| #include "test_builder.h" | |
| #include "flatbuffers/flatbuffer_builder.h" | |
| #include "flatbuffers/stl_emulation.h" | |
| #include "monster_test_generated.h" | |
| using namespace MyGame::Example; | |
| using namespace flatbuffers; | |
| struct OwnedAllocator : public DefaultAllocator {}; | |
| class TestHeapBuilder : public FlatBufferBuilder { | |
| private: | |
| TestHeapBuilder(const TestHeapBuilder&); | |
| TestHeapBuilder& operator=(const TestHeapBuilder&); | |
| public: | |
| TestHeapBuilder() : FlatBufferBuilder(2048, new OwnedAllocator(), true) {} | |
| TestHeapBuilder(TestHeapBuilder&& other) | |
| : FlatBufferBuilder(std::move(other)) {} | |
| TestHeapBuilder& operator=(TestHeapBuilder&& other) { | |
| FlatBufferBuilder::operator=(std::move(other)); | |
| return *this; | |
| } | |
| }; | |
| // This class simulates flatbuffers::grpc::detail::SliceAllocatorMember | |
| struct AllocatorMember { | |
| flatbuffers::DefaultAllocator member_allocator_; | |
| }; | |
| struct GrpcLikeMessageBuilder : private AllocatorMember, | |
| public FlatBufferBuilder { | |
| private: | |
| GrpcLikeMessageBuilder(const GrpcLikeMessageBuilder&); | |
| GrpcLikeMessageBuilder& operator=(const GrpcLikeMessageBuilder&); | |
| public: | |
| GrpcLikeMessageBuilder() | |
| : FlatBufferBuilder(1024, &member_allocator_, false) {} | |
| GrpcLikeMessageBuilder(GrpcLikeMessageBuilder&& other) | |
| : FlatBufferBuilder(1024, &member_allocator_, false) { | |
| // Default construct and swap idiom. | |
| Swap(other); | |
| } | |
| GrpcLikeMessageBuilder& operator=(GrpcLikeMessageBuilder&& other) { | |
| // Construct temporary and swap idiom | |
| GrpcLikeMessageBuilder temp(std::move(other)); | |
| Swap(temp); | |
| return *this; | |
| } | |
| void Swap(GrpcLikeMessageBuilder& other) { | |
| // No need to swap member_allocator_ because it's stateless. | |
| FlatBufferBuilder::Swap(other); | |
| // After swapping the FlatBufferBuilder, we swap back the allocator, which | |
| // restores the original allocator back in place. This is necessary because | |
| // MessageBuilder's allocator is its own member (SliceAllocatorMember). The | |
| // allocator passed to FlatBufferBuilder::vector_downward must point to this | |
| // member. | |
| buf_.swap_allocator(other.buf_); | |
| } | |
| }; | |
| flatbuffers::Offset<Monster> populate1( | |
| flatbuffers::FlatBufferBuilder& builder) { | |
| auto name_offset = builder.CreateString(m1_name()); | |
| return CreateMonster(builder, nullptr, 0, 0, name_offset, 0, m1_color()); | |
| } | |
| flatbuffers::Offset<Monster> populate2( | |
| flatbuffers::FlatBufferBuilder& builder) { | |
| auto name_offset = builder.CreateString(m2_name()); | |
| return CreateMonster(builder, nullptr, 0, 0, name_offset, 0, m2_color()); | |
| } | |
| uint8_t* release_raw_base(flatbuffers::FlatBufferBuilder& fbb, size_t& size, | |
| size_t& offset) { | |
| return fbb.ReleaseRaw(size, offset); | |
| } | |
| void free_raw(flatbuffers::grpc::MessageBuilder&, uint8_t*) { | |
| // release_raw_base calls FlatBufferBuilder::ReleaseRaw on the argument | |
| // MessageBuilder. It's semantically wrong as MessageBuilder has its own | |
| // ReleaseRaw member function that takes three arguments. In such cases | |
| // though, ~MessageBuilder() invokes ~SliceAllocator() that takes care of | |
| // deleting memory as it calls grpc_slice_unref. Obviously, this behavior is | |
| // very surprising as the pointer returned by FlatBufferBuilder::ReleaseRaw is | |
| // not valid as soon as MessageBuilder goes out of scope. This problem does | |
| // not occur with FlatBufferBuilder. | |
| } | |
| void free_raw(flatbuffers::FlatBufferBuilder&, uint8_t* buf) { | |
| flatbuffers::DefaultAllocator().deallocate(buf, 0); | |
| } | |
| bool verify(const flatbuffers::DetachedBuffer& buf, | |
| const std::string& expected_name, Color color) { | |
| const Monster* monster = flatbuffers::GetRoot<Monster>(buf.data()); | |
| return (monster->name()->str() == expected_name) && | |
| (monster->color() == color); | |
| } | |
| bool verify(const uint8_t* buf, size_t offset, const std::string& expected_name, | |
| Color color) { | |
| const Monster* monster = flatbuffers::GetRoot<Monster>(buf + offset); | |
| return (monster->name()->str() == expected_name) && | |
| (monster->color() == color); | |
| } | |
| bool release_n_verify(flatbuffers::FlatBufferBuilder& fbb, | |
| const std::string& expected_name, Color color) { | |
| flatbuffers::DetachedBuffer buf = fbb.Release(); | |
| return verify(buf, expected_name, color); | |
| } | |
| // forward-declared in test.cpp | |
| void FlatBufferBuilderTest(); | |
| void FlatBufferBuilderTest() { | |
| using flatbuffers::FlatBufferBuilder; | |
| BuilderTests<FlatBufferBuilder>::all_tests(); | |
| BuilderTests<TestHeapBuilder>::all_tests(); | |
| BuilderTests<GrpcLikeMessageBuilder>::all_tests(); | |
| BuilderReuseTestSelector tests[4] = { | |
| REUSABLE_AFTER_RELEASE, REUSABLE_AFTER_RELEASE_RAW, | |
| REUSABLE_AFTER_RELEASE_AND_MOVE_ASSIGN, | |
| REUSABLE_AFTER_RELEASE_RAW_AND_MOVE_ASSIGN}; | |
| BuilderReuseTests<FlatBufferBuilder, FlatBufferBuilder>::run_tests( | |
| TestSelector(tests, tests + 4)); | |
| BuilderReuseTests<TestHeapBuilder, TestHeapBuilder>::run_tests( | |
| TestSelector(tests, tests + 4)); | |
| BuilderReuseTests<GrpcLikeMessageBuilder, GrpcLikeMessageBuilder>::run_tests( | |
| TestSelector(tests, tests + 4)); | |
| } | |
| // forward-declared in test_builder.h | |
| void CheckTestGeneratedIsValid(const MyGame::Example::Color&); | |
| // Link-time check using pointer type. | |
| void CheckTestGeneratedIsValid(const MyGame::Example::Color&) {} |