| // Copyright 2015 Google Inc. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "benchmark_runner.h" |
| |
| #include "benchmark/benchmark.h" |
| #include "benchmark_api_internal.h" |
| #include "internal_macros.h" |
| |
| #ifndef BENCHMARK_OS_WINDOWS |
| #ifndef BENCHMARK_OS_FUCHSIA |
| #include <sys/resource.h> |
| #endif |
| #include <sys/time.h> |
| #include <unistd.h> |
| #endif |
| |
| #include <algorithm> |
| #include <atomic> |
| #include <condition_variable> |
| #include <cstdio> |
| #include <cstdlib> |
| #include <fstream> |
| #include <iostream> |
| #include <memory> |
| #include <string> |
| #include <thread> |
| #include <utility> |
| |
| #include "check.h" |
| #include "colorprint.h" |
| #include "commandlineflags.h" |
| #include "complexity.h" |
| #include "counter.h" |
| #include "internal_macros.h" |
| #include "log.h" |
| #include "mutex.h" |
| #include "perf_counters.h" |
| #include "re.h" |
| #include "statistics.h" |
| #include "string_util.h" |
| #include "thread_manager.h" |
| #include "thread_timer.h" |
| |
| namespace benchmark { |
| |
| namespace internal { |
| |
| MemoryManager* memory_manager = nullptr; |
| |
| namespace { |
| |
| static constexpr IterationCount kMaxIterations = 1000000000; |
| |
| BenchmarkReporter::Run CreateRunReport( |
| const benchmark::internal::BenchmarkInstance& b, |
| const internal::ThreadManager::Result& results, |
| IterationCount memory_iterations, |
| const MemoryManager::Result* memory_result, double seconds, |
| int64_t repetition_index, int64_t repeats) { |
| // Create report about this benchmark run. |
| BenchmarkReporter::Run report; |
| |
| report.run_name = b.name(); |
| report.family_index = b.family_index(); |
| report.per_family_instance_index = b.per_family_instance_index(); |
| report.error_occurred = results.has_error_; |
| report.error_message = results.error_message_; |
| report.report_label = results.report_label_; |
| // This is the total iterations across all threads. |
| report.iterations = results.iterations; |
| report.time_unit = b.time_unit(); |
| report.threads = b.threads(); |
| report.repetition_index = repetition_index; |
| report.repetitions = repeats; |
| |
| if (!report.error_occurred) { |
| if (b.use_manual_time()) { |
| report.real_accumulated_time = results.manual_time_used; |
| } else { |
| report.real_accumulated_time = results.real_time_used; |
| } |
| report.cpu_accumulated_time = results.cpu_time_used; |
| report.complexity_n = results.complexity_n; |
| report.complexity = b.complexity(); |
| report.complexity_lambda = b.complexity_lambda(); |
| report.statistics = &b.statistics(); |
| report.counters = results.counters; |
| |
| if (memory_iterations > 0) { |
| assert(memory_result != nullptr); |
| report.memory_result = memory_result; |
| report.allocs_per_iter = |
| memory_iterations ? static_cast<double>(memory_result->num_allocs) / |
| memory_iterations |
| : 0; |
| } |
| |
| internal::Finish(&report.counters, results.iterations, seconds, |
| b.threads()); |
| } |
| return report; |
| } |
| |
| // Execute one thread of benchmark b for the specified number of iterations. |
| // Adds the stats collected for the thread into manager->results. |
| void RunInThread(const BenchmarkInstance* b, IterationCount iters, |
| int thread_id, ThreadManager* manager, |
| PerfCountersMeasurement* perf_counters_measurement) { |
| internal::ThreadTimer timer( |
| b->measure_process_cpu_time() |
| ? internal::ThreadTimer::CreateProcessCpuTime() |
| : internal::ThreadTimer::Create()); |
| |
| State st = |
| b->Run(iters, thread_id, &timer, manager, perf_counters_measurement); |
| BM_CHECK(st.error_occurred() || st.iterations() >= st.max_iterations) |
| << "Benchmark returned before State::KeepRunning() returned false!"; |
| { |
| MutexLock l(manager->GetBenchmarkMutex()); |
| internal::ThreadManager::Result& results = manager->results; |
| results.iterations += st.iterations(); |
| results.cpu_time_used += timer.cpu_time_used(); |
| results.real_time_used += timer.real_time_used(); |
| results.manual_time_used += timer.manual_time_used(); |
| results.complexity_n += st.complexity_length_n(); |
| internal::Increment(&results.counters, st.counters); |
| } |
| manager->NotifyThreadComplete(); |
| } |
| |
| } // end namespace |
| |
| BenchmarkRunner::BenchmarkRunner( |
| const benchmark::internal::BenchmarkInstance& b_, |
| BenchmarkReporter::PerFamilyRunReports* reports_for_family_) |
| : b(b_), |
| reports_for_family(reports_for_family_), |
| min_time(!IsZero(b.min_time()) ? b.min_time() : FLAGS_benchmark_min_time), |
| min_warmup_time((!IsZero(b.min_time()) && b.min_warmup_time() > 0.0) |
| ? b.min_warmup_time() |
| : FLAGS_benchmark_min_warmup_time), |
| warmup_done(!(min_warmup_time > 0.0)), |
| repeats(b.repetitions() != 0 ? b.repetitions() |
| : FLAGS_benchmark_repetitions), |
| has_explicit_iteration_count(b.iterations() != 0), |
| pool(b.threads() - 1), |
| iters(has_explicit_iteration_count ? b.iterations() : 1), |
| perf_counters_measurement(StrSplit(FLAGS_benchmark_perf_counters, ',')), |
| perf_counters_measurement_ptr(perf_counters_measurement.IsValid() |
| ? &perf_counters_measurement |
| : nullptr) { |
| run_results.display_report_aggregates_only = |
| (FLAGS_benchmark_report_aggregates_only || |
| FLAGS_benchmark_display_aggregates_only); |
| run_results.file_report_aggregates_only = |
| FLAGS_benchmark_report_aggregates_only; |
| if (b.aggregation_report_mode() != internal::ARM_Unspecified) { |
| run_results.display_report_aggregates_only = |
| (b.aggregation_report_mode() & |
| internal::ARM_DisplayReportAggregatesOnly); |
| run_results.file_report_aggregates_only = |
| (b.aggregation_report_mode() & internal::ARM_FileReportAggregatesOnly); |
| BM_CHECK(FLAGS_benchmark_perf_counters.empty() || |
| perf_counters_measurement.IsValid()) |
| << "Perf counters were requested but could not be set up."; |
| } |
| } |
| |
| BenchmarkRunner::IterationResults BenchmarkRunner::DoNIterations() { |
| BM_VLOG(2) << "Running " << b.name().str() << " for " << iters << "\n"; |
| |
| std::unique_ptr<internal::ThreadManager> manager; |
| manager.reset(new internal::ThreadManager(b.threads())); |
| |
| // Run all but one thread in separate threads |
| for (std::size_t ti = 0; ti < pool.size(); ++ti) { |
| pool[ti] = std::thread(&RunInThread, &b, iters, static_cast<int>(ti + 1), |
| manager.get(), perf_counters_measurement_ptr); |
| } |
| // And run one thread here directly. |
| // (If we were asked to run just one thread, we don't create new threads.) |
| // Yes, we need to do this here *after* we start the separate threads. |
| RunInThread(&b, iters, 0, manager.get(), perf_counters_measurement_ptr); |
| |
| // The main thread has finished. Now let's wait for the other threads. |
| manager->WaitForAllThreads(); |
| for (std::thread& thread : pool) thread.join(); |
| |
| IterationResults i; |
| // Acquire the measurements/counters from the manager, UNDER THE LOCK! |
| { |
| MutexLock l(manager->GetBenchmarkMutex()); |
| i.results = manager->results; |
| } |
| |
| // And get rid of the manager. |
| manager.reset(); |
| |
| // Adjust real/manual time stats since they were reported per thread. |
| i.results.real_time_used /= b.threads(); |
| i.results.manual_time_used /= b.threads(); |
| // If we were measuring whole-process CPU usage, adjust the CPU time too. |
| if (b.measure_process_cpu_time()) i.results.cpu_time_used /= b.threads(); |
| |
| BM_VLOG(2) << "Ran in " << i.results.cpu_time_used << "/" |
| << i.results.real_time_used << "\n"; |
| |
| // By using KeepRunningBatch a benchmark can iterate more times than |
| // requested, so take the iteration count from i.results. |
| i.iters = i.results.iterations / b.threads(); |
| |
| // Base decisions off of real time if requested by this benchmark. |
| i.seconds = i.results.cpu_time_used; |
| if (b.use_manual_time()) { |
| i.seconds = i.results.manual_time_used; |
| } else if (b.use_real_time()) { |
| i.seconds = i.results.real_time_used; |
| } |
| |
| return i; |
| } |
| |
| IterationCount BenchmarkRunner::PredictNumItersNeeded( |
| const IterationResults& i) const { |
| // See how much iterations should be increased by. |
| // Note: Avoid division by zero with max(seconds, 1ns). |
| double multiplier = GetMinTimeToApply() * 1.4 / std::max(i.seconds, 1e-9); |
| // If our last run was at least 10% of FLAGS_benchmark_min_time then we |
| // use the multiplier directly. |
| // Otherwise we use at most 10 times expansion. |
| // NOTE: When the last run was at least 10% of the min time the max |
| // expansion should be 14x. |
| const bool is_significant = (i.seconds / GetMinTimeToApply()) > 0.1; |
| multiplier = is_significant ? multiplier : 10.0; |
| |
| // So what seems to be the sufficiently-large iteration count? Round up. |
| const IterationCount max_next_iters = static_cast<IterationCount>( |
| std::lround(std::max(multiplier * static_cast<double>(i.iters), |
| static_cast<double>(i.iters) + 1.0))); |
| // But we do have *some* limits though.. |
| const IterationCount next_iters = std::min(max_next_iters, kMaxIterations); |
| |
| BM_VLOG(3) << "Next iters: " << next_iters << ", " << multiplier << "\n"; |
| return next_iters; // round up before conversion to integer. |
| } |
| |
| bool BenchmarkRunner::ShouldReportIterationResults( |
| const IterationResults& i) const { |
| // Determine if this run should be reported; |
| // Either it has run for a sufficient amount of time |
| // or because an error was reported. |
| return i.results.has_error_ || |
| i.iters >= kMaxIterations || // Too many iterations already. |
| i.seconds >= |
| GetMinTimeToApply() || // The elapsed time is large enough. |
| // CPU time is specified but the elapsed real time greatly exceeds |
| // the minimum time. |
| // Note that user provided timers are except from this test. |
| ((i.results.real_time_used >= 5 * GetMinTimeToApply()) && |
| !b.use_manual_time()); |
| } |
| |
| double BenchmarkRunner::GetMinTimeToApply() const { |
| // In order to re-use functionality to run and measure benchmarks for running |
| // a warmup phase of the benchmark, we need a way of telling whether to apply |
| // min_time or min_warmup_time. This function will figure out if we are in the |
| // warmup phase and therefore need to apply min_warmup_time or if we already |
| // in the benchmarking phase and min_time needs to be applied. |
| return warmup_done ? min_time : min_warmup_time; |
| } |
| |
| void BenchmarkRunner::FinishWarmUp(const IterationCount& i) { |
| warmup_done = true; |
| iters = i; |
| } |
| |
| void BenchmarkRunner::RunWarmUp() { |
| // Use the same mechanisms for warming up the benchmark as used for actually |
| // running and measuring the benchmark. |
| IterationResults i_warmup; |
| // Dont use the iterations determined in the warmup phase for the actual |
| // measured benchmark phase. While this may be a good starting point for the |
| // benchmark and it would therefore get rid of the need to figure out how many |
| // iterations are needed if min_time is set again, this may also be a complete |
| // wrong guess since the warmup loops might be considerably slower (e.g |
| // because of caching effects). |
| const IterationCount i_backup = iters; |
| |
| for (;;) { |
| b.Setup(); |
| i_warmup = DoNIterations(); |
| b.Teardown(); |
| |
| const bool finish = ShouldReportIterationResults(i_warmup); |
| |
| if (finish) { |
| FinishWarmUp(i_backup); |
| break; |
| } |
| |
| // Although we are running "only" a warmup phase where running enough |
| // iterations at once without measuring time isn't as important as it is for |
| // the benchmarking phase, we still do it the same way as otherwise it is |
| // very confusing for the user to know how to choose a proper value for |
| // min_warmup_time if a different approach on running it is used. |
| iters = PredictNumItersNeeded(i_warmup); |
| assert(iters > i_warmup.iters && |
| "if we did more iterations than we want to do the next time, " |
| "then we should have accepted the current iteration run."); |
| } |
| } |
| |
| void BenchmarkRunner::DoOneRepetition() { |
| assert(HasRepeatsRemaining() && "Already done all repetitions?"); |
| |
| const bool is_the_first_repetition = num_repetitions_done == 0; |
| |
| // In case a warmup phase is requested by the benchmark, run it now. |
| // After running the warmup phase the BenchmarkRunner should be in a state as |
| // this warmup never happened except the fact that warmup_done is set. Every |
| // other manipulation of the BenchmarkRunner instance would be a bug! Please |
| // fix it. |
| if (!warmup_done) RunWarmUp(); |
| |
| IterationResults i; |
| // We *may* be gradually increasing the length (iteration count) |
| // of the benchmark until we decide the results are significant. |
| // And once we do, we report those last results and exit. |
| // Please do note that the if there are repetitions, the iteration count |
| // is *only* calculated for the *first* repetition, and other repetitions |
| // simply use that precomputed iteration count. |
| for (;;) { |
| b.Setup(); |
| i = DoNIterations(); |
| b.Teardown(); |
| |
| // Do we consider the results to be significant? |
| // If we are doing repetitions, and the first repetition was already done, |
| // it has calculated the correct iteration time, so we have run that very |
| // iteration count just now. No need to calculate anything. Just report. |
| // Else, the normal rules apply. |
| const bool results_are_significant = !is_the_first_repetition || |
| has_explicit_iteration_count || |
| ShouldReportIterationResults(i); |
| |
| if (results_are_significant) break; // Good, let's report them! |
| |
| // Nope, bad iteration. Let's re-estimate the hopefully-sufficient |
| // iteration count, and run the benchmark again... |
| |
| iters = PredictNumItersNeeded(i); |
| assert(iters > i.iters && |
| "if we did more iterations than we want to do the next time, " |
| "then we should have accepted the current iteration run."); |
| } |
| |
| // Oh, one last thing, we need to also produce the 'memory measurements'.. |
| MemoryManager::Result* memory_result = nullptr; |
| IterationCount memory_iterations = 0; |
| if (memory_manager != nullptr) { |
| // TODO(vyng): Consider making BenchmarkReporter::Run::memory_result an |
| // optional so we don't have to own the Result here. |
| // Can't do it now due to cxx03. |
| memory_results.push_back(MemoryManager::Result()); |
| memory_result = &memory_results.back(); |
| // Only run a few iterations to reduce the impact of one-time |
| // allocations in benchmarks that are not properly managed. |
| memory_iterations = std::min<IterationCount>(16, iters); |
| memory_manager->Start(); |
| std::unique_ptr<internal::ThreadManager> manager; |
| manager.reset(new internal::ThreadManager(1)); |
| b.Setup(); |
| RunInThread(&b, memory_iterations, 0, manager.get(), |
| perf_counters_measurement_ptr); |
| manager->WaitForAllThreads(); |
| manager.reset(); |
| b.Teardown(); |
| |
| BENCHMARK_DISABLE_DEPRECATED_WARNING |
| memory_manager->Stop(memory_result); |
| BENCHMARK_RESTORE_DEPRECATED_WARNING |
| } |
| |
| // Ok, now actually report. |
| BenchmarkReporter::Run report = |
| CreateRunReport(b, i.results, memory_iterations, memory_result, i.seconds, |
| num_repetitions_done, repeats); |
| |
| if (reports_for_family) { |
| ++reports_for_family->num_runs_done; |
| if (!report.error_occurred) reports_for_family->Runs.push_back(report); |
| } |
| |
| run_results.non_aggregates.push_back(report); |
| |
| ++num_repetitions_done; |
| } |
| |
| RunResults&& BenchmarkRunner::GetResults() { |
| assert(!HasRepeatsRemaining() && "Did not run all repetitions yet?"); |
| |
| // Calculate additional statistics over the repetitions of this instance. |
| run_results.aggregates_only = ComputeStats(run_results.non_aggregates); |
| |
| return std::move(run_results); |
| } |
| |
| } // end namespace internal |
| |
| } // end namespace benchmark |