| //! This build script copies the `memory.x` file from the crate root into |
| //! a directory where the linker can always find it at build time. |
| //! For many projects this is optional, as the linker always searches the |
| //! project root directory -- wherever `Cargo.toml` is. However, if you |
| //! are using a workspace or have a more complicated build setup, this |
| //! build script becomes required. Additionally, by requesting that |
| //! Cargo re-run the build script whenever `memory.x` is changed, |
| //! updating `memory.x` ensures a rebuild of the application with the |
| //! new memory settings. |
| |
| use std::env; |
| use std::fs::File; |
| use std::io::Write; |
| use std::path::PathBuf; |
| |
| fn main() { |
| // Put `memory.x` in our output directory and ensure it's |
| // on the linker search path. |
| let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap()); |
| File::create(out.join("memory.x")) |
| .unwrap() |
| .write_all(include_bytes!("memory.x")) |
| .unwrap(); |
| println!("cargo:rustc-link-search={}", out.display()); |
| |
| // By default, Cargo will re-run a build script whenever |
| // any file in the project changes. By specifying `memory.x` |
| // here, we ensure the build script is only re-run when |
| // `memory.x` is changed. |
| println!("cargo:rerun-if-changed=memory.x"); |
| |
| println!("cargo:rustc-link-arg-bins=--nmagic"); |
| println!("cargo:rustc-link-arg-bins=-Tlink.x"); |
| println!("cargo:rustc-link-arg-bins=-Tdefmt.x"); |
| } |