| # --------------------------------------- |
| # Common make rules for all examples |
| # --------------------------------------- |
| |
| # Set all as default goal |
| .DEFAULT_GOAL := all |
| |
| # ---------------- GNU Make Start ----------------------- |
| # ESP32-Sx and RP2040 has its own CMake build system |
| ifeq (,$(findstring $(FAMILY),espressif rp2040)) |
| |
| # --------------------------------------- |
| # Compiler Flags |
| # --------------------------------------- |
| |
| CFLAGS += $(addprefix -I,$(INC)) |
| |
| # Verbose mode |
| ifeq ("$(V)","1") |
| $(info CFLAGS $(CFLAGS) ) $(info ) |
| $(info LDFLAGS $(LDFLAGS)) $(info ) |
| $(info ASFLAGS $(ASFLAGS)) $(info ) |
| endif |
| |
| # --------------------------------------- |
| # Rules |
| # --------------------------------------- |
| |
| all: $(BUILD)/$(PROJECT).bin $(BUILD)/$(PROJECT).hex size |
| |
| uf2: $(BUILD)/$(PROJECT).uf2 |
| |
| # We set vpath to point to the top of the tree so that the source files |
| # can be located. By following this scheme, it allows a single build rule |
| # to be used to compile all .c files. |
| vpath %.c . $(TOP) |
| vpath %.s . $(TOP) |
| vpath %.S . $(TOP) |
| |
| include $(TOP)/tools/make/toolchain/arm_$(TOOLCHAIN)_rules.mk |
| |
| |
| OBJ_DIRS = $(sort $(dir $(OBJ))) |
| $(OBJ): | $(OBJ_DIRS) |
| $(OBJ_DIRS): |
| ifeq ($(CMDEXE),1) |
| -@$(MKDIR) $(subst /,\,$@) |
| else |
| @$(MKDIR) -p $@ |
| endif |
| |
| # UF2 generation, iMXRT need to strip to text only before conversion |
| ifneq ($(FAMILY),imxrt) |
| $(BUILD)/$(PROJECT).uf2: $(BUILD)/$(PROJECT).hex |
| @echo CREATE $@ |
| $(PYTHON) $(TOP)/tools/uf2/utils/uf2conv.py -f $(UF2_FAMILY_ID) -c -o $@ $^ |
| endif |
| |
| copy-artifact: $(BUILD)/$(PROJECT).bin $(BUILD)/$(PROJECT).hex $(BUILD)/$(PROJECT).uf2 |
| |
| endif |
| # ---------------- GNU Make End ----------------------- |
| |
| .PHONY: clean |
| clean: |
| ifeq ($(CMDEXE),1) |
| rd /S /Q $(subst /,\,$(BUILD)) |
| else |
| $(RM) -rf $(BUILD) |
| endif |
| |
| # get depenecies |
| .PHONY: get-deps |
| get-deps: |
| $(PYTHON) $(TOP)/tools/get_deps.py $(DEPS_SUBMODULES) |
| |
| .PHONY: size |
| size: $(BUILD)/$(PROJECT).elf |
| -@echo '' |
| @$(SIZE) $< |
| -@echo '' |
| |
| # linkermap must be install previously at https://github.com/hathach/linkermap |
| linkermap: $(BUILD)/$(PROJECT).elf |
| @linkermap -v $<.map |
| |
| # --------------------------------------- |
| # Flash Targets |
| # --------------------------------------- |
| |
| # --------------- Jlink ----------------- |
| ifeq ($(OS),Windows_NT) |
| JLINKEXE = JLink.exe |
| else |
| JLINKEXE = JLinkExe |
| endif |
| |
| # Jlink Interface |
| JLINK_IF ?= swd |
| |
| # Jlink script |
| $(BUILD)/$(BOARD).jlink: $(BUILD)/$(PROJECT).hex |
| @echo halt > $@ |
| @echo loadfile $^ >> $@ |
| @echo r >> $@ |
| @echo go >> $@ |
| @echo exit >> $@ |
| |
| # Flash using jlink |
| flash-jlink: $(BUILD)/$(BOARD).jlink |
| $(JLINKEXE) -device $(JLINK_DEVICE) -if $(JLINK_IF) -JTAGConf -1,-1 -speed auto -CommandFile $< |
| |
| # --------------- stm32 cube programmer ----------------- |
| # Flash STM32 MCU using stlink with STM32 Cube Programmer CLI |
| flash-stlink: $(BUILD)/$(PROJECT).elf |
| STM32_Programmer_CLI --connect port=swd --write $< --go |
| |
| # --------------- xfel ----------------- |
| $(BUILD)/$(PROJECT)-sunxi.bin: $(BUILD)/$(PROJECT).bin |
| $(PYTHON) $(TOP)/tools/mksunxi.py $< $@ |
| |
| flash-xfel: $(BUILD)/$(PROJECT)-sunxi.bin |
| xfel spinor write 0 $< |
| xfel reset |
| |
| # --------------- pyocd ----------------- |
| PYOCD_OPTION ?= |
| flash-pyocd: $(BUILD)/$(PROJECT).hex |
| pyocd flash -t $(PYOCD_TARGET) $(PYOCD_OPTION) $< |
| #pyocd reset -t $(PYOCD_TARGET) |
| |
| # --------------- openocd ----------------- |
| OPENOCD_OPTION ?= |
| flash-openocd: $(BUILD)/$(PROJECT).elf |
| openocd $(OPENOCD_OPTION) -c "program $< verify reset exit" |
| |
| # --------------- dfu-util ----------------- |
| DFU_UTIL_OPTION ?= -a 0 |
| flash-dfu-util: $(BUILD)/$(PROJECT).bin |
| dfu-util -R $(DFU_UTIL_OPTION) -D $< |
| |
| # --------------- Black Magic ----------------- |
| # This symlink is created by https://github.com/blacksphere/blackmagic/blob/master/driver/99-blackmagic.rules |
| BMP ?= /dev/ttyBmpGdb |
| |
| flash-bmp: $(BUILD)/$(PROJECT).elf |
| $(GDB) --batch -ex 'target extended-remote $(BMP)' -ex 'monitor swdp_scan' -ex 'attach 1' -ex load $< |
| |
| debug-bmp: $(BUILD)/$(PROJECT).elf |
| $(GDB) -ex 'target extended-remote $(BMP)' -ex 'monitor swdp_scan' -ex 'attach 1' $< |
| |
| #-------------- Artifacts -------------- |
| |
| # Create binary directory |
| $(BIN): |
| ifeq ($(CMDEXE),1) |
| @$(MKDIR) $(subst /,\,$@) |
| else |
| @$(MKDIR) -p $@ |
| endif |
| |
| # Copy binaries .elf, .bin, .hex, .uf2 to BIN for upload |
| # due to large size of combined artifacts, only uf2 is uploaded for now |
| copy-artifact: $(BIN) |
| @$(CP) $(BUILD)/$(PROJECT).uf2 $(BIN) |
| #@$(CP) $(BUILD)/$(PROJECT).bin $(BIN) |
| #@$(CP) $(BUILD)/$(PROJECT).hex $(BIN) |
| #@$(CP) $(BUILD)/$(PROJECT).elf $(BIN) |
| |
| # Print out the value of a make variable. |
| # https://stackoverflow.com/questions/16467718/how-to-print-out-a-variable-in-makefile |
| print-%: |
| @echo $* = $($*) |