch buffer of output values */
pScratchOut = pScr2;
/* Loop over the blockSize */
blkCnt = blockSize;
while (blkCnt > 0U)
{
/* Perform Multiply-Accumulate */
in = *pScratchOut + ((q31_t) * px++ * coeff);
*pScratchOut++ = in;
/* Decrement the loop counter */
blkCnt--;
}
/* Decrement the tap loop counter */
tapCnt--;
}
/* All the output values are in pScratchOut buffer.
Convert them into 1.15 format, saturate and store in the destination buffer. */
/* Loop over the blockSize. */
blkCnt = blockSize;
while (blkCnt > 0U)
{
*pOut++ = (q7_t) __SSAT(*pScr2++ >> 7, 8);
/* Decrement the blockSize loop counter */
blkCnt--;
}
}