| // |
| // Copyright 2019 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| // ----------------------------------------------------------------------------- |
| // File: flag.h |
| // ----------------------------------------------------------------------------- |
| // |
| // This header file defines the `absl::Flag<T>` type for holding command-line |
| // flag data, and abstractions to create, get and set such flag data. |
| // |
| // It is important to note that this type is **unspecified** (an implementation |
| // detail) and you do not construct or manipulate actual `absl::Flag<T>` |
| // instances. Instead, you define and declare flags using the |
| // `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values |
| // using the `absl::GetFlag()` and `absl::SetFlag()` functions. |
| |
| #ifndef ABSL_FLAGS_FLAG_H_ |
| #define ABSL_FLAGS_FLAG_H_ |
| |
| #include <cstdint> |
| #include <string> |
| #include <type_traits> |
| |
| #include "absl/base/attributes.h" |
| #include "absl/base/config.h" |
| #include "absl/base/optimization.h" |
| #include "absl/flags/commandlineflag.h" |
| #include "absl/flags/config.h" |
| #include "absl/flags/internal/flag.h" |
| #include "absl/flags/internal/registry.h" |
| #include "absl/strings/string_view.h" |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| |
| // Flag |
| // |
| // An `absl::Flag` holds a command-line flag value, providing a runtime |
| // parameter to a binary. Such flags should be defined in the global namespace |
| // and (preferably) in the module containing the binary's `main()` function. |
| // |
| // You should not construct and cannot use the `absl::Flag` type directly; |
| // instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro |
| // within a header file, and define your flag using `ABSL_FLAG()` within your |
| // header's associated `.cc` file. Such flags will be named `FLAGS_name`. |
| // |
| // Example: |
| // |
| // .h file |
| // |
| // // Declares usage of a flag named "FLAGS_count" |
| // ABSL_DECLARE_FLAG(int, count); |
| // |
| // .cc file |
| // |
| // // Defines a flag named "FLAGS_count" with a default `int` value of 0. |
| // ABSL_FLAG(int, count, 0, "Count of items to process"); |
| // |
| // No public methods of `absl::Flag<T>` are part of the Abseil Flags API. |
| // |
| // For type support of Abseil Flags, see the marshalling.h header file, which |
| // discusses supported standard types, optional flags, and additional Abseil |
| // type support. |
| |
| template <typename T> |
| using Flag = flags_internal::Flag<T>; |
| |
| // GetFlag() |
| // |
| // Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do |
| // not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`; |
| // instead, refer to flag's constructed variable name (e.g. `FLAGS_name`). |
| // Because this function returns by value and not by reference, it is |
| // thread-safe, but note that the operation may be expensive; as a result, avoid |
| // `absl::GetFlag()` within any tight loops. |
| // |
| // Example: |
| // |
| // // FLAGS_count is a Flag of type `int` |
| // int my_count = absl::GetFlag(FLAGS_count); |
| // |
| // // FLAGS_firstname is a Flag of type `std::string` |
| // std::string first_name = absl::GetFlag(FLAGS_firstname); |
| template <typename T> |
| ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) { |
| return flags_internal::FlagImplPeer::InvokeGet<T>(flag); |
| } |
| |
| // SetFlag() |
| // |
| // Sets the value of an `absl::Flag` to the value `v`. Do not construct an |
| // `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the |
| // flag's variable name (e.g. `FLAGS_name`). This function is |
| // thread-safe, but is potentially expensive. Avoid setting flags in general, |
| // but especially within performance-critical code. |
| template <typename T> |
| void SetFlag(absl::Flag<T>* flag, const T& v) { |
| flags_internal::FlagImplPeer::InvokeSet(*flag, v); |
| } |
| |
| // Overload of `SetFlag()` to allow callers to pass in a value that is |
| // convertible to `T`. E.g., use this overload to pass a "const char*" when `T` |
| // is `std::string`. |
| template <typename T, typename V> |
| void SetFlag(absl::Flag<T>* flag, const V& v) { |
| T value(v); |
| flags_internal::FlagImplPeer::InvokeSet(*flag, value); |
| } |
| |
| // GetFlagReflectionHandle() |
| // |
| // Returns the reflection handle corresponding to specified Abseil Flag |
| // instance. Use this handle to access flag's reflection information, like name, |
| // location, default value etc. |
| // |
| // Example: |
| // |
| // std::string = absl::GetFlagReflectionHandle(FLAGS_count).DefaultValue(); |
| |
| template <typename T> |
| const CommandLineFlag& GetFlagReflectionHandle(const absl::Flag<T>& f) { |
| return flags_internal::FlagImplPeer::InvokeReflect(f); |
| } |
| |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| |
| // ABSL_FLAG() |
| // |
| // This macro defines an `absl::Flag<T>` instance of a specified type `T`: |
| // |
| // ABSL_FLAG(T, name, default_value, help); |
| // |
| // where: |
| // |
| // * `T` is a supported flag type (see the list of types in `marshalling.h`), |
| // * `name` designates the name of the flag (as a global variable |
| // `FLAGS_name`), |
| // * `default_value` is an expression holding the default value for this flag |
| // (which must be implicitly convertible to `T`), |
| // * `help` is the help text, which can also be an expression. |
| // |
| // This macro expands to a flag named 'FLAGS_name' of type 'T': |
| // |
| // absl::Flag<T> FLAGS_name = ...; |
| // |
| // Note that all such instances are created as global variables. |
| // |
| // For `ABSL_FLAG()` values that you wish to expose to other translation units, |
| // it is recommended to define those flags within the `.cc` file associated with |
| // the header where the flag is declared. |
| // |
| // Note: do not construct objects of type `absl::Flag<T>` directly. Only use the |
| // `ABSL_FLAG()` macro for such construction. |
| #define ABSL_FLAG(Type, name, default_value, help) \ |
| ABSL_FLAG_IMPL(Type, name, default_value, help) |
| |
| // ABSL_FLAG().OnUpdate() |
| // |
| // Defines a flag of type `T` with a callback attached: |
| // |
| // ABSL_FLAG(T, name, default_value, help).OnUpdate(callback); |
| // |
| // `callback` should be convertible to `void (*)()`. |
| // |
| // After any setting of the flag value, the callback will be called at least |
| // once. A rapid sequence of changes may be merged together into the same |
| // callback. No concurrent calls to the callback will be made for the same |
| // flag. Callbacks are allowed to read the current value of the flag but must |
| // not mutate that flag. |
| // |
| // The update mechanism guarantees "eventual consistency"; if the callback |
| // derives an auxiliary data structure from the flag value, it is guaranteed |
| // that eventually the flag value and the derived data structure will be |
| // consistent. |
| // |
| // Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this |
| // comment serves as its API documentation. |
| |
| // ----------------------------------------------------------------------------- |
| // Implementation details below this section |
| // ----------------------------------------------------------------------------- |
| |
| // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES |
| #define ABSL_FLAG_IMPL_FLAG_PTR(flag) flag |
| #define ABSL_FLAG_IMPL_HELP_ARG(name) \ |
| absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>( \ |
| FLAGS_help_storage_##name) |
| #define ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name) \ |
| absl::flags_internal::DefaultArg<Type, AbslFlagDefaultGenFor##name>(0) |
| |
| #if ABSL_FLAGS_STRIP_NAMES |
| #define ABSL_FLAG_IMPL_FLAGNAME(txt) "" |
| #define ABSL_FLAG_IMPL_FILENAME() "" |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \ |
| absl::flags_internal::FlagRegistrar<T, false>(ABSL_FLAG_IMPL_FLAG_PTR(flag), \ |
| nullptr) |
| #else |
| #define ABSL_FLAG_IMPL_FLAGNAME(txt) txt |
| #define ABSL_FLAG_IMPL_FILENAME() __FILE__ |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \ |
| absl::flags_internal::FlagRegistrar<T, true>(ABSL_FLAG_IMPL_FLAG_PTR(flag), \ |
| __FILE__) |
| #endif |
| |
| // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP |
| |
| #if ABSL_FLAGS_STRIP_HELP |
| #define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp |
| #else |
| #define ABSL_FLAG_IMPL_FLAGHELP(txt) txt |
| #endif |
| |
| // AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const) |
| // and lazy (method NonConst) evaluation of help message expression. We choose |
| // between the two via the call to HelpArg in absl::Flag instantiation below. |
| // If help message expression is constexpr evaluable compiler will optimize |
| // away this whole struct. |
| // TODO(rogeeff): place these generated structs into local namespace and apply |
| // ABSL_INTERNAL_UNIQUE_SHORT_NAME. |
| // TODO(rogeeff): Apply __attribute__((nodebug)) to FLAGS_help_storage_##name |
| #define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt) \ |
| struct AbslFlagHelpGenFor##name { \ |
| /* The expression is run in the caller as part of the */ \ |
| /* default value argument. That keeps temporaries alive */ \ |
| /* long enough for NonConst to work correctly. */ \ |
| static constexpr absl::string_view Value( \ |
| absl::string_view absl_flag_help = ABSL_FLAG_IMPL_FLAGHELP(txt)) { \ |
| return absl_flag_help; \ |
| } \ |
| static std::string NonConst() { return std::string(Value()); } \ |
| }; \ |
| constexpr auto FLAGS_help_storage_##name ABSL_INTERNAL_UNIQUE_SMALL_NAME() \ |
| ABSL_ATTRIBUTE_SECTION_VARIABLE(flags_help_cold) = \ |
| absl::flags_internal::HelpStringAsArray<AbslFlagHelpGenFor##name>( \ |
| 0); |
| |
| #define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \ |
| struct AbslFlagDefaultGenFor##name { \ |
| Type value = absl::flags_internal::InitDefaultValue<Type>(default_value); \ |
| static void Gen(void* absl_flag_default_loc) { \ |
| new (absl_flag_default_loc) Type(AbslFlagDefaultGenFor##name{}.value); \ |
| } \ |
| }; |
| |
| // ABSL_FLAG_IMPL |
| // |
| // Note: Name of registrar object is not arbitrary. It is used to "grab" |
| // global name for FLAGS_no<flag_name> symbol, thus preventing the possibility |
| // of defining two flags with names foo and nofoo. |
| #define ABSL_FLAG_IMPL(Type, name, default_value, help) \ |
| extern ::absl::Flag<Type> FLAGS_##name; \ |
| namespace absl /* block flags in namespaces */ {} \ |
| ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \ |
| ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help) \ |
| ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \ |
| ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(), \ |
| ABSL_FLAG_IMPL_HELP_ARG(name), ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name)}; \ |
| extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name; \ |
| absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name = \ |
| ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name) |
| |
| // ABSL_RETIRED_FLAG |
| // |
| // Designates the flag (which is usually pre-existing) as "retired." A retired |
| // flag is a flag that is now unused by the program, but may still be passed on |
| // the command line, usually by production scripts. A retired flag is ignored |
| // and code can't access it at runtime. |
| // |
| // This macro registers a retired flag with given name and type, with a name |
| // identical to the name of the original flag you are retiring. The retired |
| // flag's type can change over time, so that you can retire code to support a |
| // custom flag type. |
| // |
| // This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply |
| // replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the |
| // arguments unchanged (unless of course you actually want to retire the flag |
| // type at this time as well). |
| // |
| // `default_value` and `explanation` are unused. |
| // TODO(rogeeff): replace RETIRED_FLAGS with FLAGS once forward declarations of |
| // retired flags are cleaned up. |
| #define ABSL_RETIRED_FLAG(type, name, default_value, explanation) \ |
| static absl::flags_internal::RetiredFlag<type> RETIRED_FLAGS_##name; \ |
| ABSL_ATTRIBUTE_UNUSED static const auto RETIRED_FLAGS_REG_##name = \ |
| (RETIRED_FLAGS_##name.Retire(#name), \ |
| ::absl::flags_internal::FlagRegistrarEmpty{}) |
| |
| #endif // ABSL_FLAGS_FLAG_H_ |