| // Copyright 2017 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| // ----------------------------------------------------------------------------- |
| // notification.h |
| // ----------------------------------------------------------------------------- |
| // |
| // This header file defines a `Notification` abstraction, which allows threads |
| // to receive notification of a single occurrence of a single event. |
| // |
| // The `Notification` object maintains a private boolean "notified" state that |
| // transitions to `true` at most once. The `Notification` class provides the |
| // following primary member functions: |
| // * `HasBeenNotified()` to query its state |
| // * `WaitForNotification*()` to have threads wait until the "notified" state |
| // is `true`. |
| // * `Notify()` to set the notification's "notified" state to `true` and |
| // notify all waiting threads that the event has occurred. |
| // This method may only be called once. |
| // |
| // Note that while `Notify()` may only be called once, it is perfectly valid to |
| // call any of the `WaitForNotification*()` methods multiple times, from |
| // multiple threads -- even after the notification's "notified" state has been |
| // set -- in which case those methods will immediately return. |
| // |
| // Note that the lifetime of a `Notification` requires careful consideration; |
| // it might not be safe to destroy a notification after calling `Notify()` since |
| // it is still legal for other threads to call `WaitForNotification*()` methods |
| // on the notification. However, observers responding to a "notified" state of |
| // `true` can safely delete the notification without interfering with the call |
| // to `Notify()` in the other thread. |
| // |
| // Memory ordering: For any threads X and Y, if X calls `Notify()`, then any |
| // action taken by X before it calls `Notify()` is visible to thread Y after: |
| // * Y returns from `WaitForNotification()`, or |
| // * Y receives a `true` return value from either `HasBeenNotified()` or |
| // `WaitForNotificationWithTimeout()`. |
| |
| #ifndef ABSL_SYNCHRONIZATION_NOTIFICATION_H_ |
| #define ABSL_SYNCHRONIZATION_NOTIFICATION_H_ |
| |
| #include <atomic> |
| |
| #include "absl/base/attributes.h" |
| #include "absl/base/internal/tracing.h" |
| #include "absl/synchronization/mutex.h" |
| #include "absl/time/time.h" |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| |
| // ----------------------------------------------------------------------------- |
| // Notification |
| // ----------------------------------------------------------------------------- |
| class Notification { |
| public: |
| // Initializes the "notified" state to unnotified. |
| Notification() : notified_yet_(false) {} |
| explicit Notification(bool prenotify) : notified_yet_(prenotify) {} |
| Notification(const Notification&) = delete; |
| Notification& operator=(const Notification&) = delete; |
| ~Notification(); |
| |
| // Notification::HasBeenNotified() |
| // |
| // Returns the value of the notification's internal "notified" state. |
| ABSL_MUST_USE_RESULT bool HasBeenNotified() const { |
| if (HasBeenNotifiedInternal(&this->notified_yet_)) { |
| base_internal::TraceObserved(this, TraceObjectKind()); |
| return true; |
| } |
| return false; |
| } |
| |
| // Notification::WaitForNotification() |
| // |
| // Blocks the calling thread until the notification's "notified" state is |
| // `true`. Note that if `Notify()` has been previously called on this |
| // notification, this function will immediately return. |
| void WaitForNotification() const; |
| |
| // Notification::WaitForNotificationWithTimeout() |
| // |
| // Blocks until either the notification's "notified" state is `true` (which |
| // may occur immediately) or the timeout has elapsed, returning the value of |
| // its "notified" state in either case. |
| bool WaitForNotificationWithTimeout(absl::Duration timeout) const; |
| |
| // Notification::WaitForNotificationWithDeadline() |
| // |
| // Blocks until either the notification's "notified" state is `true` (which |
| // may occur immediately) or the deadline has expired, returning the value of |
| // its "notified" state in either case. |
| bool WaitForNotificationWithDeadline(absl::Time deadline) const; |
| |
| // Notification::Notify() |
| // |
| // Sets the "notified" state of this notification to `true` and wakes waiting |
| // threads. Note: do not call `Notify()` multiple times on the same |
| // `Notification`; calling `Notify()` more than once on the same notification |
| // results in undefined behavior. |
| void Notify(); |
| |
| private: |
| // Convenience helper to reduce verbosity at call sites. |
| static inline constexpr base_internal::ObjectKind TraceObjectKind() { |
| return base_internal::ObjectKind::kNotification; |
| } |
| |
| static inline bool HasBeenNotifiedInternal( |
| const std::atomic<bool>* notified_yet) { |
| return notified_yet->load(std::memory_order_acquire); |
| } |
| |
| mutable Mutex mutex_; |
| std::atomic<bool> notified_yet_; // written under mutex_ |
| }; |
| |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| #endif // ABSL_SYNCHRONIZATION_NOTIFICATION_H_ |