| namespace MyGame.Example.NestedUnion; | |
| /// Composite components of Monster color. | |
| enum Color:ubyte (bit_flags) { | |
| Red = 0, // color Red = (1u << 0) | |
| /// \brief color Green | |
| /// Green is bit_flag with value (1u << 1) | |
| Green, | |
| /// \brief color Blue (1u << 3) | |
| Blue = 3, | |
| } | |
| table TestSimpleTableWithEnum (csharp_partial, private) { | |
| color: Color = Green; | |
| } | |
| struct Test { a:short; b:byte; } | |
| table Vec3 { | |
| x:double; | |
| y:double; | |
| z:double; | |
| test1:double; | |
| test2:Color; | |
| test3:Test; | |
| } | |
| union Any { Vec3, TestSimpleTableWithEnum } | |
| table NestedUnionTest { | |
| name:string; | |
| data:Any; | |
| id:short; | |
| } | |
| root_type NestedUnionTest; |