This CL attempts to fix the runtime error that happens when:
- You have an AAB is built with android_applicaiton
- Sideload the AAB using bundletool
- Invoke jetpack baseline profile installer through ADB
adb shell am broadcast -a androidx.profileinstaller.action.INSTALL_PROFILE \
com.google.android.GoogleCamera/androidx.profileinstaller.ProfileInstallReceiver
The installer fails with the erro like:
10-30 22:45:18.716 447 447 D ProfileInstaller: DIAGNOSTIC_PROFILE_IS_COMPRESSED
This is because the baseline profilie in the AAB is not placed in the
location which bundletool expects
Note that Gradle supports this location:
PiperOrigin-RevId: 831564698
Change-Id: I53d49f4e67851fc41fc57451f9d19962df4cb109
NOTE: This branch is a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
A recent version of Bazel (7.4+, 8.0+, HEAD, Bazel 9 pre-release) is required.
This ruleset depends on Protobuf, which has a minimum C++ language level of 17 (as of Protobuf v30, ~2025 Q3). Depending on your system‘s compiler version, you may have to set -std=c++17 in your C++ toolchain arguments. This repository’s .bazelrc file provides a minimal set of Bazel configuration flags to build an Android app.
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
Stardoc for the Android rules can be found at https://bazelbuild.github.io/rules_android.
To use the Starlark Bazel Android rules, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_android", sha256 = "fe3d8c4955857b44019d83d05a0b15c2a0330a6a0aab990575bb397e9570ff1b", strip_prefix = "rules_android-0.6.0-alpha1", url = "https://github.com/bazelbuild/rules_android/releases/download/v0.6.0-alpha1/rules_android-v0.6.0-alpha1.tar.gz", ) # Android rules dependencies load("@rules_android//:prereqs.bzl", "rules_android_prereqs") rules_android_prereqs() ##### rules_java setup for rules_android ##### load("@rules_java//java:rules_java_deps.bzl", "rules_java_dependencies") rules_java_dependencies() # note that the following line is what is minimally required from protobuf for the java rules # consider using the protobuf_deps() public API from @com_google_protobuf//:protobuf_deps.bzl load("@com_google_protobuf//bazel/private:proto_bazel_features.bzl", "proto_bazel_features") # buildifier: disable=bzl-visibility proto_bazel_features(name = "proto_bazel_features") # register toolchains load("@rules_java//java:repositories.bzl", "rules_java_toolchains") rules_java_toolchains() ##### rules_jvm_external setup for rules_android ##### load("@rules_jvm_external//:repositories.bzl", "rules_jvm_external_deps") rules_jvm_external_deps() load("@rules_jvm_external//:setup.bzl", "rules_jvm_external_setup") rules_jvm_external_setup() ##### rules_android setup ##### load("@rules_android//:defs.bzl", "rules_android_workspace") rules_android_workspace() # Android SDK setup load("@rules_android//rules:rules.bzl", "android_sdk_repository") android_sdk_repository( name = "androidsdk", ) register_toolchains( "@rules_android//toolchains/android:android_default_toolchain", "@rules_android//toolchains/android_sdk:android_sdk_tools", )
Or, if you want to use bzlmod, add the following to your MODULE.bazel file:
MODULE.bazel:
bazel_dep(name = "rules_java", version = "7.11.1") bazel_dep(name = "bazel_skylib", version = "1.3.0") bazel_dep(name = "rules_android", version = "0.6.5") remote_android_extensions = use_extension( "@rules_android//bzlmod_extensions:android_extensions.bzl", "remote_android_tools_extensions") use_repo(remote_android_extensions, "android_tools") android_sdk_repository_extension = use_extension("@rules_android//rules/android_sdk_repository:rule.bzl", "android_sdk_repository_extension") use_repo(android_sdk_repository_extension, "androidsdk") register_toolchains("@androidsdk//:sdk-toolchain", "@androidsdk//:all")
Then, in your BUILD files, import and use the rules:
load("@rules_android//rules:rules.bzl", "android_binary", "android_library") android_binary( ... ) android_library( ... )