Use deploy jar for the robolectric runtime classpath. We can use the same jar for the merged instrumentation jar. This does slightly slow down builds (although not by much, due to preserving compression in singlejar) but significantly speeds up test runtime due to the much smaller classpath length. PiperOrigin-RevId: 890621027 Change-Id: Ic10bf4de11cc8c43719b67adffaca069c1fcb199
NOTE: This branch is a development preview of the Starlark implementation of Android rules for Bazel. This code is incomplete and may not function as-is.
A recent version of Bazel (7.4+, 8.0+, HEAD, Bazel 9 pre-release) is required.
This ruleset depends on Protobuf, which has a minimum C++ language level of 17 (as of Protobuf v30, ~2025 Q3). Depending on your system‘s compiler version, you may have to set -std=c++17 in your C++ toolchain arguments. This repository’s .bazelrc file provides a minimal set of Bazel configuration flags to build an Android app.
This repository contains the Starlark implementation of Android rules in Bazel.
The rules are being incrementally converted from their native implementations in the Bazel source tree.
Stardoc for the Android rules can be found at https://bazelbuild.github.io/rules_android.
To use the Starlark Bazel Android rules, add the following to your WORKSPACE file:
load("@bazel_tools//tools/build_defs/repo:http.bzl", "http_archive") http_archive( name = "rules_android", sha256 = "fe3d8c4955857b44019d83d05a0b15c2a0330a6a0aab990575bb397e9570ff1b", strip_prefix = "rules_android-0.6.0-alpha1", url = "https://github.com/bazelbuild/rules_android/releases/download/v0.6.0-alpha1/rules_android-v0.6.0-alpha1.tar.gz", ) # Android rules dependencies load("@rules_android//:prereqs.bzl", "rules_android_prereqs") rules_android_prereqs() ##### rules_java setup for rules_android ##### load("@rules_java//java:rules_java_deps.bzl", "rules_java_dependencies") rules_java_dependencies() # note that the following line is what is minimally required from protobuf for the java rules # consider using the protobuf_deps() public API from @com_google_protobuf//:protobuf_deps.bzl load("@com_google_protobuf//bazel/private:proto_bazel_features.bzl", "proto_bazel_features") # buildifier: disable=bzl-visibility proto_bazel_features(name = "proto_bazel_features") # register toolchains load("@rules_java//java:repositories.bzl", "rules_java_toolchains") rules_java_toolchains() ##### rules_jvm_external setup for rules_android ##### load("@rules_jvm_external//:repositories.bzl", "rules_jvm_external_deps") rules_jvm_external_deps() load("@rules_jvm_external//:setup.bzl", "rules_jvm_external_setup") rules_jvm_external_setup() ##### rules_android setup ##### load("@rules_android//:defs.bzl", "rules_android_workspace") rules_android_workspace() # Android SDK setup load("@rules_android//rules:rules.bzl", "android_sdk_repository") android_sdk_repository( name = "androidsdk", ) register_toolchains( "@rules_android//toolchains/android:android_default_toolchain", "@rules_android//toolchains/android_sdk:android_sdk_tools", )
Or, if you want to use bzlmod, add the following to your MODULE.bazel file:
MODULE.bazel:
bazel_dep(name = "rules_java", version = "7.11.1") bazel_dep(name = "bazel_skylib", version = "1.3.0") bazel_dep(name = "rules_android", version = "0.6.5") remote_android_extensions = use_extension( "@rules_android//bzlmod_extensions:android_extensions.bzl", "remote_android_tools_extensions") use_repo(remote_android_extensions, "android_tools") android_sdk_repository_extension = use_extension("@rules_android//rules/android_sdk_repository:rule.bzl", "android_sdk_repository_extension") use_repo(android_sdk_repository_extension, "androidsdk") register_toolchains("@androidsdk//:sdk-toolchain", "@androidsdk//:all")
Then, in your BUILD files, import and use the rules:
load("@rules_android//rules:rules.bzl", "android_binary", "android_library") android_binary( ... ) android_library( ... )