Fix `LAUNCHER ERROR: Rlocation failed` on Windows by adding the unzip to the data of `create_system`. Unzip is already provided via the "tools" parameter of ctx.actions.run(), but this doesn't seem to be enough. PiperOrigin-RevId: 693505015 Change-Id: Ia16981b15df1fae374ada6048c8d723566d42003
NOTE: This branch is a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
A version of Bazel built at or near head or a recent pre-release and the following flags are necessary to use these rules:
--experimental_enable_android_migration_apis --experimental_google_legacy_api
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
Stardoc for the Android rules can be found at https://bazelbuild.github.io/rules_android.
To use the Starlark Bazel Android rules, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_android", sha256 = "fc6b022e97c2d5893aa3dd01b480f37cd386d82fc7e14edbcba393cd390a244e", strip_prefix = "rules_android-0.6.0", url = "https://github.com/bazelbuild/rules_android/releases/download/v0.6.0/rules_android-v0.6.0.tar.gz", ) load("@rules_android//:prereqs.bzl", "rules_android_prereqs") rules_android_prereqs() load("@rules_android//:defs.bzl", "rules_android_workspace") rules_android_workspace() load("@rules_android//rules:rules.bzl", "android_sdk_repository") android_sdk_repository( name = "androidsdk", ) register_toolchains( "@rules_android//toolchains/android:android_default_toolchain", "@rules_android//toolchains/android_sdk:android_sdk_tools", )
Or, if you want to use bzlmod, add the following to your MODULE.bazel file:
MODULE.bazel:
bazel_dep(name = "rules_java", version = "7.11.1") bazel_dep(name = "bazel_skylib", version = "1.3.0") bazel_dep(name = "rules_android", version = "0.6.0")
Then, in your BUILD files, import and use the rules:
load("@rules_android//rules:rules.bzl", "android_binary", "android_library") android_binary( ... ) android_library( ... )