Reduce the amount of zip file filtering in ResourceLinker ResourceLinker contained costly `.flat` file filtering as a workaround for a bug in `aapt2 link`. It peformed manual filtering of (potentially thousands) symbols.zip files to only keep .flat files. The underlying bug in aapt2 was fixed, so this manual filtering is not necessary any more. Add busybox_compat.bzl and busybox_compat.bzl.oss to have a config option indicating whether the aapt2 binary contains this filtering bug fix. These options are passed into ResourceLinker as a dictionary. In the new logic, if the predicate does not match any files, it means that the zip file does not need to be filtered. The original zip file can be passed into aapt2 command. PiperOrigin-RevId: 910954130 Change-Id: Ie75ae3b523c12252798be09e03c1d067e8d79908
NOTE: This branch is a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
A recent version of Bazel (7.4+, 8.0+, HEAD, Bazel 9 pre-release) is required.
This ruleset depends on Protobuf, which has a minimum C++ language level of 17 (as of Protobuf v30, ~2025 Q3). Depending on your system‘s compiler version, you may have to set -std=c++17 in your C++ toolchain arguments. This repository’s .bazelrc file provides a minimal set of Bazel configuration flags to build an Android app.
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
Stardoc for the Android rules can be found at https://bazelbuild.github.io/rules_android.
To use the Starlark Bazel Android rules, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_android", sha256 = "fe3d8c4955857b44019d83d05a0b15c2a0330a6a0aab990575bb397e9570ff1b", strip_prefix = "rules_android-0.6.0-alpha1", url = "https://github.com/bazelbuild/rules_android/releases/download/v0.6.0-alpha1/rules_android-v0.6.0-alpha1.tar.gz", ) # Android rules dependencies load("@rules_android//:prereqs.bzl", "rules_android_prereqs") rules_android_prereqs() ##### rules_java setup for rules_android ##### load("@rules_java//java:rules_java_deps.bzl", "rules_java_dependencies") rules_java_dependencies() # note that the following line is what is minimally required from protobuf for the java rules # consider using the protobuf_deps() public API from @com_google_protobuf//:protobuf_deps.bzl load("@com_google_protobuf//bazel/private:proto_bazel_features.bzl", "proto_bazel_features") # buildifier: disable=bzl-visibility proto_bazel_features(name = "proto_bazel_features") # register toolchains load("@rules_java//java:repositories.bzl", "rules_java_toolchains") rules_java_toolchains() ##### rules_jvm_external setup for rules_android ##### load("@rules_jvm_external//:repositories.bzl", "rules_jvm_external_deps") rules_jvm_external_deps() load("@rules_jvm_external//:setup.bzl", "rules_jvm_external_setup") rules_jvm_external_setup() ##### rules_android setup ##### load("@rules_android//:defs.bzl", "rules_android_workspace") rules_android_workspace() # Android SDK setup load("@rules_android//rules:rules.bzl", "android_sdk_repository") android_sdk_repository( name = "androidsdk", ) register_toolchains( "@rules_android//toolchains/android:android_default_toolchain", "@rules_android//toolchains/android_sdk:android_sdk_tools", )
Or, if you want to use bzlmod, add the following to your MODULE.bazel file:
MODULE.bazel:
bazel_dep(name = "rules_java", version = "7.11.1") bazel_dep(name = "bazel_skylib", version = "1.3.0") bazel_dep(name = "rules_android", version = "0.6.5") remote_android_extensions = use_extension( "@rules_android//bzlmod_extensions:android_extensions.bzl", "remote_android_tools_extensions") use_repo(remote_android_extensions, "android_tools") android_sdk_repository_extension = use_extension("@rules_android//rules/android_sdk_repository:rule.bzl", "android_sdk_repository_extension") use_repo(android_sdk_repository_extension, "androidsdk") register_toolchains("@androidsdk//:sdk-toolchain", "@androidsdk//:all")
Then, in your BUILD files, import and use the rules:
load("@rules_android//rules:rules.bzl", "android_binary", "android_library") android_binary( ... ) android_library( ... )