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// Copyright 2023 The Centipede Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "./centipede/callstack.h"
#include <cstddef>
#include <cstdint>
#include <vector>
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "absl/container/flat_hash_set.h"
#include "./centipede/defs.h"
namespace centipede {
namespace {
// Simple test, calls OnFunctionEntry with fake sp values.
TEST(CallStack, SimpleTest) {
static CallStack<> cs; // CallStack should be global/tls only.
cs.Reset(10);
constexpr uintptr_t pc0 = 100;
constexpr uintptr_t pc1 = 101;
constexpr uintptr_t pc2 = 102;
constexpr uintptr_t pc3 = 103;
constexpr uintptr_t stack_top = 10000;
EXPECT_EQ(cs.Depth(), 0);
cs.OnFunctionEntry(pc0, stack_top);
cs.OnFunctionEntry(pc1, stack_top - 1);
cs.OnFunctionEntry(pc2, stack_top - 2);
EXPECT_EQ(cs.Depth(), 3);
EXPECT_EQ(cs.PC(0), pc0);
EXPECT_EQ(cs.PC(1), pc1);
EXPECT_EQ(cs.PC(2), pc2);
cs.OnFunctionEntry(pc3, stack_top - 2);
EXPECT_EQ(cs.Depth(), 3);
EXPECT_EQ(cs.PC(2), pc3);
cs.OnFunctionEntry(pc3, stack_top - 1);
EXPECT_EQ(cs.Depth(), 2);
EXPECT_EQ(cs.PC(1), pc3);
cs.OnFunctionEntry(pc3, stack_top);
EXPECT_EQ(cs.Depth(), 1);
EXPECT_EQ(cs.PC(0), pc3);
}
static CallStack<> g_real_calls_cs; // CallStack should be global/tls only.
using TestCallstack = std::vector<uintptr_t>;
static std::vector<TestCallstack> g_test_callstacks;
static void RecordCallStack() {
TestCallstack test_callstack;
for (size_t i = 0, n = g_real_calls_cs.Depth(); i < n; ++i) {
test_callstack.push_back(g_real_calls_cs.PC(i));
}
g_test_callstacks.push_back(test_callstack);
}
// Call on entry to functions Func[123], that are helpers to RealCallsTest.
#define ON_ENTRY(PC) \
g_real_calls_cs.OnFunctionEntry( \
PC, reinterpret_cast<uintptr_t>(__builtin_frame_address(0)))
// Don't let the compiler be too smart.
static inline void BreakOptimization(const void *arg) {
__asm__ __volatile__("" : : "r"(arg) : "memory");
}
__attribute__((noinline)) void Func3() {
ON_ENTRY(3);
RecordCallStack();
BreakOptimization(0);
}
__attribute__((noinline)) void Func2() {
ON_ENTRY(2);
BreakOptimization(0);
Func3();
BreakOptimization(0);
Func3();
BreakOptimization(0);
}
__attribute__((noinline)) void Func1() {
ON_ENTRY(1);
BreakOptimization(0);
Func2();
BreakOptimization(0);
Func3();
BreakOptimization(0);
}
__attribute__((noinline)) void Func0() {
ON_ENTRY(0);
BreakOptimization(0);
Func1();
BreakOptimization(0);
Func2();
BreakOptimization(0);
}
// This test actually creates a function call tree, and calls OnFunctionEntry
// with real sp values (and fake PCs).
TEST(CallStack, RealCallsTest) {
g_test_callstacks.clear();
g_real_calls_cs.Reset(10);
Func0();
Func1();
Func2();
Func3();
std::vector<TestCallstack> expected_test_callstacks = {
{0, 1, 2, 3}, {0, 1, 2, 3}, {0, 1, 3}, {0, 2, 3}, {0, 2, 3}, {1, 2, 3},
{1, 2, 3}, {1, 3}, {2, 3}, {2, 3}, {3}};
EXPECT_EQ(g_test_callstacks, expected_test_callstacks);
}
// Tests deep recursion.
TEST(CallStack, DeepRecursion) {
static CallStack<100> cs; // CallStack should be global/tls only.
cs.Reset(10);
constexpr size_t kLargeDepth = 200;
constexpr uintptr_t kStackTop = 100000000;
// Enter deep recursion.
for (size_t i = 0; i < kLargeDepth; ++i) {
cs.OnFunctionEntry(i, kStackTop - i);
}
EXPECT_EQ(cs.Depth(), 100);
// Exit recursion, call not-too-deep.
cs.OnFunctionEntry(42, kStackTop - 2);
EXPECT_EQ(cs.Depth(), 3);
EXPECT_EQ(cs.PC(0), 0);
EXPECT_EQ(cs.PC(1), 1);
EXPECT_EQ(cs.PC(2), 42);
}
// Tests CallStack::Hash().
TEST(CallStack, Hash) {
constexpr size_t kDepth = 5000;
constexpr size_t kNumDifferentPCs = 10000;
constexpr size_t kNumIterations = 1000;
constexpr uintptr_t kStackTop = 100000000;
static CallStack<kDepth> cs; // CallStack should be global/tls only.
cs.Reset(10);
centipede::Rng rng;
// Push the first PC on the stack, remembers it hash.
cs.OnFunctionEntry(42, kStackTop);
const auto initial_hash = cs.Hash();
absl::flat_hash_set<uintptr_t> hashes;
for (size_t iter = 0; iter < kNumIterations; ++iter) {
// Push many PCs on the stack, collect their hashes.
hashes.clear();
for (size_t i = 0; i < kDepth; ++i) {
cs.OnFunctionEntry(rng() % kNumDifferentPCs, kStackTop - i);
auto hash = cs.Hash();
hashes.insert(hash);
}
// Check that most hashes are unique. Some collisions are ok.
EXPECT_GE(hashes.size(), kDepth - 1);
// unwind all the way to the top.
cs.OnFunctionEntry(42, kStackTop);
EXPECT_EQ(cs.Depth(), 1);
EXPECT_EQ(cs.Hash(), initial_hash);
}
}
TEST(CallStack, WindowSize) {
constexpr size_t kDepth = 5000;
constexpr uintptr_t kStackTop = 100000000;
static CallStack<kDepth> cs; // CallStack should be global/tls only.
absl::flat_hash_set<uintptr_t> hashes;
for (size_t num_different_frames = 1; num_different_frames < 100;
++num_different_frames) {
for (size_t window_size = 1; window_size < 100; ++window_size) {
// Simulate recursive call stack with `num_different_frames` period,
// i.e. for `num_different_frames=3`, the call stack is
// {42, 43, 44, 42, 43, 44, 42 ...}
// Ensure that the hash() function respects the window size.
hashes.clear();
cs.Reset(window_size);
cs.OnFunctionEntry(42, kStackTop);
for (size_t i = 0; i < kDepth; ++i) {
cs.OnFunctionEntry(42 + (i % num_different_frames), kStackTop - i);
hashes.insert(cs.Hash());
}
EXPECT_EQ(hashes.size(), window_size + num_different_frames - 1);
}
}
}
} // namespace
} // namespace centipede