Reduce the amount of zip file filtering in ResourceLinker

ResourceLinker contained costly `.flat` file filtering as a workaround for a
bug in `aapt2 link`. It peformed manual filtering of (potentially thousands)
symbols.zip files to only keep .flat files. The underlying bug in aapt2 was
fixed, so this manual filtering is not necessary any more.

Add busybox_compat.bzl and busybox_compat.bzl.oss to have a config option
indicating whether the aapt2 binary contains this filtering bug fix. These
options are passed into ResourceLinker as a dictionary.

In the new logic, if the predicate does not match any files, it means that the
zip file does not need to be filtered. The original zip file can be passed into
aapt2 command.

PiperOrigin-RevId: 910954130
Change-Id: Ie75ae3b523c12252798be09e03c1d067e8d79908
9 files changed
tree: 15dafa65e9d3edf83a8f5afc20db51b8162539cc
  1. .bazelci/
  2. .bcr/
  3. .github/
  4. android/
  5. bzlmod_extensions/
  6. contrib/
  7. examples/
  8. kokoro/
  9. mobile_install/
  10. providers/
  11. py_support/
  12. rules/
  13. src/
  14. stardoc/
  15. test/
  16. third_party/
  17. toolchains/
  18. tools/
  19. .bazelignore
  20. .bazelrc
  21. .bazelversion
  22. .gitignore
  23. android_sdk_supplemental_repository.bzl
  24. AUTHORS
  25. BUILD
  26. CONTRIBUTING.md
  27. CONTRIBUTORS
  28. defs.bzl
  29. defs_dev.bzl
  30. go.mod
  31. go.sum
  32. groups
  33. LICENSE
  34. MODULE.bazel
  35. prereqs.bzl
  36. project.config
  37. README.md
  38. ROADMAP.md
  39. robolectric-bazel.patch
  40. rules_android_maven_install.json
  41. WORKSPACE
  42. WORKSPACE.bzlmod
README.md

Android support in Bazel

Disclaimer

NOTE: This branch is a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.

A recent version of Bazel (7.4+, 8.0+, HEAD, Bazel 9 pre-release) is required.

This ruleset depends on Protobuf, which has a minimum C++ language level of 17 (as of Protobuf v30, ~2025 Q3). Depending on your system‘s compiler version, you may have to set -std=c++17 in your C++ toolchain arguments. This repository’s .bazelrc file provides a minimal set of Bazel configuration flags to build an Android app.

Overview

This repository contains the Starlark implementation of Android rules in Bazel.

The rules are being incrementally converted from their native implementations in the Bazel source tree.

Stardoc for the Android rules can be found at https://bazelbuild.github.io/rules_android.

Getting Started

To use the Starlark Bazel Android rules, add the following to your WORKSPACE file:

load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive")
http_archive(
    name = "rules_android",
    sha256 = "fe3d8c4955857b44019d83d05a0b15c2a0330a6a0aab990575bb397e9570ff1b",
    strip_prefix = "rules_android-0.6.0-alpha1",
    url = "https://github.com/bazelbuild/rules_android/releases/download/v0.6.0-alpha1/rules_android-v0.6.0-alpha1.tar.gz",
)

# Android rules dependencies
load("@rules_android//:prereqs.bzl", "rules_android_prereqs")
rules_android_prereqs()

##### rules_java setup for rules_android #####
load("@rules_java//java:rules_java_deps.bzl", "rules_java_dependencies")
rules_java_dependencies()
# note that the following line is what is minimally required from protobuf for the java rules
# consider using the protobuf_deps() public API from @com_google_protobuf//:protobuf_deps.bzl
load("@com_google_protobuf//bazel/private:proto_bazel_features.bzl", "proto_bazel_features")  # buildifier: disable=bzl-visibility
proto_bazel_features(name = "proto_bazel_features")
# register toolchains
load("@rules_java//java:repositories.bzl", "rules_java_toolchains")
rules_java_toolchains()

##### rules_jvm_external setup for rules_android #####
load("@rules_jvm_external//:repositories.bzl", "rules_jvm_external_deps")
rules_jvm_external_deps()
load("@rules_jvm_external//:setup.bzl", "rules_jvm_external_setup")
rules_jvm_external_setup()

##### rules_android setup #####
load("@rules_android//:defs.bzl", "rules_android_workspace")
rules_android_workspace()

# Android SDK setup
load("@rules_android//rules:rules.bzl", "android_sdk_repository")
android_sdk_repository(
    name = "androidsdk",
)

register_toolchains(
    "@rules_android//toolchains/android:android_default_toolchain",
    "@rules_android//toolchains/android_sdk:android_sdk_tools",
)

Or, if you want to use bzlmod, add the following to your MODULE.bazel file:

MODULE.bazel:

bazel_dep(name = "rules_java", version = "7.11.1")
bazel_dep(name = "bazel_skylib", version = "1.3.0")

bazel_dep(name = "rules_android", version = "0.6.5")

remote_android_extensions = use_extension(
    "@rules_android//bzlmod_extensions:android_extensions.bzl",
    "remote_android_tools_extensions")
use_repo(remote_android_extensions, "android_tools")

android_sdk_repository_extension = use_extension("@rules_android//rules/android_sdk_repository:rule.bzl", "android_sdk_repository_extension")
use_repo(android_sdk_repository_extension, "androidsdk")

register_toolchains("@androidsdk//:sdk-toolchain", "@androidsdk//:all")

Then, in your BUILD files, import and use the rules:

load("@rules_android//rules:rules.bzl", "android_binary", "android_library")
android_binary(
    ...
)

android_library(
   ...
)