| // |
| // Copyright 2019 The Abseil Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| // ----------------------------------------------------------------------------- |
| // File: flag.h |
| // ----------------------------------------------------------------------------- |
| // |
| // This header file defines the `absl::Flag<T>` type for holding command-line |
| // flag data, and abstractions to create, get and set such flag data. |
| // |
| // It is important to note that this type is **unspecified** (an implementation |
| // detail) and you do not construct or manipulate actual `absl::Flag<T>` |
| // instances. Instead, you define and declare flags using the |
| // `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values |
| // using the `absl::GetFlag()` and `absl::SetFlag()` functions. |
| |
| #ifndef ABSL_FLAGS_FLAG_H_ |
| #define ABSL_FLAGS_FLAG_H_ |
| |
| #include <string> |
| #include <type_traits> |
| |
| #include "absl/base/attributes.h" |
| #include "absl/base/casts.h" |
| #include "absl/base/config.h" |
| #include "absl/flags/config.h" |
| #include "absl/flags/declare.h" |
| #include "absl/flags/internal/commandlineflag.h" |
| #include "absl/flags/internal/flag.h" |
| #include "absl/flags/internal/registry.h" |
| #include "absl/flags/marshalling.h" |
| |
| namespace absl { |
| ABSL_NAMESPACE_BEGIN |
| |
| // Flag |
| // |
| // An `absl::Flag` holds a command-line flag value, providing a runtime |
| // parameter to a binary. Such flags should be defined in the global namespace |
| // and (preferably) in the module containing the binary's `main()` function. |
| // |
| // You should not construct and cannot use the `absl::Flag` type directly; |
| // instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro |
| // within a header file, and define your flag using `ABSL_FLAG()` within your |
| // header's associated `.cc` file. Such flags will be named `FLAGS_name`. |
| // |
| // Example: |
| // |
| // .h file |
| // |
| // // Declares usage of a flag named "FLAGS_count" |
| // ABSL_DECLARE_FLAG(int, count); |
| // |
| // .cc file |
| // |
| // // Defines a flag named "FLAGS_count" with a default `int` value of 0. |
| // ABSL_FLAG(int, count, 0, "Count of items to process"); |
| // |
| // No public methods of `absl::Flag<T>` are part of the Abseil Flags API. |
| #if !defined(_MSC_VER) || defined(__clang__) |
| template <typename T> |
| using Flag = flags_internal::Flag<T>; |
| #else |
| // MSVC debug builds do not implement initialization with constexpr constructors |
| // correctly. To work around this we add a level of indirection, so that the |
| // class `absl::Flag` contains an `internal::Flag*` (instead of being an alias |
| // to that class) and dynamically allocates an instance when necessary. We also |
| // forward all calls to internal::Flag methods via trampoline methods. In this |
| // setup the `absl::Flag` class does not have constructor and virtual methods, |
| // all the data members are public and thus MSVC is able to initialize it at |
| // link time. To deal with multiple threads accessing the flag for the first |
| // time concurrently we use an atomic boolean indicating if flag object is |
| // initialized. We also employ the double-checked locking pattern where the |
| // second level of protection is a global Mutex, so if two threads attempt to |
| // construct the flag concurrently only one wins. |
| // This solution is based on a recomendation here: |
| // https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html?childToView=648454#comment-648454 |
| |
| namespace flags_internal { |
| absl::Mutex* GetGlobalConstructionGuard(); |
| } // namespace flags_internal |
| |
| template <typename T> |
| class Flag { |
| public: |
| // No constructor and destructor to ensure this is an aggregate type. |
| // Visual Studio 2015 still requires the constructor for class to be |
| // constexpr initializable. |
| #if _MSC_VER <= 1900 |
| constexpr Flag(const char* name, const char* filename, |
| const flags_internal::HelpGenFunc help_gen, |
| const flags_internal::FlagDfltGenFunc default_value_gen) |
| : name_(name), |
| filename_(filename), |
| help_gen_(help_gen), |
| default_value_gen_(default_value_gen), |
| inited_(false), |
| impl_(nullptr) {} |
| #endif |
| |
| flags_internal::Flag<T>* GetImpl() const { |
| if (!inited_.load(std::memory_order_acquire)) { |
| absl::MutexLock l(flags_internal::GetGlobalConstructionGuard()); |
| |
| if (inited_.load(std::memory_order_acquire)) { |
| return impl_; |
| } |
| |
| impl_ = new flags_internal::Flag<T>( |
| name_, filename_, |
| {flags_internal::FlagHelpMsg(help_gen_), |
| flags_internal::FlagHelpKind::kGenFunc}, |
| {flags_internal::FlagDefaultSrc(default_value_gen_), |
| flags_internal::FlagDefaultKind::kGenFunc}); |
| inited_.store(true, std::memory_order_release); |
| } |
| |
| return impl_; |
| } |
| |
| // Public methods of `absl::Flag<T>` are NOT part of the Abseil Flags API. |
| // See https://abseil.io/docs/cpp/guides/flags |
| bool IsRetired() const { return GetImpl()->IsRetired(); } |
| absl::string_view Name() const { return GetImpl()->Name(); } |
| std::string Help() const { return GetImpl()->Help(); } |
| bool IsModified() const { return GetImpl()->IsModified(); } |
| bool IsSpecifiedOnCommandLine() const { |
| return GetImpl()->IsSpecifiedOnCommandLine(); |
| } |
| std::string Filename() const { return GetImpl()->Filename(); } |
| std::string DefaultValue() const { return GetImpl()->DefaultValue(); } |
| std::string CurrentValue() const { return GetImpl()->CurrentValue(); } |
| template <typename U> |
| inline bool IsOfType() const { |
| return GetImpl()->template IsOfType<U>(); |
| } |
| T Get() const { return GetImpl()->Get(); } |
| void Set(const T& v) { GetImpl()->Set(v); } |
| void InvokeCallback() { GetImpl()->InvokeCallback(); } |
| |
| // The data members are logically private, but they need to be public for |
| // this to be an aggregate type. |
| const char* name_; |
| const char* filename_; |
| const flags_internal::HelpGenFunc help_gen_; |
| const flags_internal::FlagDfltGenFunc default_value_gen_; |
| |
| mutable std::atomic<bool> inited_; |
| mutable flags_internal::Flag<T>* impl_; |
| }; |
| #endif |
| |
| // GetFlag() |
| // |
| // Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do |
| // not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`; |
| // instead, refer to flag's constructed variable name (e.g. `FLAGS_name`). |
| // Because this function returns by value and not by reference, it is |
| // thread-safe, but note that the operation may be expensive; as a result, avoid |
| // `absl::GetFlag()` within any tight loops. |
| // |
| // Example: |
| // |
| // // FLAGS_count is a Flag of type `int` |
| // int my_count = absl::GetFlag(FLAGS_count); |
| // |
| // // FLAGS_firstname is a Flag of type `std::string` |
| // std::string first_name = absl::GetFlag(FLAGS_firstname); |
| template <typename T> |
| ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) { |
| return flag.Get(); |
| } |
| |
| // SetFlag() |
| // |
| // Sets the value of an `absl::Flag` to the value `v`. Do not construct an |
| // `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the |
| // flag's variable name (e.g. `FLAGS_name`). This function is |
| // thread-safe, but is potentially expensive. Avoid setting flags in general, |
| // but especially within performance-critical code. |
| template <typename T> |
| void SetFlag(absl::Flag<T>* flag, const T& v) { |
| flag->Set(v); |
| } |
| |
| // Overload of `SetFlag()` to allow callers to pass in a value that is |
| // convertible to `T`. E.g., use this overload to pass a "const char*" when `T` |
| // is `std::string`. |
| template <typename T, typename V> |
| void SetFlag(absl::Flag<T>* flag, const V& v) { |
| T value(v); |
| flag->Set(value); |
| } |
| |
| ABSL_NAMESPACE_END |
| } // namespace absl |
| |
| |
| // ABSL_FLAG() |
| // |
| // This macro defines an `absl::Flag<T>` instance of a specified type `T`: |
| // |
| // ABSL_FLAG(T, name, default_value, help); |
| // |
| // where: |
| // |
| // * `T` is a supported flag type (see the list of types in `marshalling.h`), |
| // * `name` designates the name of the flag (as a global variable |
| // `FLAGS_name`), |
| // * `default_value` is an expression holding the default value for this flag |
| // (which must be implicitly convertible to `T`), |
| // * `help` is the help text, which can also be an expression. |
| // |
| // This macro expands to a flag named 'FLAGS_name' of type 'T': |
| // |
| // absl::Flag<T> FLAGS_name = ...; |
| // |
| // Note that all such instances are created as global variables. |
| // |
| // For `ABSL_FLAG()` values that you wish to expose to other translation units, |
| // it is recommended to define those flags within the `.cc` file associated with |
| // the header where the flag is declared. |
| // |
| // Note: do not construct objects of type `absl::Flag<T>` directly. Only use the |
| // `ABSL_FLAG()` macro for such construction. |
| #define ABSL_FLAG(Type, name, default_value, help) \ |
| ABSL_FLAG_IMPL(Type, name, default_value, help) |
| |
| // ABSL_FLAG().OnUpdate() |
| // |
| // Defines a flag of type `T` with a callback attached: |
| // |
| // ABSL_FLAG(T, name, default_value, help).OnUpdate(callback); |
| // |
| // After any setting of the flag value, the callback will be called at least |
| // once. A rapid sequence of changes may be merged together into the same |
| // callback. No concurrent calls to the callback will be made for the same |
| // flag. Callbacks are allowed to read the current value of the flag but must |
| // not mutate that flag. |
| // |
| // The update mechanism guarantees "eventual consistency"; if the callback |
| // derives an auxiliary data structure from the flag value, it is guaranteed |
| // that eventually the flag value and the derived data structure will be |
| // consistent. |
| // |
| // Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this |
| // comment serves as its API documentation. |
| |
| |
| // ----------------------------------------------------------------------------- |
| // Implementation details below this section |
| // ----------------------------------------------------------------------------- |
| |
| // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES |
| |
| #if ABSL_FLAGS_STRIP_NAMES |
| #define ABSL_FLAG_IMPL_FLAGNAME(txt) "" |
| #define ABSL_FLAG_IMPL_FILENAME() "" |
| #if !defined(_MSC_VER) || defined(__clang__) |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \ |
| absl::flags_internal::FlagRegistrar<T, false>(&flag) |
| #else |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \ |
| absl::flags_internal::FlagRegistrar<T, false>(flag.GetImpl()) |
| #endif |
| #else |
| #define ABSL_FLAG_IMPL_FLAGNAME(txt) txt |
| #define ABSL_FLAG_IMPL_FILENAME() __FILE__ |
| #if !defined(_MSC_VER) || defined(__clang__) |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \ |
| absl::flags_internal::FlagRegistrar<T, true>(&flag) |
| #else |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \ |
| absl::flags_internal::FlagRegistrar<T, true>(flag.GetImpl()) |
| #endif |
| #endif |
| |
| // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP |
| |
| #if ABSL_FLAGS_STRIP_HELP |
| #define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp |
| #else |
| #define ABSL_FLAG_IMPL_FLAGHELP(txt) txt |
| #endif |
| |
| // AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const) |
| // and lazy (method NonConst) evaluation of help message expression. We choose |
| // between the two via the call to HelpArg in absl::Flag instantiation below. |
| // If help message expression is constexpr evaluable compiler will optimize |
| // away this whole struct. |
| #define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt) \ |
| struct AbslFlagHelpGenFor##name { \ |
| template <typename T = void> \ |
| static constexpr const char* Const() { \ |
| return absl::flags_internal::HelpConstexprWrap( \ |
| ABSL_FLAG_IMPL_FLAGHELP(txt)); \ |
| } \ |
| static std::string NonConst() { return ABSL_FLAG_IMPL_FLAGHELP(txt); } \ |
| } |
| |
| #define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \ |
| struct AbslFlagDefaultGenFor##name { \ |
| Type value = absl::flags_internal::InitDefaultValue<Type>(default_value); \ |
| static void Gen(void* p) { \ |
| new (p) Type(AbslFlagDefaultGenFor##name{}.value); \ |
| } \ |
| } |
| |
| // ABSL_FLAG_IMPL |
| // |
| // Note: Name of registrar object is not arbitrary. It is used to "grab" |
| // global name for FLAGS_no<flag_name> symbol, thus preventing the possibility |
| // of defining two flags with names foo and nofoo. |
| #if !defined(_MSC_VER) || defined(__clang__) |
| |
| #define ABSL_FLAG_IMPL(Type, name, default_value, help) \ |
| namespace absl /* block flags in namespaces */ {} \ |
| ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value); \ |
| ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \ |
| ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \ |
| ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(), \ |
| absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>(0), \ |
| absl::flags_internal::DefaultArg<Type, AbslFlagDefaultGenFor##name>(0)}; \ |
| extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name; \ |
| absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name = \ |
| ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name) |
| #else |
| // MSVC version uses aggregate initialization. We also do not try to |
| // optimize away help wrapper. |
| #define ABSL_FLAG_IMPL(Type, name, default_value, help) \ |
| namespace absl /* block flags in namespaces */ {} \ |
| ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value); \ |
| ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help); \ |
| ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{ \ |
| ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(), \ |
| &AbslFlagHelpGenFor##name::NonConst, &AbslFlagDefaultGenFor##name::Gen}; \ |
| extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name; \ |
| absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name = \ |
| ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name) |
| #endif |
| |
| // ABSL_RETIRED_FLAG |
| // |
| // Designates the flag (which is usually pre-existing) as "retired." A retired |
| // flag is a flag that is now unused by the program, but may still be passed on |
| // the command line, usually by production scripts. A retired flag is ignored |
| // and code can't access it at runtime. |
| // |
| // This macro registers a retired flag with given name and type, with a name |
| // identical to the name of the original flag you are retiring. The retired |
| // flag's type can change over time, so that you can retire code to support a |
| // custom flag type. |
| // |
| // This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply |
| // replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the |
| // arguments unchanged (unless of course you actually want to retire the flag |
| // type at this time as well). |
| // |
| // `default_value` is only used as a double check on the type. `explanation` is |
| // unused. |
| // TODO(rogeeff): Return an anonymous struct instead of bool, and place it into |
| // the unnamed namespace. |
| #define ABSL_RETIRED_FLAG(type, flagname, default_value, explanation) \ |
| ABSL_ATTRIBUTE_UNUSED static const bool ignored_##flagname = \ |
| ([] { return type(default_value); }, \ |
| absl::flags_internal::RetiredFlag<type>(#flagname)) |
| |
| #endif // ABSL_FLAGS_FLAG_H_ |