| // <auto-generated> | |
| // automatically generated by the FlatBuffers compiler, do not modify | |
| // </auto-generated> | |
| namespace MyGame | |
| { | |
| using global::System; | |
| using global::System.Collections.Generic; | |
| using global::Google.FlatBuffers; | |
| public struct InParentNamespace : IFlatbufferObject | |
| { | |
| private Table __p; | |
| public ByteBuffer ByteBuffer { get { return __p.bb; } } | |
| public static void ValidateVersion() { FlatBufferConstants.FLATBUFFERS_25_12_19(); } | |
| public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb) { return GetRootAsInParentNamespace(_bb, new InParentNamespace()); } | |
| public static InParentNamespace GetRootAsInParentNamespace(ByteBuffer _bb, InParentNamespace obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); } | |
| public void __init(int _i, ByteBuffer _bb) { __p = new Table(_i, _bb); } | |
| public InParentNamespace __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; } | |
| public static void StartInParentNamespace(FlatBufferBuilder builder) { builder.StartTable(0); } | |
| public static Offset<MyGame.InParentNamespace> EndInParentNamespace(FlatBufferBuilder builder) { | |
| int o = builder.EndTable(); | |
| return new Offset<MyGame.InParentNamespace>(o); | |
| } | |
| public InParentNamespaceT UnPack() { | |
| var _o = new InParentNamespaceT(); | |
| this.UnPackTo(_o); | |
| return _o; | |
| } | |
| public void UnPackTo(InParentNamespaceT _o) { | |
| } | |
| public static Offset<MyGame.InParentNamespace> Pack(FlatBufferBuilder builder, InParentNamespaceT _o) { | |
| if (_o == null) return default(Offset<MyGame.InParentNamespace>); | |
| StartInParentNamespace(builder); | |
| return EndInParentNamespace(builder); | |
| } | |
| } | |
| public class InParentNamespaceT | |
| { | |
| public InParentNamespaceT() { | |
| } | |
| } | |
| static public class InParentNamespaceVerify | |
| { | |
| static public bool Verify(Google.FlatBuffers.Verifier verifier, uint tablePos) | |
| { | |
| return verifier.VerifyTableStart(tablePos) | |
| && verifier.VerifyTableEnd(tablePos); | |
| } | |
| } | |
| } |