| // automatically generated by the FlatBuffers compiler, do not modify | |
| package MyGame.Example; | |
| import com.google.flatbuffers.BaseVector; | |
| import com.google.flatbuffers.BooleanVector; | |
| import com.google.flatbuffers.ByteVector; | |
| import com.google.flatbuffers.Constants; | |
| import com.google.flatbuffers.DoubleVector; | |
| import com.google.flatbuffers.FlatBufferBuilder; | |
| import com.google.flatbuffers.FloatVector; | |
| import com.google.flatbuffers.IntVector; | |
| import com.google.flatbuffers.LongVector; | |
| import com.google.flatbuffers.ShortVector; | |
| import com.google.flatbuffers.StringVector; | |
| import com.google.flatbuffers.Struct; | |
| import com.google.flatbuffers.UnionVector; | |
| import java.nio.ByteBuffer; | |
| import java.nio.ByteOrder; | |
| public class MonsterT { | |
| private MyGame.Example.Vec3T pos; | |
| private short mana; | |
| private short hp; | |
| private String name; | |
| private int[] inventory; | |
| private int color; | |
| private MyGame.Example.AnyUnion test; | |
| private MyGame.Example.TestT[] test4; | |
| private String[] testarrayofstring; | |
| private MyGame.Example.MonsterT[] testarrayoftables; | |
| private MyGame.Example.MonsterT enemy; | |
| private int[] testnestedflatbuffer; | |
| private MyGame.Example.StatT testempty; | |
| private boolean testbool; | |
| private int testhashs32Fnv1; | |
| private long testhashu32Fnv1; | |
| private long testhashs64Fnv1; | |
| private long testhashu64Fnv1; | |
| private int testhashs32Fnv1a; | |
| private long testhashu32Fnv1a; | |
| private long testhashs64Fnv1a; | |
| private long testhashu64Fnv1a; | |
| private boolean[] testarrayofbools; | |
| private float testf; | |
| private float testf2; | |
| private float testf3; | |
| private String[] testarrayofstring2; | |
| private MyGame.Example.AbilityT[] testarrayofsortedstruct; | |
| private int[] flex; | |
| private MyGame.Example.TestT[] test5; | |
| private long[] vectorOfLongs; | |
| private double[] vectorOfDoubles; | |
| private MyGame.InParentNamespaceT parentNamespaceTest; | |
| private MyGame.Example.ReferrableT[] vectorOfReferrables; | |
| private long singleWeakReference; | |
| private long[] vectorOfWeakReferences; | |
| private MyGame.Example.ReferrableT[] vectorOfStrongReferrables; | |
| private long coOwningReference; | |
| private long[] vectorOfCoOwningReferences; | |
| private long nonOwningReference; | |
| private long[] vectorOfNonOwningReferences; | |
| private MyGame.Example.AnyUniqueAliasesUnion anyUnique; | |
| private MyGame.Example.AnyAmbiguousAliasesUnion anyAmbiguous; | |
| private int[] vectorOfEnums; | |
| private byte signedEnum; | |
| private int[] testrequirednestedflatbuffer; | |
| private MyGame.Example.StatT[] scalarKeySortedTables; | |
| private MyGame.Example.TestT nativeInline; | |
| private long longEnumNonEnumDefault; | |
| private long longEnumNormalDefault; | |
| private float nanDefault; | |
| private float infDefault; | |
| private float positiveInfDefault; | |
| private float infinityDefault; | |
| private float positiveInfinityDefault; | |
| private float negativeInfDefault; | |
| private float negativeInfinityDefault; | |
| private double doubleInfDefault; | |
| public MyGame.Example.Vec3T getPos() { return pos; } | |
| public void setPos(MyGame.Example.Vec3T pos) { this.pos = pos; } | |
| public short getMana() { return mana; } | |
| public void setMana(short mana) { this.mana = mana; } | |
| public short getHp() { return hp; } | |
| public void setHp(short hp) { this.hp = hp; } | |
| public String getName() { return name; } | |
| public void setName(String name) { this.name = name; } | |
| public int[] getInventory() { return inventory; } | |
| public void setInventory(int[] inventory) { this.inventory = inventory; } | |
| public int getColor() { return color; } | |
| public void setColor(int color) { this.color = color; } | |
| public MyGame.Example.AnyUnion getTest() { return test; } | |
| public void setTest(MyGame.Example.AnyUnion test) { this.test = test; } | |
| public MyGame.Example.TestT[] getTest4() { return test4; } | |
| public void setTest4(MyGame.Example.TestT[] test4) { this.test4 = test4; } | |
| public String[] getTestarrayofstring() { return testarrayofstring; } | |
| public void setTestarrayofstring(String[] testarrayofstring) { this.testarrayofstring = testarrayofstring; } | |
| public MyGame.Example.MonsterT[] getTestarrayoftables() { return testarrayoftables; } | |
| public void setTestarrayoftables(MyGame.Example.MonsterT[] testarrayoftables) { this.testarrayoftables = testarrayoftables; } | |
| public MyGame.Example.MonsterT getEnemy() { return enemy; } | |
| public void setEnemy(MyGame.Example.MonsterT enemy) { this.enemy = enemy; } | |
| public int[] getTestnestedflatbuffer() { return testnestedflatbuffer; } | |
| public void setTestnestedflatbuffer(int[] testnestedflatbuffer) { this.testnestedflatbuffer = testnestedflatbuffer; } | |
| public MyGame.Example.StatT getTestempty() { return testempty; } | |
| public void setTestempty(MyGame.Example.StatT testempty) { this.testempty = testempty; } | |
| public boolean getTestbool() { return testbool; } | |
| public void setTestbool(boolean testbool) { this.testbool = testbool; } | |
| public int getTesthashs32Fnv1() { return testhashs32Fnv1; } | |
| public void setTesthashs32Fnv1(int testhashs32Fnv1) { this.testhashs32Fnv1 = testhashs32Fnv1; } | |
| public long getTesthashu32Fnv1() { return testhashu32Fnv1; } | |
| public void setTesthashu32Fnv1(long testhashu32Fnv1) { this.testhashu32Fnv1 = testhashu32Fnv1; } | |
| public long getTesthashs64Fnv1() { return testhashs64Fnv1; } | |
| public void setTesthashs64Fnv1(long testhashs64Fnv1) { this.testhashs64Fnv1 = testhashs64Fnv1; } | |
| public long getTesthashu64Fnv1() { return testhashu64Fnv1; } | |
| public void setTesthashu64Fnv1(long testhashu64Fnv1) { this.testhashu64Fnv1 = testhashu64Fnv1; } | |
| public int getTesthashs32Fnv1a() { return testhashs32Fnv1a; } | |
| public void setTesthashs32Fnv1a(int testhashs32Fnv1a) { this.testhashs32Fnv1a = testhashs32Fnv1a; } | |
| public long getTesthashu32Fnv1a() { return testhashu32Fnv1a; } | |
| public void setTesthashu32Fnv1a(long testhashu32Fnv1a) { this.testhashu32Fnv1a = testhashu32Fnv1a; } | |
| public long getTesthashs64Fnv1a() { return testhashs64Fnv1a; } | |
| public void setTesthashs64Fnv1a(long testhashs64Fnv1a) { this.testhashs64Fnv1a = testhashs64Fnv1a; } | |
| public long getTesthashu64Fnv1a() { return testhashu64Fnv1a; } | |
| public void setTesthashu64Fnv1a(long testhashu64Fnv1a) { this.testhashu64Fnv1a = testhashu64Fnv1a; } | |
| public boolean[] getTestarrayofbools() { return testarrayofbools; } | |
| public void setTestarrayofbools(boolean[] testarrayofbools) { this.testarrayofbools = testarrayofbools; } | |
| public float getTestf() { return testf; } | |
| public void setTestf(float testf) { this.testf = testf; } | |
| public float getTestf2() { return testf2; } | |
| public void setTestf2(float testf2) { this.testf2 = testf2; } | |
| public float getTestf3() { return testf3; } | |
| public void setTestf3(float testf3) { this.testf3 = testf3; } | |
| public String[] getTestarrayofstring2() { return testarrayofstring2; } | |
| public void setTestarrayofstring2(String[] testarrayofstring2) { this.testarrayofstring2 = testarrayofstring2; } | |
| public MyGame.Example.AbilityT[] getTestarrayofsortedstruct() { return testarrayofsortedstruct; } | |
| public void setTestarrayofsortedstruct(MyGame.Example.AbilityT[] testarrayofsortedstruct) { this.testarrayofsortedstruct = testarrayofsortedstruct; } | |
| public int[] getFlex() { return flex; } | |
| public void setFlex(int[] flex) { this.flex = flex; } | |
| public MyGame.Example.TestT[] getTest5() { return test5; } | |
| public void setTest5(MyGame.Example.TestT[] test5) { this.test5 = test5; } | |
| public long[] getVectorOfLongs() { return vectorOfLongs; } | |
| public void setVectorOfLongs(long[] vectorOfLongs) { this.vectorOfLongs = vectorOfLongs; } | |
| public double[] getVectorOfDoubles() { return vectorOfDoubles; } | |
| public void setVectorOfDoubles(double[] vectorOfDoubles) { this.vectorOfDoubles = vectorOfDoubles; } | |
| public MyGame.InParentNamespaceT getParentNamespaceTest() { return parentNamespaceTest; } | |
| public void setParentNamespaceTest(MyGame.InParentNamespaceT parentNamespaceTest) { this.parentNamespaceTest = parentNamespaceTest; } | |
| public MyGame.Example.ReferrableT[] getVectorOfReferrables() { return vectorOfReferrables; } | |
| public void setVectorOfReferrables(MyGame.Example.ReferrableT[] vectorOfReferrables) { this.vectorOfReferrables = vectorOfReferrables; } | |
| public long getSingleWeakReference() { return singleWeakReference; } | |
| public void setSingleWeakReference(long singleWeakReference) { this.singleWeakReference = singleWeakReference; } | |
| public long[] getVectorOfWeakReferences() { return vectorOfWeakReferences; } | |
| public void setVectorOfWeakReferences(long[] vectorOfWeakReferences) { this.vectorOfWeakReferences = vectorOfWeakReferences; } | |
| public MyGame.Example.ReferrableT[] getVectorOfStrongReferrables() { return vectorOfStrongReferrables; } | |
| public void setVectorOfStrongReferrables(MyGame.Example.ReferrableT[] vectorOfStrongReferrables) { this.vectorOfStrongReferrables = vectorOfStrongReferrables; } | |
| public long getCoOwningReference() { return coOwningReference; } | |
| public void setCoOwningReference(long coOwningReference) { this.coOwningReference = coOwningReference; } | |
| public long[] getVectorOfCoOwningReferences() { return vectorOfCoOwningReferences; } | |
| public void setVectorOfCoOwningReferences(long[] vectorOfCoOwningReferences) { this.vectorOfCoOwningReferences = vectorOfCoOwningReferences; } | |
| public long getNonOwningReference() { return nonOwningReference; } | |
| public void setNonOwningReference(long nonOwningReference) { this.nonOwningReference = nonOwningReference; } | |
| public long[] getVectorOfNonOwningReferences() { return vectorOfNonOwningReferences; } | |
| public void setVectorOfNonOwningReferences(long[] vectorOfNonOwningReferences) { this.vectorOfNonOwningReferences = vectorOfNonOwningReferences; } | |
| public MyGame.Example.AnyUniqueAliasesUnion getAnyUnique() { return anyUnique; } | |
| public void setAnyUnique(MyGame.Example.AnyUniqueAliasesUnion anyUnique) { this.anyUnique = anyUnique; } | |
| public MyGame.Example.AnyAmbiguousAliasesUnion getAnyAmbiguous() { return anyAmbiguous; } | |
| public void setAnyAmbiguous(MyGame.Example.AnyAmbiguousAliasesUnion anyAmbiguous) { this.anyAmbiguous = anyAmbiguous; } | |
| public int[] getVectorOfEnums() { return vectorOfEnums; } | |
| public void setVectorOfEnums(int[] vectorOfEnums) { this.vectorOfEnums = vectorOfEnums; } | |
| public byte getSignedEnum() { return signedEnum; } | |
| public void setSignedEnum(byte signedEnum) { this.signedEnum = signedEnum; } | |
| public int[] getTestrequirednestedflatbuffer() { return testrequirednestedflatbuffer; } | |
| public void setTestrequirednestedflatbuffer(int[] testrequirednestedflatbuffer) { this.testrequirednestedflatbuffer = testrequirednestedflatbuffer; } | |
| public MyGame.Example.StatT[] getScalarKeySortedTables() { return scalarKeySortedTables; } | |
| public void setScalarKeySortedTables(MyGame.Example.StatT[] scalarKeySortedTables) { this.scalarKeySortedTables = scalarKeySortedTables; } | |
| public MyGame.Example.TestT getNativeInline() { return nativeInline; } | |
| public void setNativeInline(MyGame.Example.TestT nativeInline) { this.nativeInline = nativeInline; } | |
| public long getLongEnumNonEnumDefault() { return longEnumNonEnumDefault; } | |
| public void setLongEnumNonEnumDefault(long longEnumNonEnumDefault) { this.longEnumNonEnumDefault = longEnumNonEnumDefault; } | |
| public long getLongEnumNormalDefault() { return longEnumNormalDefault; } | |
| public void setLongEnumNormalDefault(long longEnumNormalDefault) { this.longEnumNormalDefault = longEnumNormalDefault; } | |
| public float getNanDefault() { return nanDefault; } | |
| public void setNanDefault(float nanDefault) { this.nanDefault = nanDefault; } | |
| public float getInfDefault() { return infDefault; } | |
| public void setInfDefault(float infDefault) { this.infDefault = infDefault; } | |
| public float getPositiveInfDefault() { return positiveInfDefault; } | |
| public void setPositiveInfDefault(float positiveInfDefault) { this.positiveInfDefault = positiveInfDefault; } | |
| public float getInfinityDefault() { return infinityDefault; } | |
| public void setInfinityDefault(float infinityDefault) { this.infinityDefault = infinityDefault; } | |
| public float getPositiveInfinityDefault() { return positiveInfinityDefault; } | |
| public void setPositiveInfinityDefault(float positiveInfinityDefault) { this.positiveInfinityDefault = positiveInfinityDefault; } | |
| public float getNegativeInfDefault() { return negativeInfDefault; } | |
| public void setNegativeInfDefault(float negativeInfDefault) { this.negativeInfDefault = negativeInfDefault; } | |
| public float getNegativeInfinityDefault() { return negativeInfinityDefault; } | |
| public void setNegativeInfinityDefault(float negativeInfinityDefault) { this.negativeInfinityDefault = negativeInfinityDefault; } | |
| public double getDoubleInfDefault() { return doubleInfDefault; } | |
| public void setDoubleInfDefault(double doubleInfDefault) { this.doubleInfDefault = doubleInfDefault; } | |
| public MonsterT() { | |
| this.pos = new MyGame.Example.Vec3T(); | |
| this.mana = 150; | |
| this.hp = 100; | |
| this.name = null; | |
| this.inventory = null; | |
| this.color = 8; | |
| this.test = null; | |
| this.test4 = null; | |
| this.testarrayofstring = null; | |
| this.testarrayoftables = null; | |
| this.enemy = null; | |
| this.testnestedflatbuffer = null; | |
| this.testempty = null; | |
| this.testbool = false; | |
| this.testhashs32Fnv1 = 0; | |
| this.testhashu32Fnv1 = 0L; | |
| this.testhashs64Fnv1 = 0L; | |
| this.testhashu64Fnv1 = 0L; | |
| this.testhashs32Fnv1a = 0; | |
| this.testhashu32Fnv1a = 0L; | |
| this.testhashs64Fnv1a = 0L; | |
| this.testhashu64Fnv1a = 0L; | |
| this.testarrayofbools = null; | |
| this.testf = 3.14159f; | |
| this.testf2 = 3.0f; | |
| this.testf3 = 0.0f; | |
| this.testarrayofstring2 = null; | |
| this.testarrayofsortedstruct = null; | |
| this.flex = null; | |
| this.test5 = null; | |
| this.vectorOfLongs = null; | |
| this.vectorOfDoubles = null; | |
| this.parentNamespaceTest = null; | |
| this.vectorOfReferrables = null; | |
| this.singleWeakReference = 0L; | |
| this.vectorOfWeakReferences = null; | |
| this.vectorOfStrongReferrables = null; | |
| this.coOwningReference = 0L; | |
| this.vectorOfCoOwningReferences = null; | |
| this.nonOwningReference = 0L; | |
| this.vectorOfNonOwningReferences = null; | |
| this.anyUnique = null; | |
| this.anyAmbiguous = null; | |
| this.vectorOfEnums = null; | |
| this.signedEnum = -1; | |
| this.testrequirednestedflatbuffer = null; | |
| this.scalarKeySortedTables = null; | |
| this.nativeInline = new MyGame.Example.TestT(); | |
| this.longEnumNonEnumDefault = 0L; | |
| this.longEnumNormalDefault = 2L; | |
| this.nanDefault = Float.NaN; | |
| this.infDefault = Float.POSITIVE_INFINITY; | |
| this.positiveInfDefault = Float.POSITIVE_INFINITY; | |
| this.infinityDefault = Float.POSITIVE_INFINITY; | |
| this.positiveInfinityDefault = Float.POSITIVE_INFINITY; | |
| this.negativeInfDefault = Float.NEGATIVE_INFINITY; | |
| this.negativeInfinityDefault = Float.NEGATIVE_INFINITY; | |
| this.doubleInfDefault = Double.POSITIVE_INFINITY; | |
| } | |
| public static MonsterT deserializeFromBinary(byte[] fbBuffer) { | |
| return Monster.getRootAsMonster(ByteBuffer.wrap(fbBuffer)).unpack(); | |
| } | |
| public byte[] serializeToBinary() { | |
| FlatBufferBuilder fbb = new FlatBufferBuilder(); | |
| Monster.finishMonsterBuffer(fbb, Monster.pack(fbb, this)); | |
| return fbb.sizedByteArray(); | |
| } | |
| } | |