| // <auto-generated> | |
| // automatically generated by the FlatBuffers compiler, do not modify | |
| // </auto-generated> | |
| namespace MyGame.Example2 | |
| { | |
| using global::System; | |
| using global::System.Collections.Generic; | |
| using global::Google.FlatBuffers; | |
| public struct Monster : IFlatbufferObject | |
| { | |
| private Table __p; | |
| public ByteBuffer ByteBuffer { get { return __p.bb; } } | |
| public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_25_12_19(); } | |
| public static Monster GetRootAsMonster(ByteBuffer _bb) { return GetRootAsMonster(_bb, new Monster()); } | |
| public static Monster GetRootAsMonster(ByteBuffer _bb, Monster obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } | |
| public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } | |
| public Monster __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } | |
| public static void StartMonster(FlatBufferBuilder builder) { builder.StartTable(0); } | |
| public static Offset<MyGame.Example2.Monster> EndMonster(FlatBufferBuilder builder) { | |
| int o = builder.EndTable(); | |
| return new Offset<MyGame.Example2.Monster>(o); | |
| } | |
| public MonsterT UnPack() { | |
| var _o = new MonsterT(); | |
| this.UnPackTo(_o); | |
| return _o; | |
| } | |
| public void UnPackTo(MonsterT _o) { | |
| } | |
| public static Offset<MyGame.Example2.Monster> Pack(FlatBufferBuilder builder, MonsterT _o) { | |
| if (_o == null) return default(Offset<MyGame.Example2.Monster>); | |
| StartMonster(builder); | |
| return EndMonster(builder); | |
| } | |
| } | |
| public class MonsterT | |
| { | |
| public MonsterT() { | |
| } | |
| } | |
| static public class MonsterVerify | |
| { | |
| static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) | |
| { | |
| return verifier.VerifyTableStart(tablePos) | |
| && verifier.VerifyTableEnd(tablePos); | |
| } | |
| } | |
| } |