| #[ MyGame.Example.Ability | |
| Automatically generated by the FlatBuffers compiler, do not modify. | |
| Or modify. I'm a message, not a cop. | |
| flatc version: 25.12.19 | |
| Declared by : | |
| Rooting type : MyGame.Example.Monster () | |
| ]# | |
| import flatbuffers | |
| type Ability* = object of FlatObj | |
| func id*(self: Ability): uint32 = | |
| return Get[uint32](self.tab, self.tab.Pos + 0) | |
| func `id=`*(self: var Ability, n: uint32): bool = | |
| return self.tab.Mutate(self.tab.Pos + 0, n) | |
| func distance*(self: Ability): uint32 = | |
| return Get[uint32](self.tab, self.tab.Pos + 4) | |
| func `distance=`*(self: var Ability, n: uint32): bool = | |
| return self.tab.Mutate(self.tab.Pos + 4, n) | |
| proc AbilityCreate*(self: var Builder, id: uint32, distance: uint32): uoffset = | |
| self.Prep(4, 8) | |
| self.Prepend(distance) | |
| self.Prepend(id) | |
| return self.Offset() |