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/*
*
* Copyright (c) 2021 Project CHIP Authors
* Copyright (c) 2019 Google LLC.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "BoltLockManager.h"
#include "AppConfig.h"
#include "AppTask.h"
#include <FreeRTOS.h>
BoltLockManager BoltLockManager::sLock;
TimerHandle_t sLockTimer;
CHIP_ERROR BoltLockManager::Init()
{
// Create FreeRTOS sw timer for lock timer.
sLockTimer = xTimerCreate("lockTmr", // Just a text name, not used by the RTOS kernel
1, // == default timer period (mS)
false, // no timer reload (==one-shot)
(void *) this, // init timer id = lock obj context
TimerEventHandler // timer callback handler
);
if (sLockTimer == NULL)
{
ASR_LOG("sLockTimer timer create failed");
appError(APP_ERROR_CREATE_TIMER_FAILED);
}
mState = State::kUnlockingCompleted;
mAutoLockTimerArmed = false;
mAutoRelock = false;
mAutoLockDuration = 0;
return CHIP_NO_ERROR;
}
void BoltLockManager::SetCallbacks(Callback_fn_initiated aActionInitiated_CB, Callback_fn_completed aActionCompleted_CB)
{
mActionInitiated_CB = aActionInitiated_CB;
mActionCompleted_CB = aActionCompleted_CB;
}
bool BoltLockManager::IsActionInProgress()
{
return (mState == State::kLockingInitiated || mState == State::kUnlockingInitiated);
}
bool BoltLockManager::IsUnlocked()
{
return (mState == State::kUnlockingCompleted);
}
void BoltLockManager::EnableAutoRelock(bool aOn)
{
mAutoRelock = aOn;
}
void BoltLockManager::SetAutoLockDuration(uint32_t aDurationInSecs)
{
mAutoLockDuration = aDurationInSecs;
}
bool BoltLockManager::InitiateAction(int32_t aActor, Action aAction)
{
bool action_initiated = false;
State new_state;
// Initiate Lock/Unlock Action only when the previous one is complete.
if (mState == State::kLockingCompleted && aAction == Action::kUnlock)
{
action_initiated = true;
new_state = State::kUnlockingInitiated;
}
else if (mState == State::kUnlockingCompleted && aAction == Action::kLock)
{
action_initiated = true;
new_state = State::kLockingInitiated;
}
if (action_initiated)
{
if (mAutoLockTimerArmed && new_state == State::kLockingInitiated)
{
// If auto lock timer has been armed and someone initiates locking,
// cancel the timer and continue as normal.
mAutoLockTimerArmed = false;
CancelTimer();
}
StartTimer(ACTUATOR_MOVEMENT_PERIOS_MS);
// Since the timer started successfully, update the state and trigger callback
mState = new_state;
if (mActionInitiated_CB)
{
mActionInitiated_CB(aAction, aActor);
}
}
return action_initiated;
}
void BoltLockManager::StartTimer(uint32_t aTimeoutMs)
{
if (xTimerIsTimerActive(sLockTimer))
{
ASR_LOG("app timer already started!");
CancelTimer();
}
// timer is not active, change its period to required value (== restart).
// FreeRTOS- Block for a maximum of 100 ticks if the change period command
// cannot immediately be sent to the timer command queue.
if (xTimerChangePeriod(sLockTimer, (aTimeoutMs / portTICK_PERIOD_MS), 100) != pdPASS)
{
ASR_LOG("sLockTimer timer start() failed");
appError(APP_ERROR_START_TIMER_FAILED);
}
}
void BoltLockManager::CancelTimer(void)
{
if (xTimerStop(sLockTimer, 0) == pdFAIL)
{
ASR_LOG("Lock timer timer stop() failed");
appError(APP_ERROR_STOP_TIMER_FAILED);
}
}
void BoltLockManager::TimerEventHandler(TimerHandle_t xTimer)
{
// Get lock obj context from timer id.
BoltLockManager * lock = static_cast<BoltLockManager *>(pvTimerGetTimerID(xTimer));
// The timer event handler will be called in the context of the timer task
// once sLockTimer expires. Post an event to apptask queue with the actual handler
// so that the event can be handled in the context of the apptask.
AppEvent event;
event.Type = AppEvent::kEventType_Timer;
event.TimerEvent.Context = lock;
if (lock->mAutoLockTimerArmed)
{
event.Handler = AutoReLockTimerEventHandler;
}
else
{
event.Handler = ActuatorMovementTimerEventHandler;
}
GetAppTask().PostEvent(&event);
}
void BoltLockManager::AutoReLockTimerEventHandler(AppEvent * aEvent)
{
BoltLockManager * lock = static_cast<BoltLockManager *>(aEvent->TimerEvent.Context);
int32_t actor = 0;
// Make sure auto lock timer is still armed.
if (!lock->mAutoLockTimerArmed)
{
return;
}
lock->mAutoLockTimerArmed = false;
ASR_LOG("Auto Re-Lock has been triggered!");
lock->InitiateAction(actor, Action::kLock);
}
void BoltLockManager::ActuatorMovementTimerEventHandler(AppEvent * aEvent)
{
Action actionCompleted = Action::KInvalid;
BoltLockManager * lock = static_cast<BoltLockManager *>(aEvent->TimerEvent.Context);
if (lock->mState == State::kLockingInitiated)
{
lock->mState = State::kLockingCompleted;
actionCompleted = Action::kLock;
}
else if (lock->mState == State::kUnlockingInitiated)
{
lock->mState = State::kUnlockingCompleted;
actionCompleted = Action::kUnlock;
}
if (actionCompleted != Action::KInvalid)
{
if (lock->mActionCompleted_CB)
{
lock->mActionCompleted_CB(actionCompleted);
}
if (lock->mAutoRelock && actionCompleted == Action::kUnlock)
{
// Start the timer for auto relock
lock->StartTimer(lock->mAutoLockDuration * 1000);
lock->mAutoLockTimerArmed = true;
ASR_LOG("Auto Re-lock enabled. Will be triggered in %lu seconds", lock->mAutoLockDuration);
}
}
}