| // automatically generated by the FlatBuffers compiler, do not modify | |
| package MyGame.Example; | |
| import com.google.flatbuffers.BaseVector; | |
| import com.google.flatbuffers.BooleanVector; | |
| import com.google.flatbuffers.ByteVector; | |
| import com.google.flatbuffers.Constants; | |
| import com.google.flatbuffers.DoubleVector; | |
| import com.google.flatbuffers.FlatBufferBuilder; | |
| import com.google.flatbuffers.FloatVector; | |
| import com.google.flatbuffers.IntVector; | |
| import com.google.flatbuffers.LongVector; | |
| import com.google.flatbuffers.ShortVector; | |
| import com.google.flatbuffers.StringVector; | |
| import com.google.flatbuffers.Struct; | |
| import com.google.flatbuffers.UnionVector; | |
| import java.nio.ByteBuffer; | |
| import java.nio.ByteOrder; | |
| public class LargeArrayStructT { | |
| private int[] d; | |
| private float[] e; | |
| private boolean[] f; | |
| private MyGame.Example.NestedStructT[] g; | |
| private byte[] h; | |
| public int[] getD() { return d; } | |
| public void setD(int[] d) { if (d != null && d.length == 64) this.d = d; } | |
| public float[] getE() { return e; } | |
| public void setE(float[] e) { if (e != null && e.length == 64) this.e = e; } | |
| public boolean[] getF() { return f; } | |
| public void setF(boolean[] f) { if (f != null && f.length == 64) this.f = f; } | |
| public MyGame.Example.NestedStructT[] getG() { return g; } | |
| public void setG(MyGame.Example.NestedStructT[] g) { if (g != null && g.length == 64) this.g = g; } | |
| public byte[] getH() { return h; } | |
| public void setH(byte[] h) { if (h != null && h.length == 64) this.h = h; } | |
| public LargeArrayStructT() { | |
| this.d = new int[64]; | |
| this.e = new float[64]; | |
| this.f = new boolean[64]; | |
| this.g = new MyGame.Example.NestedStructT[64]; | |
| this.h = new byte[64]; | |
| } | |
| } | |