| // Copyright 2017 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <cinttypes> |
| #include <random> |
| #include <sstream> |
| #include <vector> |
| |
| #include "gtest/gtest.h" |
| #include "absl/random/random.h" |
| |
| template <typename T> |
| void Use(T) {} |
| |
| TEST(Examples, Basic) { |
| absl::BitGen gen; |
| std::vector<int> objs = {10, 20, 30, 40, 50}; |
| |
| // Choose an element from a set. |
| auto elem = objs[absl::Uniform(gen, 0u, objs.size())]; |
| Use(elem); |
| |
| // Generate a uniform value between 1 and 6. |
| auto dice_roll = absl::Uniform<int>(absl::IntervalClosedClosed, gen, 1, 6); |
| Use(dice_roll); |
| |
| // Generate a random byte. |
| auto byte = absl::Uniform<uint8_t>(gen); |
| Use(byte); |
| |
| // Generate a fractional value from [0f, 1f). |
| auto fraction = absl::Uniform<float>(gen, 0, 1); |
| Use(fraction); |
| |
| // Toss a fair coin; 50/50 probability. |
| bool coin_toss = absl::Bernoulli(gen, 0.5); |
| Use(coin_toss); |
| |
| // Select a file size between 1k and 10MB, biased towards smaller file sizes. |
| auto file_size = absl::LogUniform<size_t>(gen, 1000, 10 * 1000 * 1000); |
| Use(file_size); |
| |
| // Randomize (shuffle) a collection. |
| std::shuffle(std::begin(objs), std::end(objs), gen); |
| } |
| |
| TEST(Examples, CreateingCorrelatedVariateSequences) { |
| // Unexpected PRNG correlation is often a source of bugs, |
| // so when using absl::BitGen it must be an intentional choice. |
| // NOTE: All of these only exhibit process-level stability. |
| |
| // Create a correlated sequence from system entropy. |
| { |
| auto my_seed = absl::MakeSeedSeq(); |
| |
| absl::BitGen gen_1(my_seed); |
| absl::BitGen gen_2(my_seed); // Produces same variates as gen_1. |
| |
| EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5)); |
| EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2)); |
| } |
| |
| // Create a correlated sequence from an existing URBG. |
| { |
| absl::BitGen gen; |
| |
| auto my_seed = absl::CreateSeedSeqFrom(&gen); |
| absl::BitGen gen_1(my_seed); |
| absl::BitGen gen_2(my_seed); |
| |
| EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5)); |
| EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2)); |
| } |
| |
| // An alternate construction which uses user-supplied data |
| // instead of a random seed. |
| { |
| const char kData[] = "A simple seed string"; |
| std::seed_seq my_seed(std::begin(kData), std::end(kData)); |
| |
| absl::BitGen gen_1(my_seed); |
| absl::BitGen gen_2(my_seed); |
| |
| EXPECT_EQ(absl::Bernoulli(gen_1, 0.5), absl::Bernoulli(gen_2, 0.5)); |
| EXPECT_EQ(absl::Uniform<uint32_t>(gen_1), absl::Uniform<uint32_t>(gen_2)); |
| } |
| } |
| |