blob: 3d8655e3a04f6c7bb6bbe7e05797e1f5850627a2 [file]
// Copyright 2023 The Centipede Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "./centipede/distill.h"
#include <algorithm>
#include <cstdlib>
#include <functional>
#include <numeric>
#include <string>
#include <thread> // NOLINT(build/c++11)
#include <utility>
#include <vector>
#include "absl/log/check.h"
#include "absl/log/log.h"
#include "absl/strings/str_cat.h"
#include "./centipede/blob_file.h"
#include "./centipede/defs.h"
#include "./centipede/environment.h"
#include "./centipede/feature.h"
#include "./centipede/feature_set.h"
#include "./centipede/logging.h"
#include "./centipede/shard_reader.h"
#include "./centipede/util.h"
#include "./centipede/workdir.h"
namespace centipede {
void DistillTask(const Environment &env,
const std::vector<size_t> &shard_indices) {
const WorkDir wd{env};
std::string log_line = absl::StrCat("DISTILL[S.", env.my_shard_index, "]: ");
const auto corpus_path = wd.DistilledCorpusFiles().MyShardPath();
const auto features_path = wd.DistilledFeaturesFiles().MyShardPath();
LOG(INFO) << log_line << VV(env.total_shards) << VV(corpus_path)
<< VV(features_path);
const auto corpus_writer = DefaultBlobFileWriterFactory(env.riegeli);
const auto features_writer = DefaultBlobFileWriterFactory(env.riegeli);
// NOTE: Overwrite distilled corpus and features files -- do not append.
CHECK_OK(corpus_writer->Open(corpus_path, "w"));
CHECK_OK(features_writer->Open(features_path, "w"));
FeatureSet feature_set(/*frequency_threshold=*/1,
env.MakeDomainDiscardMask());
const size_t num_total_shards = shard_indices.size();
size_t num_shards_read = 0;
size_t num_distilled_corpus_elements = 0;
const auto corpus_files = wd.CorpusFiles();
const auto features_files = wd.FeaturesFiles();
for (size_t shard_idx : shard_indices) {
const std::string corpus_path = corpus_files.ShardPath(shard_idx);
const std::string features_path = features_files.ShardPath(shard_idx);
VLOG(2) << log_line << "reading shard " << shard_idx << " from:\n"
<< VV(corpus_path) << "\n"
<< VV(features_path);
// Read records from the current shard.
std::vector<std::pair<ByteArray, FeatureVec>> records;
ReadShard(corpus_path, features_path,
[&](const ByteArray &input, FeatureVec &input_features) {
records.emplace_back(input, std::move(input_features));
});
// Reverse the order of inputs read from the current shard.
// The intuition is as follows:
// * If the shard is the result of fuzzing with Centipede, the inputs that
// are closer to the end are more interesting, so we start there.
// * If the shard resulted from somethening else, the reverse order is not
// any better or worse than any other order.
std::reverse(records.begin(), records.end());
// Iterate the records, add those that have new features.
// This is a simple linear greedy set cover algorithm.
for (auto &&[input, features] : records) {
feature_set.PruneDiscardedDomains(features);
if (!feature_set.HasUnseenFeatures(features)) continue;
feature_set.IncrementFrequencies(features);
// Append to the distilled corpus and features files.
CHECK_OK(corpus_writer->Write(input));
CHECK_OK(features_writer->Write(PackFeaturesAndHash(input, features)));
num_distilled_corpus_elements++;
}
num_shards_read++;
LOG(INFO) << log_line << feature_set << " shards: " << num_shards_read
<< "/" << num_total_shards
<< " corpus: " << num_distilled_corpus_elements;
}
}
int Distill(const Environment &env) {
// Run `env.num_threads` independent distillation threads.
std::vector<std::thread> threads(env.num_threads);
std::vector<Environment> envs(env.num_threads, env);
std::vector<std::vector<size_t>> shard_indices_per_thread(env.num_threads);
// Start the threads.
for (size_t thread_idx = 0; thread_idx < env.num_threads; ++thread_idx) {
envs[thread_idx].my_shard_index += thread_idx;
// Shuffle the shards, so that every thread produces different result.
Rng rng(GetRandomSeed(env.seed + thread_idx));
auto &shard_indices = shard_indices_per_thread[thread_idx];
shard_indices.resize(env.total_shards);
std::iota(shard_indices.begin(), shard_indices.end(), 0);
std::shuffle(shard_indices.begin(), shard_indices.end(), rng);
// Run the thread.
threads[thread_idx] =
std::thread(DistillTask, std::ref(envs[thread_idx]), shard_indices);
}
// Join threads.
for (size_t thread_idx = 0; thread_idx < env.num_threads; thread_idx++) {
threads[thread_idx].join();
}
return EXIT_SUCCESS;
}
} // namespace centipede