| // Copyright 2021 The Abseil Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_ |
| #define ABSL_DEBUGGING_INTERNAL_STACKTRACE_RISCV_INL_H_ |
| |
| // Generate stack trace for riscv |
| |
| #include <sys/ucontext.h> |
| |
| #include "absl/base/config.h" |
| #if defined(__linux__) |
| #include <sys/mman.h> |
| #include <ucontext.h> |
| #include <unistd.h> |
| #endif |
| |
| #include <atomic> |
| #include <cassert> |
| #include <cstdint> |
| #include <iostream> |
| #include <limits> |
| #include <utility> |
| |
| #include "absl/base/attributes.h" |
| #include "absl/debugging/stacktrace.h" |
| |
| static const uintptr_t kUnknownFrameSize = 0; |
| |
| // Compute the size of a stack frame in [low..high). We assume that low < high. |
| // Return size of kUnknownFrameSize. |
| template <typename T> |
| static inline uintptr_t ComputeStackFrameSize(const T *low, const T *high) { |
| const char *low_char_ptr = reinterpret_cast<const char *>(low); |
| const char *high_char_ptr = reinterpret_cast<const char *>(high); |
| return low < high ? high_char_ptr - low_char_ptr : kUnknownFrameSize; |
| } |
| |
| // Given a pointer to a stack frame, locate and return the calling stackframe, |
| // or return null if no stackframe can be found. Perform sanity checks (the |
| // strictness of which is controlled by the boolean parameter |
| // "STRICT_UNWINDING") to reduce the chance that a bad pointer is returned. |
| template <bool STRICT_UNWINDING, bool WITH_CONTEXT> |
| ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack. |
| ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack. |
| static void ** NextStackFrame(void **old_frame_pointer, const void *uc, |
| const std::pair<size_t, size_t> range) { |
| // . |
| // . |
| // . |
| // +-> +----------------+ |
| // | | return address | |
| // | | previous fp | |
| // | | ... | |
| // | +----------------+ <-+ |
| // | | return address | | |
| // +---|- previous fp | | |
| // | ... | | |
| // $fp ->|----------------+ | |
| // | return address | | |
| // | previous fp -|---+ |
| // $sp ->| ... | |
| // +----------------+ |
| void **new_frame_pointer = reinterpret_cast<void **>(old_frame_pointer[-2]); |
| uintptr_t frame_pointer = reinterpret_cast<uintptr_t>(new_frame_pointer); |
| |
| // The RISCV ELF psABI mandates that the stack pointer is always 16-byte |
| // aligned. |
| // TODO(#1236) this doesn't hold for ILP32E which only mandates a 4-byte |
| // alignment. |
| if (frame_pointer & 15) |
| return nullptr; |
| |
| // If the new frame pointer matches the signal context, avoid terminating |
| // early to deal with alternate signal stacks. |
| if (WITH_CONTEXT) |
| if (const ucontext_t *ucv = static_cast<const ucontext_t *>(uc)) |
| // RISCV ELF psABI has the frame pointer at x8/fp/s0. |
| // -- RISCV psABI Table 18.2 |
| if (ucv->uc_mcontext.__gregs[8] == frame_pointer) |
| return new_frame_pointer; |
| |
| // Check frame size. In strict mode, we assume frames to be under 100,000 |
| // bytes. In non-strict mode, we relax the limit to 1MB. |
| const uintptr_t max_size = STRICT_UNWINDING ? 100000 : 1000000; |
| const uintptr_t frame_size = |
| ComputeStackFrameSize(old_frame_pointer, new_frame_pointer); |
| if (frame_size == kUnknownFrameSize) { |
| if (STRICT_UNWINDING) |
| return nullptr; |
| |
| // In non-strict mode permit non-contiguous stacks (e.g. alternate signal |
| // frame handling). |
| if (reinterpret_cast<uintptr_t>(new_frame_pointer) < range.first || |
| reinterpret_cast<uintptr_t>(new_frame_pointer) > range.second) |
| return nullptr; |
| } |
| |
| if (frame_size > max_size) |
| return nullptr; |
| |
| return new_frame_pointer; |
| } |
| |
| template <bool IS_STACK_FRAMES, bool IS_WITH_CONTEXT> |
| ABSL_ATTRIBUTE_NO_SANITIZE_ADDRESS // May read random elements from stack. |
| ABSL_ATTRIBUTE_NO_SANITIZE_MEMORY // May read random elements from stack. |
| static int UnwindImpl(void **result, int *sizes, int max_depth, int skip_count, |
| const void *ucp, int *min_dropped_frames) { |
| // The `frame_pointer` that is computed here points to the top of the frame. |
| // The two words preceding the address are the return address and the previous |
| // frame pointer. |
| #if defined(__GNUC__) |
| void **frame_pointer = reinterpret_cast<void **>(__builtin_frame_address(0)); |
| #else |
| #error reading stack pointer not yet supported on this platform |
| #endif |
| |
| std::pair<size_t, size_t> stack = { |
| // assume that the first page is not the stack. |
| static_cast<size_t>(sysconf(_SC_PAGESIZE)), |
| std::numeric_limits<size_t>::max() - sizeof(void *) |
| }; |
| |
| int n = 0; |
| void *return_address = nullptr; |
| while (frame_pointer && n < max_depth) { |
| return_address = frame_pointer[-1]; |
| |
| // The absl::GetStackFrames routine is called when we are in some |
| // informational context (the failure signal handler for example). Use the |
| // non-strict unwinding rules to produce a stack trace that is as complete |
| // as possible (even if it contains a few bogus entries in some rare cases). |
| void **next_frame_pointer = |
| NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp, |
| stack); |
| |
| if (skip_count > 0) { |
| skip_count--; |
| } else { |
| result[n] = return_address; |
| if (IS_STACK_FRAMES) { |
| sizes[n] = ComputeStackFrameSize(frame_pointer, next_frame_pointer); |
| } |
| n++; |
| } |
| |
| frame_pointer = next_frame_pointer; |
| } |
| |
| if (min_dropped_frames != nullptr) { |
| // Implementation detail: we clamp the max of frames we are willing to |
| // count, so as not to spend too much time in the loop below. |
| const int kMaxUnwind = 200; |
| int num_dropped_frames = 0; |
| for (int j = 0; frame_pointer != nullptr && j < kMaxUnwind; j++) { |
| if (skip_count > 0) { |
| skip_count--; |
| } else { |
| num_dropped_frames++; |
| } |
| frame_pointer = |
| NextStackFrame<!IS_STACK_FRAMES, IS_WITH_CONTEXT>(frame_pointer, ucp, |
| stack); |
| } |
| *min_dropped_frames = num_dropped_frames; |
| } |
| |
| return n; |
| } |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| namespace debugging_internal { |
| bool StackTraceWorksForTest() { return true; } |
| } // namespace debugging_internal |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| #endif |