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#include "highwayhash.h"
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
/*
This code is compatible with C90 with the additional requirement of
supporting uint64_t.
*/
/*////////////////////////////////////////////////////////////////////////////*/
/* Internal implementation */
/*////////////////////////////////////////////////////////////////////////////*/
void HighwayHashReset(const uint64_t key[4], HighwayHashState* state) {
state->mul0[0] = 0xdbe6d5d5fe4cce2full;
state->mul0[1] = 0xa4093822299f31d0ull;
state->mul0[2] = 0x13198a2e03707344ull;
state->mul0[3] = 0x243f6a8885a308d3ull;
state->mul1[0] = 0x3bd39e10cb0ef593ull;
state->mul1[1] = 0xc0acf169b5f18a8cull;
state->mul1[2] = 0xbe5466cf34e90c6cull;
state->mul1[3] = 0x452821e638d01377ull;
state->v0[0] = state->mul0[0] ^ key[0];
state->v0[1] = state->mul0[1] ^ key[1];
state->v0[2] = state->mul0[2] ^ key[2];
state->v0[3] = state->mul0[3] ^ key[3];
state->v1[0] = state->mul1[0] ^ ((key[0] >> 32) | (key[0] << 32));
state->v1[1] = state->mul1[1] ^ ((key[1] >> 32) | (key[1] << 32));
state->v1[2] = state->mul1[2] ^ ((key[2] >> 32) | (key[2] << 32));
state->v1[3] = state->mul1[3] ^ ((key[3] >> 32) | (key[3] << 32));
}
static void ZipperMergeAndAdd(const uint64_t v1, const uint64_t v0,
uint64_t* add1, uint64_t* add0) {
*add0 += (((v0 & 0xff000000ull) | (v1 & 0xff00000000ull)) >> 24) |
(((v0 & 0xff0000000000ull) | (v1 & 0xff000000000000ull)) >> 16) |
(v0 & 0xff0000ull) | ((v0 & 0xff00ull) << 32) |
((v1 & 0xff00000000000000ull) >> 8) | (v0 << 56);
*add1 += (((v1 & 0xff000000ull) | (v0 & 0xff00000000ull)) >> 24) |
(v1 & 0xff0000ull) | ((v1 & 0xff0000000000ull) >> 16) |
((v1 & 0xff00ull) << 24) | ((v0 & 0xff000000000000ull) >> 8) |
((v1 & 0xffull) << 48) | (v0 & 0xff00000000000000ull);
}
static void Update(const uint64_t lanes[4], HighwayHashState* state) {
int i;
for (i = 0; i < 4; ++i) {
state->v1[i] += state->mul0[i] + lanes[i];
state->mul0[i] ^= (state->v1[i] & 0xffffffff) * (state->v0[i] >> 32);
state->v0[i] += state->mul1[i];
state->mul1[i] ^= (state->v0[i] & 0xffffffff) * (state->v1[i] >> 32);
}
ZipperMergeAndAdd(state->v1[1], state->v1[0], &state->v0[1], &state->v0[0]);
ZipperMergeAndAdd(state->v1[3], state->v1[2], &state->v0[3], &state->v0[2]);
ZipperMergeAndAdd(state->v0[1], state->v0[0], &state->v1[1], &state->v1[0]);
ZipperMergeAndAdd(state->v0[3], state->v0[2], &state->v1[3], &state->v1[2]);
}
static uint64_t Read64(const uint8_t* src) {
return (uint64_t)src[0] | ((uint64_t)src[1] << 8) |
((uint64_t)src[2] << 16) | ((uint64_t)src[3] << 24) |
((uint64_t)src[4] << 32) | ((uint64_t)src[5] << 40) |
((uint64_t)src[6] << 48) | ((uint64_t)src[7] << 56);
}
void HighwayHashUpdatePacket(const uint8_t* packet, HighwayHashState* state) {
uint64_t lanes[4];
lanes[0] = Read64(packet + 0);
lanes[1] = Read64(packet + 8);
lanes[2] = Read64(packet + 16);
lanes[3] = Read64(packet + 24);
Update(lanes, state);
}
static void Rotate32By(uint64_t count, uint64_t lanes[4]) {
int i;
for (i = 0; i < 4; ++i) {
uint32_t half0 = lanes[i] & 0xffffffff;
uint32_t half1 = (lanes[i] >> 32);
lanes[i] = (half0 << count) | (half0 >> (32 - count));
lanes[i] |= (uint64_t)((half1 << count) | (half1 >> (32 - count))) << 32;
}
}
void HighwayHashUpdateRemainder(const uint8_t* bytes, const size_t size_mod32,
HighwayHashState* state) {
int i;
const size_t size_mod4 = size_mod32 & 3;
const uint8_t* remainder = bytes + (size_mod32 & ~3);
uint8_t packet[32] = {0};
for (i = 0; i < 4; ++i) {
state->v0[i] += ((uint64_t)size_mod32 << 32) + size_mod32;
}
Rotate32By(size_mod32, state->v1);
for (i = 0; i < remainder - bytes; i++) {
packet[i] = bytes[i];
}
if (size_mod32 & 16) {
for (i = 0; i < 4; i++) {
packet[28 + i] = remainder[i + size_mod4 - 4];
}
} else {
if (size_mod4) {
packet[16 + 0] = remainder[0];
packet[16 + 1] = remainder[size_mod4 >> 1];
packet[16 + 2] = remainder[size_mod4 - 1];
}
}
HighwayHashUpdatePacket(packet, state);
}
static void Permute(const uint64_t v[4], uint64_t* permuted) {
permuted[0] = (v[2] >> 32) | (v[2] << 32);
permuted[1] = (v[3] >> 32) | (v[3] << 32);
permuted[2] = (v[0] >> 32) | (v[0] << 32);
permuted[3] = (v[1] >> 32) | (v[1] << 32);
}
void PermuteAndUpdate(HighwayHashState* state) {
uint64_t permuted[4];
Permute(state->v0, permuted);
Update(permuted, state);
}
static void ModularReduction(uint64_t a3_unmasked, uint64_t a2, uint64_t a1,
uint64_t a0, uint64_t* m1, uint64_t* m0) {
uint64_t a3 = a3_unmasked & 0x3FFFFFFFFFFFFFFFull;
*m1 = a1 ^ ((a3 << 1) | (a2 >> 63)) ^ ((a3 << 2) | (a2 >> 62));
*m0 = a0 ^ (a2 << 1) ^ (a2 << 2);
}
static uint64_t HighwayHashFinalize64(HighwayHashState* state) {
int i;
for (i = 0; i < 4; i++) {
PermuteAndUpdate(state);
}
return state->v0[0] + state->v1[0] + state->mul0[0] + state->mul1[0];
}
static void HighwayHashFinalize128(HighwayHashState* state, uint64_t hash[2]) {
int i;
for (i = 0; i < 6; i++) {
PermuteAndUpdate(state);
}
hash[0] = state->v0[0] + state->mul0[0] + state->v1[2] + state->mul1[2];
hash[1] = state->v0[1] + state->mul0[1] + state->v1[3] + state->mul1[3];
}
static void HighwayHashFinalize256(HighwayHashState* state, uint64_t hash[4]) {
int i;
/* We anticipate that 256-bit hashing will be mostly used with long messages
because storing and using the 256-bit hash (in contrast to 128-bit)
carries a larger additional constant cost by itself. Doing extra rounds
here hardly increases the per-byte cost of long messages. */
for (i = 0; i < 10; i++) {
PermuteAndUpdate(state);
}
ModularReduction(state->v1[1] + state->mul1[1], state->v1[0] + state->mul1[0],
state->v0[1] + state->mul0[1], state->v0[0] + state->mul0[0],
&hash[1], &hash[0]);
ModularReduction(state->v1[3] + state->mul1[3], state->v1[2] + state->mul1[2],
state->v0[3] + state->mul0[3], state->v0[2] + state->mul0[2],
&hash[3], &hash[2]);
}
/*////////////////////////////////////////////////////////////////////////////*/
/* Non-cat API: single call on full data */
/*////////////////////////////////////////////////////////////////////////////*/
static void ProcessAll(const uint8_t* data, size_t size, const uint64_t key[4],
HighwayHashState* state) {
size_t i;
HighwayHashReset(key, state);
for (i = 0; i + 32 <= size; i += 32) {
HighwayHashUpdatePacket(data + i, state);
}
if ((size & 31) != 0) HighwayHashUpdateRemainder(data + i, size & 31, state);
}
uint64_t HighwayHash64(const uint8_t* data, size_t size,
const uint64_t key[4]) {
HighwayHashState state;
ProcessAll(data, size, key, &state);
return HighwayHashFinalize64(&state);
}
void HighwayHash128(const uint8_t* data, size_t size,
const uint64_t key[4], uint64_t hash[2]) {
HighwayHashState state;
ProcessAll(data, size, key, &state);
HighwayHashFinalize128(&state, hash);
}
void HighwayHash256(const uint8_t* data, size_t size,
const uint64_t key[4], uint64_t hash[4]) {
HighwayHashState state;
ProcessAll(data, size, key, &state);
HighwayHashFinalize256(&state, hash);
}
/*////////////////////////////////////////////////////////////////////////////*/
/* Cat API: allows appending with multiple calls */
/*////////////////////////////////////////////////////////////////////////////*/
void HighwayHashCatStart(const uint64_t key[4], HighwayHashCat* state) {
HighwayHashReset(key, &state->state);
state->num = 0;
}
void HighwayHashCatAppend(const uint8_t* bytes, size_t num,
HighwayHashCat* state) {
size_t i;
if (state->num != 0) {
size_t num_add = num > (32u - state->num) ? (32u - state->num) : num;
for (i = 0; i < num_add; i++) {
state->packet[state->num + i] = bytes[i];
}
state->num += num_add;
num -= num_add;
bytes += num_add;
if (state->num == 32) {
HighwayHashUpdatePacket(state->packet, &state->state);
state->num = 0;
}
}
while (num >= 32) {
HighwayHashUpdatePacket(bytes, &state->state);
num -= 32;
bytes += 32;
}
for (i = 0; i < num; i++) {
state->packet[state->num] = bytes[i];
state->num++;
}
}
uint64_t HighwayHashCatFinish64(const HighwayHashCat* state) {
HighwayHashState copy = state->state;
if (state->num) {
HighwayHashUpdateRemainder(state->packet, state->num, &copy);
}
return HighwayHashFinalize64(&copy);
}
void HighwayHashCatFinish128(const HighwayHashCat* state, uint64_t hash[2]) {
HighwayHashState copy = state->state;
if (state->num) {
HighwayHashUpdateRemainder(state->packet, state->num, &copy);
}
HighwayHashFinalize128(&copy, hash);
}
void HighwayHashCatFinish256(const HighwayHashCat* state, uint64_t hash[4]) {
HighwayHashState copy = state->state;
if (state->num) {
HighwayHashUpdateRemainder(state->packet, state->num, &copy);
}
HighwayHashFinalize256(&copy, hash);
}