| #[ MyGame.Example.Vec3 | |
| Automatically generated by the FlatBuffers compiler, do not modify. | |
| Or modify. I'm a message, not a cop. | |
| flatc version: 25.12.19 | |
| Declared by : | |
| Rooting type : MyGame.Example.Monster () | |
| ]# | |
| import Color as MyGame_Example_Color | |
| import Test as MyGame_Example_Test | |
| import flatbuffers | |
| type Vec3* = object of FlatObj | |
| func x*(self: Vec3): float32 = | |
| return Get[float32](self.tab, self.tab.Pos + 0) | |
| func `x=`*(self: var Vec3, n: float32): bool = | |
| return self.tab.Mutate(self.tab.Pos + 0, n) | |
| func y*(self: Vec3): float32 = | |
| return Get[float32](self.tab, self.tab.Pos + 4) | |
| func `y=`*(self: var Vec3, n: float32): bool = | |
| return self.tab.Mutate(self.tab.Pos + 4, n) | |
| func z*(self: Vec3): float32 = | |
| return Get[float32](self.tab, self.tab.Pos + 8) | |
| func `z=`*(self: var Vec3, n: float32): bool = | |
| return self.tab.Mutate(self.tab.Pos + 8, n) | |
| func test1*(self: Vec3): float64 = | |
| return Get[float64](self.tab, self.tab.Pos + 16) | |
| func `test1=`*(self: var Vec3, n: float64): bool = | |
| return self.tab.Mutate(self.tab.Pos + 16, n) | |
| func test2*(self: Vec3): MyGame_Example_Color.Color = | |
| return MyGame_Example_Color.Color(Get[uint8](self.tab, self.tab.Pos + 24)) | |
| func `test2=`*(self: var Vec3, n: MyGame_Example_Color.Color): bool = | |
| return self.tab.Mutate(self.tab.Pos + 24, n) | |
| func test3*(self: Vec3): MyGame_Example_Test.Test = | |
| return MyGame_Example_Test.Test(tab: Vtable(Bytes: self.tab.Bytes, Pos: self.tab.Pos + 26)) | |
| proc Vec3Create*(self: var Builder, x: float32, y: float32, z: float32, test1: float64, test2: MyGame_Example_Color.Color, test3_a: int16, test3_b: int8): uoffset = | |
| self.Prep(8, 32) | |
| self.Pad(2) | |
| self.Prep(2, 4) | |
| self.Pad(1) | |
| self.Prepend(test3_b) | |
| self.Prepend(test3_a) | |
| self.Pad(1) | |
| self.Prepend(test2) | |
| self.Prepend(test1) | |
| self.Pad(4) | |
| self.Prepend(z) | |
| self.Prepend(y) | |
| self.Prepend(x) | |
| return self.Offset() |