| // <auto-generated> | |
| // automatically generated by the FlatBuffers compiler, do not modify | |
| // </auto-generated> | |
| namespace MyGame.Example | |
| { | |
| [Newtonsoft.Json.JsonConverter(typeof(Newtonsoft.Json.Converters.StringEnumConverter))] | |
| public enum AnyAmbiguousAliases : byte | |
| { | |
| NONE = 0, | |
| M1 = 1, | |
| M2 = 2, | |
| M3 = 3, | |
| }; | |
| public class AnyAmbiguousAliasesUnion { | |
| public AnyAmbiguousAliases Type { get; set; } | |
| public object Value { get; set; } | |
| public AnyAmbiguousAliasesUnion() { | |
| this.Type = AnyAmbiguousAliases.NONE; | |
| this.Value = null; | |
| } | |
| public T As<T>() where T : class { return this.Value as T; } | |
| public MyGame.Example.MonsterT AsM1() { return this.As<MyGame.Example.MonsterT>(); } | |
| public static AnyAmbiguousAliasesUnion FromM1(MyGame.Example.MonsterT _m1) { return new AnyAmbiguousAliasesUnion{ Type = AnyAmbiguousAliases.M1, Value = _m1 }; } | |
| public MyGame.Example.MonsterT AsM2() { return this.As<MyGame.Example.MonsterT>(); } | |
| public static AnyAmbiguousAliasesUnion FromM2(MyGame.Example.MonsterT _m2) { return new AnyAmbiguousAliasesUnion{ Type = AnyAmbiguousAliases.M2, Value = _m2 }; } | |
| public MyGame.Example.MonsterT AsM3() { return this.As<MyGame.Example.MonsterT>(); } | |
| public static AnyAmbiguousAliasesUnion FromM3(MyGame.Example.MonsterT _m3) { return new AnyAmbiguousAliasesUnion{ Type = AnyAmbiguousAliases.M3, Value = _m3 }; } | |
| public static int Pack(Google.FlatBuffers.FlatBufferBuilder builder, AnyAmbiguousAliasesUnion _o) { | |
| switch (_o.Type) { | |
| default: return 0; | |
| case AnyAmbiguousAliases.M1: return MyGame.Example.Monster.Pack(builder, _o.AsM1()).Value; | |
| case AnyAmbiguousAliases.M2: return MyGame.Example.Monster.Pack(builder, _o.AsM2()).Value; | |
| case AnyAmbiguousAliases.M3: return MyGame.Example.Monster.Pack(builder, _o.AsM3()).Value; | |
| } | |
| } | |
| } | |
| public class AnyAmbiguousAliasesUnion_JsonConverter : Newtonsoft.Json.JsonConverter { | |
| public override bool CanConvert(System.Type objectType) { | |
| return objectType == typeof(AnyAmbiguousAliasesUnion) || objectType == typeof(System.Collections.Generic.List<AnyAmbiguousAliasesUnion>); | |
| } | |
| public override void WriteJson(Newtonsoft.Json.JsonWriter writer, object value, Newtonsoft.Json.JsonSerializer serializer) { | |
| var _olist = value as System.Collections.Generic.List<AnyAmbiguousAliasesUnion>; | |
| if (_olist != null) { | |
| writer.WriteStartArray(); | |
| foreach (var _o in _olist) { this.WriteJson(writer, _o, serializer); } | |
| writer.WriteEndArray(); | |
| } else { | |
| this.WriteJson(writer, value as AnyAmbiguousAliasesUnion, serializer); | |
| } | |
| } | |
| public void WriteJson(Newtonsoft.Json.JsonWriter writer, AnyAmbiguousAliasesUnion _o, Newtonsoft.Json.JsonSerializer serializer) { | |
| if (_o == null) return; | |
| serializer.Serialize(writer, _o.Value); | |
| } | |
| public override object ReadJson(Newtonsoft.Json.JsonReader reader, System.Type objectType, object existingValue, Newtonsoft.Json.JsonSerializer serializer) { | |
| var _olist = existingValue as System.Collections.Generic.List<AnyAmbiguousAliasesUnion>; | |
| if (_olist != null) { | |
| for (var _j = 0; _j < _olist.Count; ++_j) { | |
| reader.Read(); | |
| _olist[_j] = this.ReadJson(reader, _olist[_j], serializer); | |
| } | |
| reader.Read(); | |
| return _olist; | |
| } else { | |
| return this.ReadJson(reader, existingValue as AnyAmbiguousAliasesUnion, serializer); | |
| } | |
| } | |
| public AnyAmbiguousAliasesUnion ReadJson(Newtonsoft.Json.JsonReader reader, AnyAmbiguousAliasesUnion _o, Newtonsoft.Json.JsonSerializer serializer) { | |
| if (_o == null) return null; | |
| switch (_o.Type) { | |
| default: break; | |
| case AnyAmbiguousAliases.M1: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break; | |
| case AnyAmbiguousAliases.M2: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break; | |
| case AnyAmbiguousAliases.M3: _o.Value = serializer.Deserialize<MyGame.Example.MonsterT>(reader); break; | |
| } | |
| return _o; | |
| } | |
| } | |
| static public class AnyAmbiguousAliasesVerify | |
| { | |
| static public bool Verify(Google.FlatBuffers.Verifier verifier, byte typeId, uint tablePos) | |
| { | |
| bool result = true; | |
| switch((AnyAmbiguousAliases)typeId) | |
| { | |
| case AnyAmbiguousAliases.M1: | |
| result = MyGame.Example.MonsterVerify.Verify(verifier, tablePos); | |
| break; | |
| case AnyAmbiguousAliases.M2: | |
| result = MyGame.Example.MonsterVerify.Verify(verifier, tablePos); | |
| break; | |
| case AnyAmbiguousAliases.M3: | |
| result = MyGame.Example.MonsterVerify.Verify(verifier, tablePos); | |
| break; | |
| default: result = true; | |
| break; | |
| } | |
| return result; | |
| } | |
| } | |
| } |