| /* |
| * |
| * Copyright (c) 2021 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <app/AttributePathParams.h> |
| #include <app/ConcreteAttributePath.h> |
| #include <app/InteractionModelDelegate.h> |
| #include <app/MessageDef/AttributeDataIBs.h> |
| #include <app/MessageDef/AttributeStatusIB.h> |
| #include <app/MessageDef/StatusIB.h> |
| #include <app/MessageDef/WriteRequestMessage.h> |
| #include <app/data-model/Encode.h> |
| #include <app/data-model/List.h> |
| #include <lib/core/CHIPCore.h> |
| #include <lib/core/CHIPTLVDebug.hpp> |
| #include <lib/support/CodeUtils.h> |
| #include <lib/support/DLLUtil.h> |
| #include <lib/support/logging/CHIPLogging.h> |
| #include <messaging/ExchangeContext.h> |
| #include <messaging/ExchangeMgr.h> |
| #include <messaging/Flags.h> |
| #include <protocols/Protocols.h> |
| #include <system/SystemPacketBuffer.h> |
| #include <system/TLVPacketBufferBackingStore.h> |
| |
| namespace chip { |
| namespace app { |
| |
| class WriteClientHandle; |
| class InteractionModelEngine; |
| |
| /** |
| * @brief The read client represents the initiator side of a Write Interaction, and is responsible |
| * for generating one Write Request for a particular set of attributes, and handling the Write response. |
| * Consumer can allocate one write client, then call PrepareAttribute, insert attribute value, followed by FinishAttribute for |
| * every attribute it wants to insert in write request, then call SendWriteRequest |
| * |
| */ |
| class WriteClient : public Messaging::ExchangeDelegate |
| { |
| public: |
| class Callback |
| { |
| public: |
| virtual ~Callback() = default; |
| |
| /** |
| * OnResponse will be called when a write response has been received |
| * and processed for the given path. |
| * |
| * The WriteClient object MUST continue to exist after this call is completed. The application shall wait until it |
| * receives an OnDone call before it shuts down the object. |
| * |
| * @param[in] apWriteClient The write client object that initiated the write transaction. |
| * @param[in] aPath The attribute path field in write response. |
| * @param[in] attributeStatus Attribute-specific status, containing an InteractionModel::Status code as well as |
| * an optional cluster-specific status code. |
| */ |
| virtual void OnResponse(const WriteClient * apWriteClient, const ConcreteAttributePath & aPath, StatusIB attributeStatus) {} |
| |
| /** |
| * OnError will be called when an error occurs *after* a successful call to SendWriteRequest(). The following |
| * errors will be delivered through this call in the aError field: |
| * |
| * - CHIP_ERROR_TIMEOUT: A response was not received within the expected response timeout. |
| * - CHIP_ERROR_*TLV*: A malformed, non-compliant response was received from the server. |
| * - CHIP_ERROR*: All other cases. |
| * |
| * The WriteClient object MUST continue to exist after this call is completed. The application shall wait until it |
| * receives an OnDone call before it shuts down the object. |
| * |
| * @param[in] apWriteClient The write client object that initiated the attribute write transaction. |
| * @param[in] aStatus A status response if we got one; might be Status::Failure if we did not. |
| * @param[in] aError A system error code that conveys the overall error code. |
| */ |
| virtual void OnError(const WriteClient * apWriteClient, const StatusIB & aStatus, CHIP_ERROR aError) {} |
| |
| /** |
| * OnDone will be called when WriteClient has finished all work and is reserved for future WriteClient ownership change. |
| * (#10366) Users may use this function to release their own objects related to this write interaction. |
| * |
| * This function will: |
| * - Always be called exactly *once* for a given WriteClient instance. |
| * - Be called even in error circumstances. |
| * - Only be called after a successful call to SendWriteRequest has been made. |
| * |
| * @param[in] apWriteClient The write client object of the terminated write transaction. |
| */ |
| virtual void OnDone(WriteClient * apWriteClient) = 0; |
| }; |
| |
| /** |
| * Shutdown the WriteClient. This terminates this instance |
| * of the object and releases all held resources. |
| */ |
| void Shutdown(); |
| |
| CHIP_ERROR PrepareAttribute(const AttributePathParams & attributePathParams); |
| CHIP_ERROR FinishAttribute(); |
| TLV::TLVWriter * GetAttributeDataIBTLVWriter(); |
| |
| NodeId GetSourceNodeId() const |
| { |
| return mpExchangeCtx != nullptr ? mpExchangeCtx->GetSessionHandle().GetPeerNodeId() : kUndefinedNodeId; |
| } |
| |
| private: |
| friend class TestWriteInteraction; |
| friend class InteractionModelEngine; |
| friend class WriteClientHandle; |
| |
| enum class State |
| { |
| Uninitialized = 0, // The client has not been initialized |
| Initialized, // The client has been initialized |
| AddAttribute, // The client has added attribute and ready for a SendWriteRequest |
| AwaitingTimedStatus, // Sent a Tiemd Request, waiting for response. |
| AwaitingResponse, // The client has sent out the write request message |
| ResponseReceived, // We have gotten a response after sending write request |
| }; |
| |
| /** |
| * Finalize Write Request Message TLV Builder and retrieve final data from tlv builder for later sending |
| */ |
| CHIP_ERROR FinalizeMessage(System::PacketBufferHandle & aPacket); |
| |
| /** |
| * Once SendWriteRequest returns successfully, the WriteClient will |
| * handle calling Shutdown on itself once it decides it's done with waiting |
| * for a response (i.e. times out or gets a response). Client can specify |
| * the maximum time to wait for response (in milliseconds) via timeout parameter. |
| * Default timeout value will be used otherwise. |
| * If SendWriteRequest is never called, or the call fails, the API |
| * consumer is responsible for calling Shutdown on the WriteClient. |
| */ |
| CHIP_ERROR SendWriteRequest(const SessionHandle & session, System::Clock::Timeout timeout); |
| |
| /** |
| * Initialize the client object. Within the lifetime |
| * of this instance, this method is invoked once after object |
| * construction until a call to Shutdown is made to terminate the |
| * instance. |
| * |
| * @param[in] apExchangeMgr A pointer to the ExchangeManager object. |
| * @param[in] apDelegate InteractionModelDelegate set by application. |
| * @param[in] aTimedWriteTimeoutMs If provided, do a timed write using this timeout. |
| * @retval #CHIP_ERROR_INCORRECT_STATE incorrect state if it is already initialized |
| * @retval #CHIP_NO_ERROR On success. |
| */ |
| CHIP_ERROR Init(Messaging::ExchangeManager * apExchangeMgr, Callback * apDelegate, |
| const Optional<uint16_t> & aTimedWriteTimeoutMs); |
| |
| virtual ~WriteClient() = default; |
| |
| CHIP_ERROR OnMessageReceived(Messaging::ExchangeContext * apExchangeContext, const PayloadHeader & aPayloadHeader, |
| System::PacketBufferHandle && aPayload) override; |
| void OnResponseTimeout(Messaging::ExchangeContext * apExchangeContext) override; |
| |
| /** |
| * Check if current write client is being used |
| */ |
| bool IsFree() const { return mState == State::Uninitialized; }; |
| |
| void MoveToState(const State aTargetState); |
| CHIP_ERROR ProcessWriteResponseMessage(System::PacketBufferHandle && payload); |
| CHIP_ERROR ProcessAttributeStatusIB(AttributeStatusIB::Parser & aAttributeStatusIB); |
| void ClearExistingExchangeContext(); |
| const char * GetStateStr() const; |
| void ClearState(); |
| |
| /** |
| * Internal shutdown method that we use when we know what's going on with |
| * our exchange and don't need to manually close it. |
| */ |
| void ShutdownInternal(); |
| |
| // Handle a message received when we are expecting a status response to a |
| // Timed Request. The caller is assumed to have already checked that our |
| // exchange context member is the one the message came in on. |
| // |
| // aStatusIB will be populated with the returned status if we can parse it |
| // successfully. |
| CHIP_ERROR HandleTimedStatus(const PayloadHeader & aPayloadHeader, System::PacketBufferHandle && aPayload, |
| StatusIB & aStatusIB); |
| |
| // Send our queued-up Write Request message. Assumes the exchange is ready |
| // and mPendingWriteData is populated. |
| CHIP_ERROR SendWriteRequest(); |
| |
| Messaging::ExchangeManager * mpExchangeMgr = nullptr; |
| Messaging::ExchangeContext * mpExchangeCtx = nullptr; |
| Callback * mpCallback = nullptr; |
| State mState = State::Uninitialized; |
| System::PacketBufferTLVWriter mMessageWriter; |
| WriteRequestMessage::Builder mWriteRequestBuilder; |
| // TODO Maybe we should change PacketBufferTLVWriter so we can finalize it |
| // but have it hold on to the buffer, and get the buffer from it later. |
| // Then we could avoid this extra pointer-sized member. |
| System::PacketBufferHandle mPendingWriteData; |
| // If mTimedWriteTimeoutMs has a value, we are expected to do a timed |
| // write. |
| Optional<uint16_t> mTimedWriteTimeoutMs; |
| }; |
| |
| class WriteClientHandle |
| { |
| public: |
| /** |
| * Construct an empty WriteClientHandle. |
| */ |
| WriteClientHandle() : mpWriteClient(nullptr) {} |
| WriteClientHandle(decltype(nullptr)) : mpWriteClient(nullptr) {} |
| |
| /** |
| * Construct a WriteClientHandle that takes ownership of a WriteClient from another. |
| */ |
| WriteClientHandle(WriteClientHandle && aOther) |
| { |
| mpWriteClient = aOther.mpWriteClient; |
| aOther.mpWriteClient = nullptr; |
| } |
| |
| ~WriteClientHandle() { SetWriteClient(nullptr); } |
| |
| /** |
| * Access a WriteClientHandle's public methods. |
| */ |
| WriteClient * operator->() const { return mpWriteClient; } |
| |
| WriteClient * Get() const { return mpWriteClient; } |
| |
| /** |
| * Finalize the message and send it to the desired node. The underlying write object will always be released, and the user |
| * should not use this object after calling this function. |
| * |
| * Note: In failure cases this will _synchronously_ invoke OnDone on the |
| * WriteClient::Callback before returning. |
| */ |
| CHIP_ERROR SendWriteRequest(const SessionHandle & session, System::Clock::Timeout timeout = kImMessageTimeout); |
| |
| /** |
| * Encode an attribute value that can be directly encoded using TLVWriter::Put |
| */ |
| template <class T> |
| CHIP_ERROR EncodeAttributeWritePayload(const chip::app::AttributePathParams & attributePath, const T & value) |
| { |
| chip::TLV::TLVWriter * writer = nullptr; |
| |
| VerifyOrReturnError(mpWriteClient != nullptr, CHIP_ERROR_INCORRECT_STATE); |
| ReturnErrorOnFailure(mpWriteClient->PrepareAttribute(attributePath)); |
| VerifyOrReturnError((writer = mpWriteClient->GetAttributeDataIBTLVWriter()) != nullptr, CHIP_ERROR_INCORRECT_STATE); |
| ReturnErrorOnFailure( |
| DataModel::Encode(*writer, chip::TLV::ContextTag(to_underlying(chip::app::AttributeDataIB::Tag::kData)), value)); |
| ReturnErrorOnFailure(mpWriteClient->FinishAttribute()); |
| |
| return CHIP_NO_ERROR; |
| } |
| |
| /** |
| * Set the internal WriteClient of the Handler, expected to be called by InteractionModelEngline only since the user |
| * application does not have direct access to apWriteClient. |
| */ |
| void SetWriteClient(WriteClient * apWriteClient) |
| { |
| if (mpWriteClient != nullptr) |
| { |
| mpWriteClient->Shutdown(); |
| } |
| mpWriteClient = apWriteClient; |
| } |
| |
| private: |
| friend class TestWriteInteraction; |
| |
| WriteClientHandle(const WriteClientHandle &) = delete; |
| WriteClientHandle & operator=(const WriteClientHandle &) = delete; |
| WriteClientHandle & operator=(const WriteClientHandle &&) = delete; |
| |
| WriteClient * mpWriteClient = nullptr; |
| }; |
| |
| } // namespace app |
| } // namespace chip |