| // Copyright 2022 The Centipede Authors. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Centipede puzzle: easy-to-reach per-batch timeout. |
| // clang-format off |
| // NOLINTNEXTLINE |
| // RUN: Run --batch_size=10 --timeout_per_input=2 --timeout_per_batch=7 && ExpectPerBatchTimeout |
| // clang-format on |
| |
| #include <unistd.h> |
| |
| #include <cstdint> |
| |
| extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { |
| // Within the --timeout_per_input, but we have no solution, so the runner |
| // should keep running us until it exceeds --timeout_per_batch, then report a |
| // failure back to the engine. |
| sleep(1); |
| return 0; |
| } |