| // Code generated by the FlatBuffers compiler. DO NOT EDIT. |
| |
| package hero |
| |
| import ( |
| flatbuffers "github.com/google/flatbuffers/go" |
| ) |
| |
| type WarriorT struct { |
| Name string `json:"name"` |
| Hp uint32 `json:"hp"` |
| } |
| |
| func (t *WarriorT) Pack(builder *flatbuffers.Builder) flatbuffers.UOffsetT { |
| if t == nil { |
| return 0 |
| } |
| nameOffset := flatbuffers.UOffsetT(0) |
| if t.Name != "" { |
| nameOffset = builder.CreateString(t.Name) |
| } |
| WarriorStart(builder) |
| WarriorAddName(builder, nameOffset) |
| WarriorAddHp(builder, t.Hp) |
| return WarriorEnd(builder) |
| } |
| |
| func (rcv *Warrior) UnPackTo(t *WarriorT) { |
| t.Name = string(rcv.Name()) |
| t.Hp = rcv.Hp() |
| } |
| |
| func (rcv *Warrior) UnPack() *WarriorT { |
| if rcv == nil { |
| return nil |
| } |
| t := &WarriorT{} |
| rcv.UnPackTo(t) |
| return t |
| } |
| |
| type Warrior struct { |
| _tab flatbuffers.Table |
| } |
| |
| func GetRootAsWarrior(buf []byte, offset flatbuffers.UOffsetT) *Warrior { |
| n := flatbuffers.GetUOffsetT(buf[offset:]) |
| x := &Warrior{} |
| x.Init(buf, n+offset) |
| return x |
| } |
| |
| func GetSizePrefixedRootAsWarrior(buf []byte, offset flatbuffers.UOffsetT) *Warrior { |
| n := flatbuffers.GetUOffsetT(buf[offset+flatbuffers.SizeUint32:]) |
| x := &Warrior{} |
| x.Init(buf, n+offset+flatbuffers.SizeUint32) |
| return x |
| } |
| |
| func (rcv *Warrior) Init(buf []byte, i flatbuffers.UOffsetT) { |
| rcv._tab.Bytes = buf |
| rcv._tab.Pos = i |
| } |
| |
| func (rcv *Warrior) Table() flatbuffers.Table { |
| return rcv._tab |
| } |
| |
| func (rcv *Warrior) Name() []byte { |
| o := flatbuffers.UOffsetT(rcv._tab.Offset(4)) |
| if o != 0 { |
| return rcv._tab.ByteVector(o + rcv._tab.Pos) |
| } |
| return nil |
| } |
| |
| func (rcv *Warrior) Hp() uint32 { |
| o := flatbuffers.UOffsetT(rcv._tab.Offset(6)) |
| if o != 0 { |
| return rcv._tab.GetUint32(o + rcv._tab.Pos) |
| } |
| return 0 |
| } |
| |
| func (rcv *Warrior) MutateHp(n uint32) bool { |
| return rcv._tab.MutateUint32Slot(6, n) |
| } |
| |
| func WarriorStart(builder *flatbuffers.Builder) { |
| builder.StartObject(2) |
| } |
| func WarriorAddName(builder *flatbuffers.Builder, name flatbuffers.UOffsetT) { |
| builder.PrependUOffsetTSlot(0, flatbuffers.UOffsetT(name), 0) |
| } |
| func WarriorAddHp(builder *flatbuffers.Builder, hp uint32) { |
| builder.PrependUint32Slot(1, hp, 0) |
| } |
| func WarriorEnd(builder *flatbuffers.Builder) flatbuffers.UOffsetT { |
| return builder.EndObject() |
| } |