| // <auto-generated> | |
| // automatically generated by the FlatBuffers compiler, do not modify | |
| // </auto-generated> | |
| namespace MyGame.Example | |
| { | |
| using global::System; | |
| using global::System.Collections.Generic; | |
| using global::Google.FlatBuffers; | |
| public struct Test : IFlatbufferObject | |
| { | |
| private Struct __p; | |
| public ByteBuffer ByteBuffer { get { return __p.bb; } } | |
| public void __init(int _i, ByteBuffer _bb) { __p = new Struct(_i, _bb); } | |
| public Test __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } | |
| public short A { get { return __p.bb.GetShort(__p.bb_pos + 0); } } | |
| public void MutateA(short a) { __p.bb.PutShort(__p.bb_pos + 0, a); } | |
| public sbyte B { get { return __p.bb.GetSbyte(__p.bb_pos + 2); } } | |
| public void MutateB(sbyte b) { __p.bb.PutSbyte(__p.bb_pos + 2, b); } | |
| public static Offset<MyGame.Example.Test> CreateTest(FlatBufferBuilder builder, short A, sbyte B) { | |
| builder.Prep(2, 4); | |
| builder.Pad(1); | |
| builder.PutSbyte(B); | |
| builder.PutShort(A); | |
| return new Offset<MyGame.Example.Test>(builder.Offset); | |
| } | |
| public TestT UnPack() { | |
| var _o = new TestT(); | |
| this.UnPackTo(_o); | |
| return _o; | |
| } | |
| public void UnPackTo(TestT _o) { | |
| _o.A = this.A; | |
| _o.B = this.B; | |
| } | |
| public static Offset<MyGame.Example.Test> Pack(FlatBufferBuilder builder, TestT _o) { | |
| if (_o == null) return default(Offset<MyGame.Example.Test>); | |
| return CreateTest( | |
| builder, | |
| _o.A, | |
| _o.B); | |
| } | |
| } | |
| public class TestT | |
| { | |
| [Newtonsoft.Json.JsonProperty("a")] | |
| public short A { get; set; } | |
| [Newtonsoft.Json.JsonProperty("b")] | |
| public sbyte B { get; set; } | |
| public TestT() { | |
| this.A = 0; | |
| this.B = 0; | |
| } | |
| } | |
| } |