| // Copyright 2017 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| // ----------------------------------------------------------------------------- |
| // File: uniform_real_distribution.h |
| // ----------------------------------------------------------------------------- |
| // |
| // This header defines a class for representing a uniform floating-point |
| // distribution over a half-open interval [a,b). You use this distribution in |
| // combination with an Abseil random bit generator to produce random values |
| // according to the rules of the distribution. |
| // |
| // `absl::uniform_real_distribution` is a drop-in replacement for the C++11 |
| // `std::uniform_real_distribution` [rand.dist.uni.real] but is considerably |
| // faster than the libstdc++ implementation. |
| // |
| // Note: the standard-library version may occasionally return `1.0` when |
| // default-initialized. See https://bugs.llvm.org//show_bug.cgi?id=18767 |
| // `absl::uniform_real_distribution` does not exhibit this behavior. |
| |
| #ifndef ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_ |
| #define ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_ |
| |
| #include <cassert> |
| #include <cmath> |
| #include <cstdint> |
| #include <istream> |
| #include <limits> |
| #include <ostream> |
| #include <type_traits> |
| |
| #include "absl/base/config.h" |
| #include "absl/meta/type_traits.h" |
| #include "absl/random/internal/fast_uniform_bits.h" |
| #include "absl/random/internal/generate_real.h" |
| #include "absl/random/internal/iostream_state_saver.h" |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| |
| // absl::uniform_real_distribution<T> |
| // |
| // This distribution produces random floating-point values uniformly distributed |
| // over the half-open interval [a, b). |
| // |
| // Example: |
| // |
| // absl::BitGen gen; |
| // |
| // // Use the distribution to produce a value between 0.0 (inclusive) |
| // // and 1.0 (exclusive). |
| // double value = absl::uniform_real_distribution<double>(0, 1)(gen); |
| // |
| template <typename RealType = double> |
| class uniform_real_distribution { |
| public: |
| using result_type = RealType; |
| |
| class param_type { |
| public: |
| using distribution_type = uniform_real_distribution; |
| |
| explicit param_type(result_type lo = 0, result_type hi = 1) |
| : lo_(lo), hi_(hi), range_(hi - lo) { |
| // [rand.dist.uni.real] preconditions 2 & 3 |
| assert(lo <= hi); |
| |
| // NOTE: For integral types, we can promote the range to an unsigned type, |
| // which gives full width of the range. However for real (fp) types, this |
| // is not possible, so value generation cannot use the full range of the |
| // real type. |
| assert(range_ <= (std::numeric_limits<result_type>::max)()); |
| } |
| |
| result_type a() const { return lo_; } |
| result_type b() const { return hi_; } |
| |
| friend bool operator==(const param_type& a, const param_type& b) { |
| return a.lo_ == b.lo_ && a.hi_ == b.hi_; |
| } |
| |
| friend bool operator!=(const param_type& a, const param_type& b) { |
| return !(a == b); |
| } |
| |
| private: |
| friend class uniform_real_distribution; |
| result_type lo_, hi_, range_; |
| |
| static_assert(std::is_floating_point<RealType>::value, |
| "Class-template absl::uniform_real_distribution<> must be " |
| "parameterized using a floating-point type."); |
| }; |
| |
| uniform_real_distribution() : uniform_real_distribution(0) {} |
| |
| explicit uniform_real_distribution(result_type lo, result_type hi = 1) |
| : param_(lo, hi) {} |
| |
| explicit uniform_real_distribution(const param_type& param) : param_(param) {} |
| |
| // uniform_real_distribution<T>::reset() |
| // |
| // Resets the uniform real distribution. Note that this function has no effect |
| // because the distribution already produces independent values. |
| void reset() {} |
| |
| template <typename URBG> |
| result_type operator()(URBG& gen) { // NOLINT(runtime/references) |
| return operator()(gen, param_); |
| } |
| |
| template <typename URBG> |
| result_type operator()(URBG& gen, // NOLINT(runtime/references) |
| const param_type& p); |
| |
| result_type a() const { return param_.a(); } |
| result_type b() const { return param_.b(); } |
| |
| param_type param() const { return param_; } |
| void param(const param_type& params) { param_ = params; } |
| |
| result_type(min)() const { return a(); } |
| result_type(max)() const { return b(); } |
| |
| friend bool operator==(const uniform_real_distribution& a, |
| const uniform_real_distribution& b) { |
| return a.param_ == b.param_; |
| } |
| friend bool operator!=(const uniform_real_distribution& a, |
| const uniform_real_distribution& b) { |
| return a.param_ != b.param_; |
| } |
| |
| private: |
| param_type param_; |
| random_internal::FastUniformBits<uint64_t> fast_u64_; |
| }; |
| |
| // ----------------------------------------------------------------------------- |
| // Implementation details follow |
| // ----------------------------------------------------------------------------- |
| template <typename RealType> |
| template <typename URBG> |
| typename uniform_real_distribution<RealType>::result_type |
| uniform_real_distribution<RealType>::operator()( |
| URBG& gen, const param_type& p) { // NOLINT(runtime/references) |
| using random_internal::GeneratePositiveTag; |
| using random_internal::GenerateRealFromBits; |
| using real_type = |
| absl::conditional_t<std::is_same<RealType, float>::value, float, double>; |
| |
| while (true) { |
| const result_type sample = |
| GenerateRealFromBits<real_type, GeneratePositiveTag, true>( |
| fast_u64_(gen)); |
| const result_type res = p.a() + (sample * p.range_); |
| if (res < p.b() || p.range_ <= 0 || !std::isfinite(p.range_)) { |
| return res; |
| } |
| // else sample rejected, try again. |
| } |
| } |
| |
| template <typename CharT, typename Traits, typename RealType> |
| std::basic_ostream<CharT, Traits>& operator<<( |
| std::basic_ostream<CharT, Traits>& os, // NOLINT(runtime/references) |
| const uniform_real_distribution<RealType>& x) { |
| auto saver = random_internal::make_ostream_state_saver(os); |
| os.precision(random_internal::stream_precision_helper<RealType>::kPrecision); |
| os << x.a() << os.fill() << x.b(); |
| return os; |
| } |
| |
| template <typename CharT, typename Traits, typename RealType> |
| std::basic_istream<CharT, Traits>& operator>>( |
| std::basic_istream<CharT, Traits>& is, // NOLINT(runtime/references) |
| uniform_real_distribution<RealType>& x) { // NOLINT(runtime/references) |
| using param_type = typename uniform_real_distribution<RealType>::param_type; |
| using result_type = typename uniform_real_distribution<RealType>::result_type; |
| auto saver = random_internal::make_istream_state_saver(is); |
| auto a = random_internal::read_floating_point<result_type>(is); |
| if (is.fail()) return is; |
| auto b = random_internal::read_floating_point<result_type>(is); |
| if (!is.fail()) { |
| x.param(param_type(a, b)); |
| } |
| return is; |
| } |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| #endif // ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_ |