|  | // Copyright 2018 The Abseil Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //      https://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | // For reference check out: | 
|  | // https://itanium-cxx-abi.github.io/cxx-abi/abi.html#mangling | 
|  | // | 
|  | // Note that we only have partial C++11 support yet. | 
|  |  | 
|  | #include "absl/debugging/internal/demangle.h" | 
|  |  | 
|  | #include <cstdint> | 
|  | #include <cstdio> | 
|  | #include <limits> | 
|  |  | 
|  | namespace absl { | 
|  | namespace debugging_internal { | 
|  |  | 
|  | typedef struct { | 
|  | const char *abbrev; | 
|  | const char *real_name; | 
|  | // Number of arguments in <expression> context, or 0 if disallowed. | 
|  | int arity; | 
|  | } AbbrevPair; | 
|  |  | 
|  | // List of operators from Itanium C++ ABI. | 
|  | static const AbbrevPair kOperatorList[] = { | 
|  | // New has special syntax (not currently supported). | 
|  | {"nw", "new", 0}, | 
|  | {"na", "new[]", 0}, | 
|  |  | 
|  | // Works except that the 'gs' prefix is not supported. | 
|  | {"dl", "delete", 1}, | 
|  | {"da", "delete[]", 1}, | 
|  |  | 
|  | {"ps", "+", 1},  // "positive" | 
|  | {"ng", "-", 1},  // "negative" | 
|  | {"ad", "&", 1},  // "address-of" | 
|  | {"de", "*", 1},  // "dereference" | 
|  | {"co", "~", 1}, | 
|  |  | 
|  | {"pl", "+", 2}, | 
|  | {"mi", "-", 2}, | 
|  | {"ml", "*", 2}, | 
|  | {"dv", "/", 2}, | 
|  | {"rm", "%", 2}, | 
|  | {"an", "&", 2}, | 
|  | {"or", "|", 2}, | 
|  | {"eo", "^", 2}, | 
|  | {"aS", "=", 2}, | 
|  | {"pL", "+=", 2}, | 
|  | {"mI", "-=", 2}, | 
|  | {"mL", "*=", 2}, | 
|  | {"dV", "/=", 2}, | 
|  | {"rM", "%=", 2}, | 
|  | {"aN", "&=", 2}, | 
|  | {"oR", "|=", 2}, | 
|  | {"eO", "^=", 2}, | 
|  | {"ls", "<<", 2}, | 
|  | {"rs", ">>", 2}, | 
|  | {"lS", "<<=", 2}, | 
|  | {"rS", ">>=", 2}, | 
|  | {"eq", "==", 2}, | 
|  | {"ne", "!=", 2}, | 
|  | {"lt", "<", 2}, | 
|  | {"gt", ">", 2}, | 
|  | {"le", "<=", 2}, | 
|  | {"ge", ">=", 2}, | 
|  | {"nt", "!", 1}, | 
|  | {"aa", "&&", 2}, | 
|  | {"oo", "||", 2}, | 
|  | {"pp", "++", 1}, | 
|  | {"mm", "--", 1}, | 
|  | {"cm", ",", 2}, | 
|  | {"pm", "->*", 2}, | 
|  | {"pt", "->", 0},  // Special syntax | 
|  | {"cl", "()", 0},  // Special syntax | 
|  | {"ix", "[]", 2}, | 
|  | {"qu", "?", 3}, | 
|  | {"st", "sizeof", 0},  // Special syntax | 
|  | {"sz", "sizeof", 1},  // Not a real operator name, but used in expressions. | 
|  | {nullptr, nullptr, 0}, | 
|  | }; | 
|  |  | 
|  | // List of builtin types from Itanium C++ ABI. | 
|  | static const AbbrevPair kBuiltinTypeList[] = { | 
|  | {"v", "void", 0}, | 
|  | {"w", "wchar_t", 0}, | 
|  | {"b", "bool", 0}, | 
|  | {"c", "char", 0}, | 
|  | {"a", "signed char", 0}, | 
|  | {"h", "unsigned char", 0}, | 
|  | {"s", "short", 0}, | 
|  | {"t", "unsigned short", 0}, | 
|  | {"i", "int", 0}, | 
|  | {"j", "unsigned int", 0}, | 
|  | {"l", "long", 0}, | 
|  | {"m", "unsigned long", 0}, | 
|  | {"x", "long long", 0}, | 
|  | {"y", "unsigned long long", 0}, | 
|  | {"n", "__int128", 0}, | 
|  | {"o", "unsigned __int128", 0}, | 
|  | {"f", "float", 0}, | 
|  | {"d", "double", 0}, | 
|  | {"e", "long double", 0}, | 
|  | {"g", "__float128", 0}, | 
|  | {"z", "ellipsis", 0}, | 
|  | {nullptr, nullptr, 0}, | 
|  | }; | 
|  |  | 
|  | // List of substitutions Itanium C++ ABI. | 
|  | static const AbbrevPair kSubstitutionList[] = { | 
|  | {"St", "", 0}, | 
|  | {"Sa", "allocator", 0}, | 
|  | {"Sb", "basic_string", 0}, | 
|  | // std::basic_string<char, std::char_traits<char>,std::allocator<char> > | 
|  | {"Ss", "string", 0}, | 
|  | // std::basic_istream<char, std::char_traits<char> > | 
|  | {"Si", "istream", 0}, | 
|  | // std::basic_ostream<char, std::char_traits<char> > | 
|  | {"So", "ostream", 0}, | 
|  | // std::basic_iostream<char, std::char_traits<char> > | 
|  | {"Sd", "iostream", 0}, | 
|  | {nullptr, nullptr, 0}, | 
|  | }; | 
|  |  | 
|  | // State needed for demangling.  This struct is copied in almost every stack | 
|  | // frame, so every byte counts. | 
|  | typedef struct { | 
|  | int mangled_idx;                   // Cursor of mangled name. | 
|  | int out_cur_idx;                   // Cursor of output std::string. | 
|  | int prev_name_idx;                 // For constructors/destructors. | 
|  | signed int prev_name_length : 16;  // For constructors/destructors. | 
|  | signed int nest_level : 15;        // For nested names. | 
|  | unsigned int append : 1;           // Append flag. | 
|  | // Note: for some reason MSVC can't pack "bool append : 1" into the same int | 
|  | // with the above two fields, so we use an int instead.  Amusingly it can pack | 
|  | // "signed bool" as expected, but relying on that to continue to be a legal | 
|  | // type seems ill-advised (as it's illegal in at least clang). | 
|  | } ParseState; | 
|  |  | 
|  | static_assert(sizeof(ParseState) == 4 * sizeof(int), | 
|  | "unexpected size of ParseState"); | 
|  |  | 
|  | // One-off state for demangling that's not subject to backtracking -- either | 
|  | // constant data, data that's intentionally immune to backtracking (steps), or | 
|  | // data that would never be changed by backtracking anyway (recursion_depth). | 
|  | // | 
|  | // Only one copy of this exists for each call to Demangle, so the size of this | 
|  | // struct is nearly inconsequential. | 
|  | typedef struct { | 
|  | const char *mangled_begin;  // Beginning of input std::string. | 
|  | char *out;                  // Beginning of output std::string. | 
|  | int out_end_idx;            // One past last allowed output character. | 
|  | int recursion_depth;        // For stack exhaustion prevention. | 
|  | int steps;               // Cap how much work we'll do, regardless of depth. | 
|  | ParseState parse_state;  // Backtrackable state copied for most frames. | 
|  | } State; | 
|  |  | 
|  | namespace { | 
|  | // Prevent deep recursion / stack exhaustion. | 
|  | // Also prevent unbounded handling of complex inputs. | 
|  | class ComplexityGuard { | 
|  | public: | 
|  | explicit ComplexityGuard(State *state) : state_(state) { | 
|  | ++state->recursion_depth; | 
|  | ++state->steps; | 
|  | } | 
|  | ~ComplexityGuard() { --state_->recursion_depth; } | 
|  |  | 
|  | // 256 levels of recursion seems like a reasonable upper limit on depth. | 
|  | // 128 is not enough to demagle synthetic tests from demangle_unittest.txt: | 
|  | // "_ZaaZZZZ..." and "_ZaaZcvZcvZ..." | 
|  | static constexpr int kRecursionDepthLimit = 256; | 
|  |  | 
|  | // We're trying to pick a charitable upper-limit on how many parse steps are | 
|  | // necessary to handle something that a human could actually make use of. | 
|  | // This is mostly in place as a bound on how much work we'll do if we are | 
|  | // asked to demangle an mangled name from an untrusted source, so it should be | 
|  | // much larger than the largest expected symbol, but much smaller than the | 
|  | // amount of work we can do in, e.g., a second. | 
|  | // | 
|  | // Some real-world symbols from an arbitrary binary started failing between | 
|  | // 2^12 and 2^13, so we multiply the latter by an extra factor of 16 to set | 
|  | // the limit. | 
|  | // | 
|  | // Spending one second on 2^17 parse steps would require each step to take | 
|  | // 7.6us, or ~30000 clock cycles, so it's safe to say this can be done in | 
|  | // under a second. | 
|  | static constexpr int kParseStepsLimit = 1 << 17; | 
|  |  | 
|  | bool IsTooComplex() const { | 
|  | return state_->recursion_depth > kRecursionDepthLimit || | 
|  | state_->steps > kParseStepsLimit; | 
|  | } | 
|  |  | 
|  | private: | 
|  | State *state_; | 
|  | }; | 
|  | }  // namespace | 
|  |  | 
|  | // We don't use strlen() in libc since it's not guaranteed to be async | 
|  | // signal safe. | 
|  | static size_t StrLen(const char *str) { | 
|  | size_t len = 0; | 
|  | while (*str != '\0') { | 
|  | ++str; | 
|  | ++len; | 
|  | } | 
|  | return len; | 
|  | } | 
|  |  | 
|  | // Returns true if "str" has at least "n" characters remaining. | 
|  | static bool AtLeastNumCharsRemaining(const char *str, int n) { | 
|  | for (int i = 0; i < n; ++i) { | 
|  | if (str[i] == '\0') { | 
|  | return false; | 
|  | } | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Returns true if "str" has "prefix" as a prefix. | 
|  | static bool StrPrefix(const char *str, const char *prefix) { | 
|  | size_t i = 0; | 
|  | while (str[i] != '\0' && prefix[i] != '\0' && str[i] == prefix[i]) { | 
|  | ++i; | 
|  | } | 
|  | return prefix[i] == '\0';  // Consumed everything in "prefix". | 
|  | } | 
|  |  | 
|  | static void InitState(State *state, const char *mangled, char *out, | 
|  | int out_size) { | 
|  | state->mangled_begin = mangled; | 
|  | state->out = out; | 
|  | state->out_end_idx = out_size; | 
|  | state->recursion_depth = 0; | 
|  | state->steps = 0; | 
|  |  | 
|  | state->parse_state.mangled_idx = 0; | 
|  | state->parse_state.out_cur_idx = 0; | 
|  | state->parse_state.prev_name_idx = 0; | 
|  | state->parse_state.prev_name_length = -1; | 
|  | state->parse_state.nest_level = -1; | 
|  | state->parse_state.append = true; | 
|  | } | 
|  |  | 
|  | static inline const char *RemainingInput(State *state) { | 
|  | return &state->mangled_begin[state->parse_state.mangled_idx]; | 
|  | } | 
|  |  | 
|  | // Returns true and advances "mangled_idx" if we find "one_char_token" | 
|  | // at "mangled_idx" position.  It is assumed that "one_char_token" does | 
|  | // not contain '\0'. | 
|  | static bool ParseOneCharToken(State *state, const char one_char_token) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (RemainingInput(state)[0] == one_char_token) { | 
|  | ++state->parse_state.mangled_idx; | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Returns true and advances "mangled_cur" if we find "two_char_token" | 
|  | // at "mangled_cur" position.  It is assumed that "two_char_token" does | 
|  | // not contain '\0'. | 
|  | static bool ParseTwoCharToken(State *state, const char *two_char_token) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (RemainingInput(state)[0] == two_char_token[0] && | 
|  | RemainingInput(state)[1] == two_char_token[1]) { | 
|  | state->parse_state.mangled_idx += 2; | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Returns true and advances "mangled_cur" if we find any character in | 
|  | // "char_class" at "mangled_cur" position. | 
|  | static bool ParseCharClass(State *state, const char *char_class) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (RemainingInput(state)[0] == '\0') { | 
|  | return false; | 
|  | } | 
|  | const char *p = char_class; | 
|  | for (; *p != '\0'; ++p) { | 
|  | if (RemainingInput(state)[0] == *p) { | 
|  | ++state->parse_state.mangled_idx; | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static bool ParseDigit(State *state, int *digit) { | 
|  | char c = RemainingInput(state)[0]; | 
|  | if (ParseCharClass(state, "0123456789")) { | 
|  | if (digit != nullptr) { | 
|  | *digit = c - '0'; | 
|  | } | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // This function is used for handling an optional non-terminal. | 
|  | static bool Optional(bool /*status*/) { return true; } | 
|  |  | 
|  | // This function is used for handling <non-terminal>+ syntax. | 
|  | typedef bool (*ParseFunc)(State *); | 
|  | static bool OneOrMore(ParseFunc parse_func, State *state) { | 
|  | if (parse_func(state)) { | 
|  | while (parse_func(state)) { | 
|  | } | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // This function is used for handling <non-terminal>* syntax. The function | 
|  | // always returns true and must be followed by a termination token or a | 
|  | // terminating sequence not handled by parse_func (e.g. | 
|  | // ParseOneCharToken(state, 'E')). | 
|  | static bool ZeroOrMore(ParseFunc parse_func, State *state) { | 
|  | while (parse_func(state)) { | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Append "str" at "out_cur_idx".  If there is an overflow, out_cur_idx is | 
|  | // set to out_end_idx+1.  The output string is ensured to | 
|  | // always terminate with '\0' as long as there is no overflow. | 
|  | static void Append(State *state, const char *const str, const int length) { | 
|  | for (int i = 0; i < length; ++i) { | 
|  | if (state->parse_state.out_cur_idx + 1 < | 
|  | state->out_end_idx) {  // +1 for '\0' | 
|  | state->out[state->parse_state.out_cur_idx++] = str[i]; | 
|  | } else { | 
|  | // signal overflow | 
|  | state->parse_state.out_cur_idx = state->out_end_idx + 1; | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (state->parse_state.out_cur_idx < state->out_end_idx) { | 
|  | state->out[state->parse_state.out_cur_idx] = | 
|  | '\0';  // Terminate it with '\0' | 
|  | } | 
|  | } | 
|  |  | 
|  | // We don't use equivalents in libc to avoid locale issues. | 
|  | static bool IsLower(char c) { return c >= 'a' && c <= 'z'; } | 
|  |  | 
|  | static bool IsAlpha(char c) { | 
|  | return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z'); | 
|  | } | 
|  |  | 
|  | static bool IsDigit(char c) { return c >= '0' && c <= '9'; } | 
|  |  | 
|  | // Returns true if "str" is a function clone suffix.  These suffixes are used | 
|  | // by GCC 4.5.x and later versions (and our locally-modified version of GCC | 
|  | // 4.4.x) to indicate functions which have been cloned during optimization. | 
|  | // We treat any sequence (.<alpha>+.<digit>+)+ as a function clone suffix. | 
|  | static bool IsFunctionCloneSuffix(const char *str) { | 
|  | size_t i = 0; | 
|  | while (str[i] != '\0') { | 
|  | // Consume a single .<alpha>+.<digit>+ sequence. | 
|  | if (str[i] != '.' || !IsAlpha(str[i + 1])) { | 
|  | return false; | 
|  | } | 
|  | i += 2; | 
|  | while (IsAlpha(str[i])) { | 
|  | ++i; | 
|  | } | 
|  | if (str[i] != '.' || !IsDigit(str[i + 1])) { | 
|  | return false; | 
|  | } | 
|  | i += 2; | 
|  | while (IsDigit(str[i])) { | 
|  | ++i; | 
|  | } | 
|  | } | 
|  | return true;  // Consumed everything in "str". | 
|  | } | 
|  |  | 
|  | static bool EndsWith(State *state, const char chr) { | 
|  | return state->parse_state.out_cur_idx > 0 && | 
|  | chr == state->out[state->parse_state.out_cur_idx - 1]; | 
|  | } | 
|  |  | 
|  | // Append "str" with some tweaks, iff "append" state is true. | 
|  | static void MaybeAppendWithLength(State *state, const char *const str, | 
|  | const int length) { | 
|  | if (state->parse_state.append && length > 0) { | 
|  | // Append a space if the output buffer ends with '<' and "str" | 
|  | // starts with '<' to avoid <<<. | 
|  | if (str[0] == '<' && EndsWith(state, '<')) { | 
|  | Append(state, " ", 1); | 
|  | } | 
|  | // Remember the last identifier name for ctors/dtors. | 
|  | if (IsAlpha(str[0]) || str[0] == '_') { | 
|  | state->parse_state.prev_name_idx = state->parse_state.out_cur_idx; | 
|  | state->parse_state.prev_name_length = length; | 
|  | } | 
|  | Append(state, str, length); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Appends a positive decimal number to the output if appending is enabled. | 
|  | static bool MaybeAppendDecimal(State *state, unsigned int val) { | 
|  | // Max {32-64}-bit unsigned int is 20 digits. | 
|  | constexpr size_t kMaxLength = 20; | 
|  | char buf[kMaxLength]; | 
|  |  | 
|  | // We can't use itoa or sprintf as neither is specified to be | 
|  | // async-signal-safe. | 
|  | if (state->parse_state.append) { | 
|  | // We can't have a one-before-the-beginning pointer, so instead start with | 
|  | // one-past-the-end and manipulate one character before the pointer. | 
|  | char *p = &buf[kMaxLength]; | 
|  | do {  // val=0 is the only input that should write a leading zero digit. | 
|  | *--p = (val % 10) + '0'; | 
|  | val /= 10; | 
|  | } while (p > buf && val != 0); | 
|  |  | 
|  | // 'p' landed on the last character we set.  How convenient. | 
|  | Append(state, p, kMaxLength - (p - buf)); | 
|  | } | 
|  |  | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // A convenient wrapper around MaybeAppendWithLength(). | 
|  | // Returns true so that it can be placed in "if" conditions. | 
|  | static bool MaybeAppend(State *state, const char *const str) { | 
|  | if (state->parse_state.append) { | 
|  | int length = StrLen(str); | 
|  | MaybeAppendWithLength(state, str, length); | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // This function is used for handling nested names. | 
|  | static bool EnterNestedName(State *state) { | 
|  | state->parse_state.nest_level = 0; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // This function is used for handling nested names. | 
|  | static bool LeaveNestedName(State *state, int16_t prev_value) { | 
|  | state->parse_state.nest_level = prev_value; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Disable the append mode not to print function parameters, etc. | 
|  | static bool DisableAppend(State *state) { | 
|  | state->parse_state.append = false; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Restore the append mode to the previous state. | 
|  | static bool RestoreAppend(State *state, bool prev_value) { | 
|  | state->parse_state.append = prev_value; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Increase the nest level for nested names. | 
|  | static void MaybeIncreaseNestLevel(State *state) { | 
|  | if (state->parse_state.nest_level > -1) { | 
|  | ++state->parse_state.nest_level; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Appends :: for nested names if necessary. | 
|  | static void MaybeAppendSeparator(State *state) { | 
|  | if (state->parse_state.nest_level >= 1) { | 
|  | MaybeAppend(state, "::"); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Cancel the last separator if necessary. | 
|  | static void MaybeCancelLastSeparator(State *state) { | 
|  | if (state->parse_state.nest_level >= 1 && state->parse_state.append && | 
|  | state->parse_state.out_cur_idx >= 2) { | 
|  | state->parse_state.out_cur_idx -= 2; | 
|  | state->out[state->parse_state.out_cur_idx] = '\0'; | 
|  | } | 
|  | } | 
|  |  | 
|  | // Returns true if the identifier of the given length pointed to by | 
|  | // "mangled_cur" is anonymous namespace. | 
|  | static bool IdentifierIsAnonymousNamespace(State *state, int length) { | 
|  | // Returns true if "anon_prefix" is a proper prefix of "mangled_cur". | 
|  | static const char anon_prefix[] = "_GLOBAL__N_"; | 
|  | return (length > static_cast<int>(sizeof(anon_prefix) - 1) && | 
|  | StrPrefix(RemainingInput(state), anon_prefix)); | 
|  | } | 
|  |  | 
|  | // Forward declarations of our parsing functions. | 
|  | static bool ParseMangledName(State *state); | 
|  | static bool ParseEncoding(State *state); | 
|  | static bool ParseName(State *state); | 
|  | static bool ParseUnscopedName(State *state); | 
|  | static bool ParseNestedName(State *state); | 
|  | static bool ParsePrefix(State *state); | 
|  | static bool ParseUnqualifiedName(State *state); | 
|  | static bool ParseSourceName(State *state); | 
|  | static bool ParseLocalSourceName(State *state); | 
|  | static bool ParseUnnamedTypeName(State *state); | 
|  | static bool ParseNumber(State *state, int *number_out); | 
|  | static bool ParseFloatNumber(State *state); | 
|  | static bool ParseSeqId(State *state); | 
|  | static bool ParseIdentifier(State *state, int length); | 
|  | static bool ParseOperatorName(State *state, int *arity); | 
|  | static bool ParseSpecialName(State *state); | 
|  | static bool ParseCallOffset(State *state); | 
|  | static bool ParseNVOffset(State *state); | 
|  | static bool ParseVOffset(State *state); | 
|  | static bool ParseCtorDtorName(State *state); | 
|  | static bool ParseDecltype(State *state); | 
|  | static bool ParseType(State *state); | 
|  | static bool ParseCVQualifiers(State *state); | 
|  | static bool ParseBuiltinType(State *state); | 
|  | static bool ParseFunctionType(State *state); | 
|  | static bool ParseBareFunctionType(State *state); | 
|  | static bool ParseClassEnumType(State *state); | 
|  | static bool ParseArrayType(State *state); | 
|  | static bool ParsePointerToMemberType(State *state); | 
|  | static bool ParseTemplateParam(State *state); | 
|  | static bool ParseTemplateTemplateParam(State *state); | 
|  | static bool ParseTemplateArgs(State *state); | 
|  | static bool ParseTemplateArg(State *state); | 
|  | static bool ParseBaseUnresolvedName(State *state); | 
|  | static bool ParseUnresolvedName(State *state); | 
|  | static bool ParseExpression(State *state); | 
|  | static bool ParseExprPrimary(State *state); | 
|  | static bool ParseExprCastValue(State *state); | 
|  | static bool ParseLocalName(State *state); | 
|  | static bool ParseLocalNameSuffix(State *state); | 
|  | static bool ParseDiscriminator(State *state); | 
|  | static bool ParseSubstitution(State *state, bool accept_std); | 
|  |  | 
|  | // Implementation note: the following code is a straightforward | 
|  | // translation of the Itanium C++ ABI defined in BNF with a couple of | 
|  | // exceptions. | 
|  | // | 
|  | // - Support GNU extensions not defined in the Itanium C++ ABI | 
|  | // - <prefix> and <template-prefix> are combined to avoid infinite loop | 
|  | // - Reorder patterns to shorten the code | 
|  | // - Reorder patterns to give greedier functions precedence | 
|  | //   We'll mark "Less greedy than" for these cases in the code | 
|  | // | 
|  | // Each parsing function changes the parse state and returns true on | 
|  | // success, or returns false and doesn't change the parse state (note: | 
|  | // the parse-steps counter increases regardless of success or failure). | 
|  | // To ensure that the parse state isn't changed in the latter case, we | 
|  | // save the original state before we call multiple parsing functions | 
|  | // consecutively with &&, and restore it if unsuccessful.  See | 
|  | // ParseEncoding() as an example of this convention.  We follow the | 
|  | // convention throughout the code. | 
|  | // | 
|  | // Originally we tried to do demangling without following the full ABI | 
|  | // syntax but it turned out we needed to follow the full syntax to | 
|  | // parse complicated cases like nested template arguments.  Note that | 
|  | // implementing a full-fledged demangler isn't trivial (libiberty's | 
|  | // cp-demangle.c has +4300 lines). | 
|  | // | 
|  | // Note that (foo) in <(foo) ...> is a modifier to be ignored. | 
|  | // | 
|  | // Reference: | 
|  | // - Itanium C++ ABI | 
|  | //   <https://mentorembedded.github.io/cxx-abi/abi.html#mangling> | 
|  |  | 
|  | // <mangled-name> ::= _Z <encoding> | 
|  | static bool ParseMangledName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | return ParseTwoCharToken(state, "_Z") && ParseEncoding(state); | 
|  | } | 
|  |  | 
|  | // <encoding> ::= <(function) name> <bare-function-type> | 
|  | //            ::= <(data) name> | 
|  | //            ::= <special-name> | 
|  | static bool ParseEncoding(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | // Implementing the first two productions together as <name> | 
|  | // [<bare-function-type>] avoids exponential blowup of backtracking. | 
|  | // | 
|  | // Since Optional(...) can't fail, there's no need to copy the state for | 
|  | // backtracking. | 
|  | if (ParseName(state) && Optional(ParseBareFunctionType(state))) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | if (ParseSpecialName(state)) { | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <name> ::= <nested-name> | 
|  | //        ::= <unscoped-template-name> <template-args> | 
|  | //        ::= <unscoped-name> | 
|  | //        ::= <local-name> | 
|  | static bool ParseName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (ParseNestedName(state) || ParseLocalName(state)) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // We reorganize the productions to avoid re-parsing unscoped names. | 
|  | // - Inline <unscoped-template-name> productions: | 
|  | //   <name> ::= <substitution> <template-args> | 
|  | //          ::= <unscoped-name> <template-args> | 
|  | //          ::= <unscoped-name> | 
|  | // - Merge the two productions that start with unscoped-name: | 
|  | //   <name> ::= <unscoped-name> [<template-args>] | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | // "std<...>" isn't a valid name. | 
|  | if (ParseSubstitution(state, /*accept_std=*/false) && | 
|  | ParseTemplateArgs(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Note there's no need to restore state after this since only the first | 
|  | // subparser can fail. | 
|  | return ParseUnscopedName(state) && Optional(ParseTemplateArgs(state)); | 
|  | } | 
|  |  | 
|  | // <unscoped-name> ::= <unqualified-name> | 
|  | //                 ::= St <unqualified-name> | 
|  | static bool ParseUnscopedName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (ParseUnqualifiedName(state)) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseTwoCharToken(state, "St") && MaybeAppend(state, "std::") && | 
|  | ParseUnqualifiedName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <ref-qualifer> ::= R // lvalue method reference qualifier | 
|  | //                ::= O // rvalue method reference qualifier | 
|  | static inline bool ParseRefQualifier(State *state) { | 
|  | return ParseCharClass(state, "OR"); | 
|  | } | 
|  |  | 
|  | // <nested-name> ::= N [<CV-qualifiers>] [<ref-qualifier>] <prefix> | 
|  | //                   <unqualified-name> E | 
|  | //               ::= N [<CV-qualifiers>] [<ref-qualifier>] <template-prefix> | 
|  | //                   <template-args> E | 
|  | static bool ParseNestedName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'N') && EnterNestedName(state) && | 
|  | Optional(ParseCVQualifiers(state)) && | 
|  | Optional(ParseRefQualifier(state)) && ParsePrefix(state) && | 
|  | LeaveNestedName(state, copy.nest_level) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // This part is tricky.  If we literally translate them to code, we'll | 
|  | // end up infinite loop.  Hence we merge them to avoid the case. | 
|  | // | 
|  | // <prefix> ::= <prefix> <unqualified-name> | 
|  | //          ::= <template-prefix> <template-args> | 
|  | //          ::= <template-param> | 
|  | //          ::= <substitution> | 
|  | //          ::= # empty | 
|  | // <template-prefix> ::= <prefix> <(template) unqualified-name> | 
|  | //                   ::= <template-param> | 
|  | //                   ::= <substitution> | 
|  | static bool ParsePrefix(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | bool has_something = false; | 
|  | while (true) { | 
|  | MaybeAppendSeparator(state); | 
|  | if (ParseTemplateParam(state) || | 
|  | ParseSubstitution(state, /*accept_std=*/true) || | 
|  | ParseUnscopedName(state) || | 
|  | (ParseOneCharToken(state, 'M') && ParseUnnamedTypeName(state))) { | 
|  | has_something = true; | 
|  | MaybeIncreaseNestLevel(state); | 
|  | continue; | 
|  | } | 
|  | MaybeCancelLastSeparator(state); | 
|  | if (has_something && ParseTemplateArgs(state)) { | 
|  | return ParsePrefix(state); | 
|  | } else { | 
|  | break; | 
|  | } | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // <unqualified-name> ::= <operator-name> | 
|  | //                    ::= <ctor-dtor-name> | 
|  | //                    ::= <source-name> | 
|  | //                    ::= <local-source-name> // GCC extension; see below. | 
|  | //                    ::= <unnamed-type-name> | 
|  | static bool ParseUnqualifiedName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | return (ParseOperatorName(state, nullptr) || ParseCtorDtorName(state) || | 
|  | ParseSourceName(state) || ParseLocalSourceName(state) || | 
|  | ParseUnnamedTypeName(state)); | 
|  | } | 
|  |  | 
|  | // <source-name> ::= <positive length number> <identifier> | 
|  | static bool ParseSourceName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | int length = -1; | 
|  | if (ParseNumber(state, &length) && ParseIdentifier(state, length)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <local-source-name> ::= L <source-name> [<discriminator>] | 
|  | // | 
|  | // References: | 
|  | //   https://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775 | 
|  | //   https://gcc.gnu.org/viewcvs?view=rev&revision=124467 | 
|  | static bool ParseLocalSourceName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'L') && ParseSourceName(state) && | 
|  | Optional(ParseDiscriminator(state))) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <unnamed-type-name> ::= Ut [<(nonnegative) number>] _ | 
|  | //                     ::= <closure-type-name> | 
|  | // <closure-type-name> ::= Ul <lambda-sig> E [<(nonnegative) number>] _ | 
|  | // <lambda-sig>        ::= <(parameter) type>+ | 
|  | static bool ParseUnnamedTypeName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | // Type's 1-based index n is encoded as { "", n == 1; itoa(n-2), otherwise }. | 
|  | // Optionally parse the encoded value into 'which' and add 2 to get the index. | 
|  | int which = -1; | 
|  |  | 
|  | // Unnamed type local to function or class. | 
|  | if (ParseTwoCharToken(state, "Ut") && Optional(ParseNumber(state, &which)) && | 
|  | which <= std::numeric_limits<int>::max() - 2 &&  // Don't overflow. | 
|  | ParseOneCharToken(state, '_')) { | 
|  | MaybeAppend(state, "{unnamed type#"); | 
|  | MaybeAppendDecimal(state, 2 + which); | 
|  | MaybeAppend(state, "}"); | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Closure type. | 
|  | which = -1; | 
|  | if (ParseTwoCharToken(state, "Ul") && DisableAppend(state) && | 
|  | OneOrMore(ParseType, state) && RestoreAppend(state, copy.append) && | 
|  | ParseOneCharToken(state, 'E') && Optional(ParseNumber(state, &which)) && | 
|  | which <= std::numeric_limits<int>::max() - 2 &&  // Don't overflow. | 
|  | ParseOneCharToken(state, '_')) { | 
|  | MaybeAppend(state, "{lambda()#"); | 
|  | MaybeAppendDecimal(state, 2 + which); | 
|  | MaybeAppend(state, "}"); | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <number> ::= [n] <non-negative decimal integer> | 
|  | // If "number_out" is non-null, then *number_out is set to the value of the | 
|  | // parsed number on success. | 
|  | static bool ParseNumber(State *state, int *number_out) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | bool negative = false; | 
|  | if (ParseOneCharToken(state, 'n')) { | 
|  | negative = true; | 
|  | } | 
|  | const char *p = RemainingInput(state); | 
|  | uint64_t number = 0; | 
|  | for (; *p != '\0'; ++p) { | 
|  | if (IsDigit(*p)) { | 
|  | number = number * 10 + (*p - '0'); | 
|  | } else { | 
|  | break; | 
|  | } | 
|  | } | 
|  | // Apply the sign with uint64_t arithmetic so overflows aren't UB.  Gives | 
|  | // "incorrect" results for out-of-range inputs, but negative values only | 
|  | // appear for literals, which aren't printed. | 
|  | if (negative) { | 
|  | number = ~number + 1; | 
|  | } | 
|  | if (p != RemainingInput(state)) {  // Conversion succeeded. | 
|  | state->parse_state.mangled_idx += p - RemainingInput(state); | 
|  | if (number_out != nullptr) { | 
|  | // Note: possibly truncate "number". | 
|  | *number_out = number; | 
|  | } | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Floating-point literals are encoded using a fixed-length lowercase | 
|  | // hexadecimal string. | 
|  | static bool ParseFloatNumber(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | const char *p = RemainingInput(state); | 
|  | for (; *p != '\0'; ++p) { | 
|  | if (!IsDigit(*p) && !(*p >= 'a' && *p <= 'f')) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (p != RemainingInput(state)) {  // Conversion succeeded. | 
|  | state->parse_state.mangled_idx += p - RemainingInput(state); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // The <seq-id> is a sequence number in base 36, | 
|  | // using digits and upper case letters | 
|  | static bool ParseSeqId(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | const char *p = RemainingInput(state); | 
|  | for (; *p != '\0'; ++p) { | 
|  | if (!IsDigit(*p) && !(*p >= 'A' && *p <= 'Z')) { | 
|  | break; | 
|  | } | 
|  | } | 
|  | if (p != RemainingInput(state)) {  // Conversion succeeded. | 
|  | state->parse_state.mangled_idx += p - RemainingInput(state); | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <identifier> ::= <unqualified source code identifier> (of given length) | 
|  | static bool ParseIdentifier(State *state, int length) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (length < 0 || !AtLeastNumCharsRemaining(RemainingInput(state), length)) { | 
|  | return false; | 
|  | } | 
|  | if (IdentifierIsAnonymousNamespace(state, length)) { | 
|  | MaybeAppend(state, "(anonymous namespace)"); | 
|  | } else { | 
|  | MaybeAppendWithLength(state, RemainingInput(state), length); | 
|  | } | 
|  | state->parse_state.mangled_idx += length; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // <operator-name> ::= nw, and other two letters cases | 
|  | //                 ::= cv <type>  # (cast) | 
|  | //                 ::= v  <digit> <source-name> # vendor extended operator | 
|  | static bool ParseOperatorName(State *state, int *arity) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (!AtLeastNumCharsRemaining(RemainingInput(state), 2)) { | 
|  | return false; | 
|  | } | 
|  | // First check with "cv" (cast) case. | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseTwoCharToken(state, "cv") && MaybeAppend(state, "operator ") && | 
|  | EnterNestedName(state) && ParseType(state) && | 
|  | LeaveNestedName(state, copy.nest_level)) { | 
|  | if (arity != nullptr) { | 
|  | *arity = 1; | 
|  | } | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Then vendor extended operators. | 
|  | if (ParseOneCharToken(state, 'v') && ParseDigit(state, arity) && | 
|  | ParseSourceName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Other operator names should start with a lower alphabet followed | 
|  | // by a lower/upper alphabet. | 
|  | if (!(IsLower(RemainingInput(state)[0]) && | 
|  | IsAlpha(RemainingInput(state)[1]))) { | 
|  | return false; | 
|  | } | 
|  | // We may want to perform a binary search if we really need speed. | 
|  | const AbbrevPair *p; | 
|  | for (p = kOperatorList; p->abbrev != nullptr; ++p) { | 
|  | if (RemainingInput(state)[0] == p->abbrev[0] && | 
|  | RemainingInput(state)[1] == p->abbrev[1]) { | 
|  | if (arity != nullptr) { | 
|  | *arity = p->arity; | 
|  | } | 
|  | MaybeAppend(state, "operator"); | 
|  | if (IsLower(*p->real_name)) {  // new, delete, etc. | 
|  | MaybeAppend(state, " "); | 
|  | } | 
|  | MaybeAppend(state, p->real_name); | 
|  | state->parse_state.mangled_idx += 2; | 
|  | return true; | 
|  | } | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <special-name> ::= TV <type> | 
|  | //                ::= TT <type> | 
|  | //                ::= TI <type> | 
|  | //                ::= TS <type> | 
|  | //                ::= Tc <call-offset> <call-offset> <(base) encoding> | 
|  | //                ::= GV <(object) name> | 
|  | //                ::= T <call-offset> <(base) encoding> | 
|  | // G++ extensions: | 
|  | //                ::= TC <type> <(offset) number> _ <(base) type> | 
|  | //                ::= TF <type> | 
|  | //                ::= TJ <type> | 
|  | //                ::= GR <name> | 
|  | //                ::= GA <encoding> | 
|  | //                ::= Th <call-offset> <(base) encoding> | 
|  | //                ::= Tv <call-offset> <(base) encoding> | 
|  | // | 
|  | // Note: we don't care much about them since they don't appear in | 
|  | // stack traces.  The are special data. | 
|  | static bool ParseSpecialName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "VTIS") && | 
|  | ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "Tc") && ParseCallOffset(state) && | 
|  | ParseCallOffset(state) && ParseEncoding(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "GV") && ParseName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'T') && ParseCallOffset(state) && | 
|  | ParseEncoding(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // G++ extensions | 
|  | if (ParseTwoCharToken(state, "TC") && ParseType(state) && | 
|  | ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') && | 
|  | DisableAppend(state) && ParseType(state)) { | 
|  | RestoreAppend(state, copy.append); | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "FJ") && | 
|  | ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "GR") && ParseName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "GA") && ParseEncoding(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "hv") && | 
|  | ParseCallOffset(state) && ParseEncoding(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <call-offset> ::= h <nv-offset> _ | 
|  | //               ::= v <v-offset> _ | 
|  | static bool ParseCallOffset(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'h') && ParseNVOffset(state) && | 
|  | ParseOneCharToken(state, '_')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'v') && ParseVOffset(state) && | 
|  | ParseOneCharToken(state, '_')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <nv-offset> ::= <(offset) number> | 
|  | static bool ParseNVOffset(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | return ParseNumber(state, nullptr); | 
|  | } | 
|  |  | 
|  | // <v-offset>  ::= <(offset) number> _ <(virtual offset) number> | 
|  | static bool ParseVOffset(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') && | 
|  | ParseNumber(state, nullptr)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <ctor-dtor-name> ::= C1 | C2 | C3 | 
|  | //                  ::= D0 | D1 | D2 | 
|  | // # GCC extensions: "unified" constructor/destructor.  See | 
|  | // # https://github.com/gcc-mirror/gcc/blob/7ad17b583c3643bd4557f29b8391ca7ef08391f5/gcc/cp/mangle.c#L1847 | 
|  | //                  ::= C4 | D4 | 
|  | static bool ParseCtorDtorName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'C') && ParseCharClass(state, "1234")) { | 
|  | const char *const prev_name = state->out + state->parse_state.prev_name_idx; | 
|  | MaybeAppendWithLength(state, prev_name, | 
|  | state->parse_state.prev_name_length); | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "0124")) { | 
|  | const char *const prev_name = state->out + state->parse_state.prev_name_idx; | 
|  | MaybeAppend(state, "~"); | 
|  | MaybeAppendWithLength(state, prev_name, | 
|  | state->parse_state.prev_name_length); | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <decltype> ::= Dt <expression> E  # decltype of an id-expression or class | 
|  | //                                   # member access (C++0x) | 
|  | //            ::= DT <expression> E  # decltype of an expression (C++0x) | 
|  | static bool ParseDecltype(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") && | 
|  | ParseExpression(state) && ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <type> ::= <CV-qualifiers> <type> | 
|  | //        ::= P <type>   # pointer-to | 
|  | //        ::= R <type>   # reference-to | 
|  | //        ::= O <type>   # rvalue reference-to (C++0x) | 
|  | //        ::= C <type>   # complex pair (C 2000) | 
|  | //        ::= G <type>   # imaginary (C 2000) | 
|  | //        ::= U <source-name> <type>  # vendor extended type qualifier | 
|  | //        ::= <builtin-type> | 
|  | //        ::= <function-type> | 
|  | //        ::= <class-enum-type>  # note: just an alias for <name> | 
|  | //        ::= <array-type> | 
|  | //        ::= <pointer-to-member-type> | 
|  | //        ::= <template-template-param> <template-args> | 
|  | //        ::= <template-param> | 
|  | //        ::= <decltype> | 
|  | //        ::= <substitution> | 
|  | //        ::= Dp <type>          # pack expansion of (C++0x) | 
|  | // | 
|  | static bool ParseType(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  |  | 
|  | // We should check CV-qualifers, and PRGC things first. | 
|  | // | 
|  | // CV-qualifiers overlap with some operator names, but an operator name is not | 
|  | // valid as a type.  To avoid an ambiguity that can lead to exponential time | 
|  | // complexity, refuse to backtrack the CV-qualifiers. | 
|  | // | 
|  | // _Z4aoeuIrMvvE | 
|  | //  => _Z 4aoeuI        rM  v     v   E | 
|  | //         aoeu<operator%=, void, void> | 
|  | //  => _Z 4aoeuI r Mv v              E | 
|  | //         aoeu<void void::* restrict> | 
|  | // | 
|  | // By consuming the CV-qualifiers first, the former parse is disabled. | 
|  | if (ParseCVQualifiers(state)) { | 
|  | const bool result = ParseType(state); | 
|  | if (!result) state->parse_state = copy; | 
|  | return result; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Similarly, these tag characters can overlap with other <name>s resulting in | 
|  | // two different parse prefixes that land on <template-args> in the same | 
|  | // place, such as "C3r1xI...".  So, disable the "ctor-name = C3" parse by | 
|  | // refusing to backtrack the tag characters. | 
|  | if (ParseCharClass(state, "OPRCG")) { | 
|  | const bool result = ParseType(state); | 
|  | if (!result) state->parse_state = copy; | 
|  | return result; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "Dp") && ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // nullptr_t, i.e. decltype(nullptr). | 
|  | if (ParseTwoCharToken(state, "Dn")) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'U') && ParseSourceName(state) && | 
|  | ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseBuiltinType(state) || ParseFunctionType(state) || | 
|  | ParseClassEnumType(state) || ParseArrayType(state) || | 
|  | ParsePointerToMemberType(state) || ParseDecltype(state) || | 
|  | // "std" on its own isn't a type. | 
|  | ParseSubstitution(state, /*accept_std=*/false)) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | if (ParseTemplateTemplateParam(state) && ParseTemplateArgs(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Less greedy than <template-template-param> <template-args>. | 
|  | if (ParseTemplateParam(state)) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <CV-qualifiers> ::= [r] [V] [K] | 
|  | // We don't allow empty <CV-qualifiers> to avoid infinite loop in | 
|  | // ParseType(). | 
|  | static bool ParseCVQualifiers(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | int num_cv_qualifiers = 0; | 
|  | num_cv_qualifiers += ParseOneCharToken(state, 'r'); | 
|  | num_cv_qualifiers += ParseOneCharToken(state, 'V'); | 
|  | num_cv_qualifiers += ParseOneCharToken(state, 'K'); | 
|  | return num_cv_qualifiers > 0; | 
|  | } | 
|  |  | 
|  | // <builtin-type> ::= v, etc. | 
|  | //                ::= u <source-name> | 
|  | static bool ParseBuiltinType(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | const AbbrevPair *p; | 
|  | for (p = kBuiltinTypeList; p->abbrev != nullptr; ++p) { | 
|  | if (RemainingInput(state)[0] == p->abbrev[0]) { | 
|  | MaybeAppend(state, p->real_name); | 
|  | ++state->parse_state.mangled_idx; | 
|  | return true; | 
|  | } | 
|  | } | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'u') && ParseSourceName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <function-type> ::= F [Y] <bare-function-type> E | 
|  | static bool ParseFunctionType(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'F') && | 
|  | Optional(ParseOneCharToken(state, 'Y')) && ParseBareFunctionType(state) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <bare-function-type> ::= <(signature) type>+ | 
|  | static bool ParseBareFunctionType(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | DisableAppend(state); | 
|  | if (OneOrMore(ParseType, state)) { | 
|  | RestoreAppend(state, copy.append); | 
|  | MaybeAppend(state, "()"); | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <class-enum-type> ::= <name> | 
|  | static bool ParseClassEnumType(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | return ParseName(state); | 
|  | } | 
|  |  | 
|  | // <array-type> ::= A <(positive dimension) number> _ <(element) type> | 
|  | //              ::= A [<(dimension) expression>] _ <(element) type> | 
|  | static bool ParseArrayType(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'A') && ParseNumber(state, nullptr) && | 
|  | ParseOneCharToken(state, '_') && ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'A') && Optional(ParseExpression(state)) && | 
|  | ParseOneCharToken(state, '_') && ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <pointer-to-member-type> ::= M <(class) type> <(member) type> | 
|  | static bool ParsePointerToMemberType(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'M') && ParseType(state) && ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <template-param> ::= T_ | 
|  | //                  ::= T <parameter-2 non-negative number> _ | 
|  | static bool ParseTemplateParam(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (ParseTwoCharToken(state, "T_")) { | 
|  | MaybeAppend(state, "?");  // We don't support template substitutions. | 
|  | return true; | 
|  | } | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'T') && ParseNumber(state, nullptr) && | 
|  | ParseOneCharToken(state, '_')) { | 
|  | MaybeAppend(state, "?");  // We don't support template substitutions. | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <template-template-param> ::= <template-param> | 
|  | //                           ::= <substitution> | 
|  | static bool ParseTemplateTemplateParam(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | return (ParseTemplateParam(state) || | 
|  | // "std" on its own isn't a template. | 
|  | ParseSubstitution(state, /*accept_std=*/false)); | 
|  | } | 
|  |  | 
|  | // <template-args> ::= I <template-arg>+ E | 
|  | static bool ParseTemplateArgs(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | DisableAppend(state); | 
|  | if (ParseOneCharToken(state, 'I') && OneOrMore(ParseTemplateArg, state) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | RestoreAppend(state, copy.append); | 
|  | MaybeAppend(state, "<>"); | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <template-arg>  ::= <type> | 
|  | //                 ::= <expr-primary> | 
|  | //                 ::= J <template-arg>* E        # argument pack | 
|  | //                 ::= X <expression> E | 
|  | static bool ParseTemplateArg(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'J') && ZeroOrMore(ParseTemplateArg, state) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // There can be significant overlap between the following leading to | 
|  | // exponential backtracking: | 
|  | // | 
|  | //   <expr-primary> ::= L <type> <expr-cast-value> E | 
|  | //                 e.g. L 2xxIvE 1                 E | 
|  | //   <type>         ==> <local-source-name> <template-args> | 
|  | //                 e.g. L 2xx               IvE | 
|  | // | 
|  | // This means parsing an entire <type> twice, and <type> can contain | 
|  | // <template-arg>, so this can generate exponential backtracking.  There is | 
|  | // only overlap when the remaining input starts with "L <source-name>", so | 
|  | // parse all cases that can start this way jointly to share the common prefix. | 
|  | // | 
|  | // We have: | 
|  | // | 
|  | //   <template-arg> ::= <type> | 
|  | //                  ::= <expr-primary> | 
|  | // | 
|  | // First, drop all the productions of <type> that must start with something | 
|  | // other than 'L'.  All that's left is <class-enum-type>; inline it. | 
|  | // | 
|  | //   <type> ::= <nested-name> # starts with 'N' | 
|  | //          ::= <unscoped-name> | 
|  | //          ::= <unscoped-template-name> <template-args> | 
|  | //          ::= <local-name> # starts with 'Z' | 
|  | // | 
|  | // Drop and inline again: | 
|  | // | 
|  | //   <type> ::= <unscoped-name> | 
|  | //          ::= <unscoped-name> <template-args> | 
|  | //          ::= <substitution> <template-args> # starts with 'S' | 
|  | // | 
|  | // Merge the first two, inline <unscoped-name>, drop last: | 
|  | // | 
|  | //   <type> ::= <unqualified-name> [<template-args>] | 
|  | //          ::= St <unqualified-name> [<template-args>] # starts with 'S' | 
|  | // | 
|  | // Drop and inline: | 
|  | // | 
|  | //   <type> ::= <operator-name> [<template-args>] # starts with lowercase | 
|  | //          ::= <ctor-dtor-name> [<template-args>] # starts with 'C' or 'D' | 
|  | //          ::= <source-name> [<template-args>] # starts with digit | 
|  | //          ::= <local-source-name> [<template-args>] | 
|  | //          ::= <unnamed-type-name> [<template-args>] # starts with 'U' | 
|  | // | 
|  | // One more time: | 
|  | // | 
|  | //   <type> ::= L <source-name> [<template-args>] | 
|  | // | 
|  | // Likewise with <expr-primary>: | 
|  | // | 
|  | //   <expr-primary> ::= L <type> <expr-cast-value> E | 
|  | //                  ::= LZ <encoding> E # cannot overlap; drop | 
|  | //                  ::= L <mangled_name> E # cannot overlap; drop | 
|  | // | 
|  | // By similar reasoning as shown above, the only <type>s starting with | 
|  | // <source-name> are "<source-name> [<template-args>]".  Inline this. | 
|  | // | 
|  | //   <expr-primary> ::= L <source-name> [<template-args>] <expr-cast-value> E | 
|  | // | 
|  | // Now inline both of these into <template-arg>: | 
|  | // | 
|  | //   <template-arg> ::= L <source-name> [<template-args>] | 
|  | //                  ::= L <source-name> [<template-args>] <expr-cast-value> E | 
|  | // | 
|  | // Merge them and we're done: | 
|  | //   <template-arg> | 
|  | //     ::= L <source-name> [<template-args>] [<expr-cast-value> E] | 
|  | if (ParseLocalSourceName(state) && Optional(ParseTemplateArgs(state))) { | 
|  | copy = state->parse_state; | 
|  | if (ParseExprCastValue(state) && ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Now that the overlapping cases can't reach this code, we can safely call | 
|  | // both of these. | 
|  | if (ParseType(state) || ParseExprPrimary(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'X') && ParseExpression(state) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <unresolved-type> ::= <template-param> [<template-args>] | 
|  | //                   ::= <decltype> | 
|  | //                   ::= <substitution> | 
|  | static inline bool ParseUnresolvedType(State *state) { | 
|  | // No ComplexityGuard because we don't copy the state in this stack frame. | 
|  | return (ParseTemplateParam(state) && Optional(ParseTemplateArgs(state))) || | 
|  | ParseDecltype(state) || ParseSubstitution(state, /*accept_std=*/false); | 
|  | } | 
|  |  | 
|  | // <simple-id> ::= <source-name> [<template-args>] | 
|  | static inline bool ParseSimpleId(State *state) { | 
|  | // No ComplexityGuard because we don't copy the state in this stack frame. | 
|  |  | 
|  | // Note: <simple-id> cannot be followed by a parameter pack; see comment in | 
|  | // ParseUnresolvedType. | 
|  | return ParseSourceName(state) && Optional(ParseTemplateArgs(state)); | 
|  | } | 
|  |  | 
|  | // <base-unresolved-name> ::= <source-name> [<template-args>] | 
|  | //                        ::= on <operator-name> [<template-args>] | 
|  | //                        ::= dn <destructor-name> | 
|  | static bool ParseBaseUnresolvedName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  |  | 
|  | if (ParseSimpleId(state)) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseTwoCharToken(state, "on") && ParseOperatorName(state, nullptr) && | 
|  | Optional(ParseTemplateArgs(state))) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "dn") && | 
|  | (ParseUnresolvedType(state) || ParseSimpleId(state))) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <unresolved-name> ::= [gs] <base-unresolved-name> | 
|  | //                   ::= sr <unresolved-type> <base-unresolved-name> | 
|  | //                   ::= srN <unresolved-type> <unresolved-qualifier-level>+ E | 
|  | //                         <base-unresolved-name> | 
|  | //                   ::= [gs] sr <unresolved-qualifier-level>+ E | 
|  | //                         <base-unresolved-name> | 
|  | static bool ParseUnresolvedName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | if (Optional(ParseTwoCharToken(state, "gs")) && | 
|  | ParseBaseUnresolvedName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "sr") && ParseUnresolvedType(state) && | 
|  | ParseBaseUnresolvedName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseTwoCharToken(state, "sr") && ParseOneCharToken(state, 'N') && | 
|  | ParseUnresolvedType(state) && | 
|  | OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) && | 
|  | ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (Optional(ParseTwoCharToken(state, "gs")) && | 
|  | ParseTwoCharToken(state, "sr") && | 
|  | OneOrMore(/* <unresolved-qualifier-level> ::= */ ParseSimpleId, state) && | 
|  | ParseOneCharToken(state, 'E') && ParseBaseUnresolvedName(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <expression> ::= <1-ary operator-name> <expression> | 
|  | //              ::= <2-ary operator-name> <expression> <expression> | 
|  | //              ::= <3-ary operator-name> <expression> <expression> <expression> | 
|  | //              ::= cl <expression>+ E | 
|  | //              ::= cv <type> <expression>      # type (expression) | 
|  | //              ::= cv <type> _ <expression>* E # type (expr-list) | 
|  | //              ::= st <type> | 
|  | //              ::= <template-param> | 
|  | //              ::= <function-param> | 
|  | //              ::= <expr-primary> | 
|  | //              ::= dt <expression> <unresolved-name> # expr.name | 
|  | //              ::= pt <expression> <unresolved-name> # expr->name | 
|  | //              ::= sp <expression>         # argument pack expansion | 
|  | //              ::= sr <type> <unqualified-name> <template-args> | 
|  | //              ::= sr <type> <unqualified-name> | 
|  | // <function-param> ::= fp <(top-level) CV-qualifiers> _ | 
|  | //                  ::= fp <(top-level) CV-qualifiers> <number> _ | 
|  | //                  ::= fL <number> p <(top-level) CV-qualifiers> _ | 
|  | //                  ::= fL <number> p <(top-level) CV-qualifiers> <number> _ | 
|  | static bool ParseExpression(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (ParseTemplateParam(state) || ParseExprPrimary(state)) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Object/function call expression. | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseTwoCharToken(state, "cl") && OneOrMore(ParseExpression, state) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Function-param expression (level 0). | 
|  | if (ParseTwoCharToken(state, "fp") && Optional(ParseCVQualifiers(state)) && | 
|  | Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Function-param expression (level 1+). | 
|  | if (ParseTwoCharToken(state, "fL") && Optional(ParseNumber(state, nullptr)) && | 
|  | ParseOneCharToken(state, 'p') && Optional(ParseCVQualifiers(state)) && | 
|  | Optional(ParseNumber(state, nullptr)) && ParseOneCharToken(state, '_')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Parse the conversion expressions jointly to avoid re-parsing the <type> in | 
|  | // their common prefix.  Parsed as: | 
|  | // <expression> ::= cv <type> <conversion-args> | 
|  | // <conversion-args> ::= _ <expression>* E | 
|  | //                   ::= <expression> | 
|  | // | 
|  | // Also don't try ParseOperatorName after seeing "cv", since ParseOperatorName | 
|  | // also needs to accept "cv <type>" in other contexts. | 
|  | if (ParseTwoCharToken(state, "cv")) { | 
|  | if (ParseType(state)) { | 
|  | ParseState copy2 = state->parse_state; | 
|  | if (ParseOneCharToken(state, '_') && ZeroOrMore(ParseExpression, state) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy2; | 
|  | if (ParseExpression(state)) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | } else { | 
|  | // Parse unary, binary, and ternary operator expressions jointly, taking | 
|  | // care not to re-parse subexpressions repeatedly. Parse like: | 
|  | //   <expression> ::= <operator-name> <expression> | 
|  | //                    [<one-to-two-expressions>] | 
|  | //   <one-to-two-expressions> ::= <expression> [<expression>] | 
|  | int arity = -1; | 
|  | if (ParseOperatorName(state, &arity) && | 
|  | arity > 0 &&  // 0 arity => disabled. | 
|  | (arity < 3 || ParseExpression(state)) && | 
|  | (arity < 2 || ParseExpression(state)) && | 
|  | (arity < 1 || ParseExpression(state))) { | 
|  | return true; | 
|  | } | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // sizeof type | 
|  | if (ParseTwoCharToken(state, "st") && ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Object and pointer member access expressions. | 
|  | if ((ParseTwoCharToken(state, "dt") || ParseTwoCharToken(state, "pt")) && | 
|  | ParseExpression(state) && ParseType(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Pointer-to-member access expressions.  This parses the same as a binary | 
|  | // operator, but it's implemented separately because "ds" shouldn't be | 
|  | // accepted in other contexts that parse an operator name. | 
|  | if (ParseTwoCharToken(state, "ds") && ParseExpression(state) && | 
|  | ParseExpression(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Parameter pack expansion | 
|  | if (ParseTwoCharToken(state, "sp") && ParseExpression(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return ParseUnresolvedName(state); | 
|  | } | 
|  |  | 
|  | // <expr-primary> ::= L <type> <(value) number> E | 
|  | //                ::= L <type> <(value) float> E | 
|  | //                ::= L <mangled-name> E | 
|  | //                // A bug in g++'s C++ ABI version 2 (-fabi-version=2). | 
|  | //                ::= LZ <encoding> E | 
|  | // | 
|  | // Warning, subtle: the "bug" LZ production above is ambiguous with the first | 
|  | // production where <type> starts with <local-name>, which can lead to | 
|  | // exponential backtracking in two scenarios: | 
|  | // | 
|  | // - When whatever follows the E in the <local-name> in the first production is | 
|  | //   not a name, we backtrack the whole <encoding> and re-parse the whole thing. | 
|  | // | 
|  | // - When whatever follows the <local-name> in the first production is not a | 
|  | //   number and this <expr-primary> may be followed by a name, we backtrack the | 
|  | //   <name> and re-parse it. | 
|  | // | 
|  | // Moreover this ambiguity isn't always resolved -- for example, the following | 
|  | // has two different parses: | 
|  | // | 
|  | //   _ZaaILZ4aoeuE1x1EvE | 
|  | //   => operator&&<aoeu, x, E, void> | 
|  | //   => operator&&<(aoeu::x)(1), void> | 
|  | // | 
|  | // To resolve this, we just do what GCC's demangler does, and refuse to parse | 
|  | // casts to <local-name> types. | 
|  | static bool ParseExprPrimary(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  |  | 
|  | // The "LZ" special case: if we see LZ, we commit to accept "LZ <encoding> E" | 
|  | // or fail, no backtracking. | 
|  | if (ParseTwoCharToken(state, "LZ")) { | 
|  | if (ParseEncoding(state) && ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // The merged cast production. | 
|  | if (ParseOneCharToken(state, 'L') && ParseType(state) && | 
|  | ParseExprCastValue(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseOneCharToken(state, 'L') && ParseMangledName(state) && | 
|  | ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <number> or <float>, followed by 'E', as described above ParseExprPrimary. | 
|  | static bool ParseExprCastValue(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | // We have to be able to backtrack after accepting a number because we could | 
|  | // have e.g. "7fffE", which will accept "7" as a number but then fail to find | 
|  | // the 'E'. | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseNumber(state, nullptr) && ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | if (ParseFloatNumber(state) && ParseOneCharToken(state, 'E')) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <local-name> ::= Z <(function) encoding> E <(entity) name> [<discriminator>] | 
|  | //              ::= Z <(function) encoding> E s [<discriminator>] | 
|  | // | 
|  | // Parsing a common prefix of these two productions together avoids an | 
|  | // exponential blowup of backtracking.  Parse like: | 
|  | //   <local-name> := Z <encoding> E <local-name-suffix> | 
|  | //   <local-name-suffix> ::= s [<discriminator>] | 
|  | //                       ::= <name> [<discriminator>] | 
|  |  | 
|  | static bool ParseLocalNameSuffix(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  |  | 
|  | if (MaybeAppend(state, "::") && ParseName(state) && | 
|  | Optional(ParseDiscriminator(state))) { | 
|  | return true; | 
|  | } | 
|  |  | 
|  | // Since we're not going to overwrite the above "::" by re-parsing the | 
|  | // <encoding> (whose trailing '\0' byte was in the byte now holding the | 
|  | // first ':'), we have to rollback the "::" if the <name> parse failed. | 
|  | if (state->parse_state.append) { | 
|  | state->out[state->parse_state.out_cur_idx - 2] = '\0'; | 
|  | } | 
|  |  | 
|  | return ParseOneCharToken(state, 's') && Optional(ParseDiscriminator(state)); | 
|  | } | 
|  |  | 
|  | static bool ParseLocalName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) && | 
|  | ParseOneCharToken(state, 'E') && ParseLocalNameSuffix(state)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <discriminator> := _ <(non-negative) number> | 
|  | static bool ParseDiscriminator(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, '_') && ParseNumber(state, nullptr)) { | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // <substitution> ::= S_ | 
|  | //                ::= S <seq-id> _ | 
|  | //                ::= St, etc. | 
|  | // | 
|  | // "St" is special in that it's not valid as a standalone name, and it *is* | 
|  | // allowed to precede a name without being wrapped in "N...E".  This means that | 
|  | // if we accept it on its own, we can accept "St1a" and try to parse | 
|  | // template-args, then fail and backtrack, accept "St" on its own, then "1a" as | 
|  | // an unqualified name and re-parse the same template-args.  To block this | 
|  | // exponential backtracking, we disable it with 'accept_std=false' in | 
|  | // problematic contexts. | 
|  | static bool ParseSubstitution(State *state, bool accept_std) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (ParseTwoCharToken(state, "S_")) { | 
|  | MaybeAppend(state, "?");  // We don't support substitutions. | 
|  | return true; | 
|  | } | 
|  |  | 
|  | ParseState copy = state->parse_state; | 
|  | if (ParseOneCharToken(state, 'S') && ParseSeqId(state) && | 
|  | ParseOneCharToken(state, '_')) { | 
|  | MaybeAppend(state, "?");  // We don't support substitutions. | 
|  | return true; | 
|  | } | 
|  | state->parse_state = copy; | 
|  |  | 
|  | // Expand abbreviations like "St" => "std". | 
|  | if (ParseOneCharToken(state, 'S')) { | 
|  | const AbbrevPair *p; | 
|  | for (p = kSubstitutionList; p->abbrev != nullptr; ++p) { | 
|  | if (RemainingInput(state)[0] == p->abbrev[1] && | 
|  | (accept_std || p->abbrev[1] != 't')) { | 
|  | MaybeAppend(state, "std"); | 
|  | if (p->real_name[0] != '\0') { | 
|  | MaybeAppend(state, "::"); | 
|  | MaybeAppend(state, p->real_name); | 
|  | } | 
|  | ++state->parse_state.mangled_idx; | 
|  | return true; | 
|  | } | 
|  | } | 
|  | } | 
|  | state->parse_state = copy; | 
|  | return false; | 
|  | } | 
|  |  | 
|  | // Parse <mangled-name>, optionally followed by either a function-clone suffix | 
|  | // or version suffix.  Returns true only if all of "mangled_cur" was consumed. | 
|  | static bool ParseTopLevelMangledName(State *state) { | 
|  | ComplexityGuard guard(state); | 
|  | if (guard.IsTooComplex()) return false; | 
|  | if (ParseMangledName(state)) { | 
|  | if (RemainingInput(state)[0] != '\0') { | 
|  | // Drop trailing function clone suffix, if any. | 
|  | if (IsFunctionCloneSuffix(RemainingInput(state))) { | 
|  | return true; | 
|  | } | 
|  | // Append trailing version suffix if any. | 
|  | // ex. _Z3foo@@GLIBCXX_3.4 | 
|  | if (RemainingInput(state)[0] == '@') { | 
|  | MaybeAppend(state, RemainingInput(state)); | 
|  | return true; | 
|  | } | 
|  | return false;  // Unconsumed suffix. | 
|  | } | 
|  | return true; | 
|  | } | 
|  | return false; | 
|  | } | 
|  |  | 
|  | static bool Overflowed(const State *state) { | 
|  | return state->parse_state.out_cur_idx >= state->out_end_idx; | 
|  | } | 
|  |  | 
|  | // The demangler entry point. | 
|  | bool Demangle(const char *mangled, char *out, int out_size) { | 
|  | State state; | 
|  | InitState(&state, mangled, out, out_size); | 
|  | return ParseTopLevelMangledName(&state) && !Overflowed(&state); | 
|  | } | 
|  |  | 
|  | }  // namespace debugging_internal | 
|  | }  // namespace absl |