Stop writing unused symbols.bin in Aapt2ResourcePackagingAction The AAPT2 packaging action previously declared and wrote an out_symbols file (merged.bin) that was never actually read or packaged anywhere. This change stops generating the file entirely and removes the dead starlark parameters and java code that mapped to it. out_symbols was used during the AAPT1 era. PiperOrigin-RevId: 981855694 Change-Id: Ia996d82a2aba0dd2eb407659070eb90eca889615
NOTE: This branch is a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
A recent version of Bazel (7.4+, 8.0+, HEAD, Bazel 9 pre-release) is required.
This ruleset depends on Protobuf, which has a minimum C++ language level of 17 (as of Protobuf v30, ~2025 Q3). Depending on your system‘s compiler version, you may have to set -std=c++17 in your C++ toolchain arguments. This repository’s .bazelrc file provides a minimal set of Bazel configuration flags to build an Android app.
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
Stardoc for the Android rules can be found at https://bazelbuild.github.io/rules_android.
A complete sample app lives in examples/basicapp. Set ANDROID_HOME to an Android SDK and run bazel build //java/com/basicapp:basic_app from that directory.
Bzlmod is the recommended way to depend on these rules. Add the following to your MODULE.bazel file. 0.7.3 is the latest release on the Bazel Central Registry; pin a newer version if one is available.
bazel_dep(name = "rules_java", version = "9.0.3") bazel_dep(name = "bazel_skylib", version = "1.8.1") bazel_dep(name = "rules_android", version = "0.7.3") remote_android_extensions = use_extension( "@rules_android//bzlmod_extensions:android_extensions.bzl", "remote_android_tools_extensions") use_repo(remote_android_extensions, "android_tools") android_sdk_repository_extension = use_extension("@rules_android//rules/android_sdk_repository:rule.bzl", "android_sdk_repository_extension") use_repo(android_sdk_repository_extension, "androidsdk") register_toolchains("@androidsdk//:sdk-toolchain", "@androidsdk//:all")
The Android SDK is resolved from ANDROID_HOME.
WORKSPACE remains supported. Add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_android", sha256 = "c4cd258d3761eff08ee044c0252179bb6ee8af8ab24f7dafb73b280eeda98243", strip_prefix = "rules_android-0.7.3", url = "https://github.com/bazelbuild/rules_android/releases/download/v0.7.3/rules_android-v0.7.3.tar.gz", ) # Android rules dependencies load("@rules_android//:prereqs.bzl", "rules_android_prereqs") rules_android_prereqs() ##### rules_java setup for rules_android ##### load("@rules_java//java:rules_java_deps.bzl", "rules_java_dependencies") rules_java_dependencies() # note that the following line is what is minimally required from protobuf for the java rules # consider using the protobuf_deps() public API from @com_google_protobuf//:protobuf_deps.bzl load("@com_google_protobuf//bazel/private:proto_bazel_features.bzl", "proto_bazel_features") # buildifier: disable=bzl-visibility proto_bazel_features(name = "proto_bazel_features") # register toolchains load("@rules_java//java:repositories.bzl", "rules_java_toolchains") rules_java_toolchains() ##### rules_jvm_external setup for rules_android ##### load("@rules_jvm_external//:repositories.bzl", "rules_jvm_external_deps") rules_jvm_external_deps() load("@rules_jvm_external//:setup.bzl", "rules_jvm_external_setup") rules_jvm_external_setup() ##### rules_android setup ##### load("@rules_android//:defs.bzl", "rules_android_workspace") rules_android_workspace() # Android SDK setup load("@rules_android//rules:rules.bzl", "android_sdk_repository") android_sdk_repository( name = "androidsdk", ) register_toolchains( "@rules_android//toolchains/android:android_default_toolchain", "@rules_android//toolchains/android_sdk:android_sdk_tools", )
Then, in your BUILD files, import and use the rules:
load("@rules_android//android:rules.bzl", "android_binary", "android_library") android_binary( ... ) android_library( ... )
@rules_android//rules:rules.bzl is the same load path.