| /* |
| * |
| * Copyright (c) 2020 Project CHIP Authors |
| * Copyright (c) 2019 Google LLC. |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "PumpManager.h" |
| |
| #include "AppConfig.h" |
| #include "AppTask.h" |
| |
| #define ACTUATOR_MOVEMENT_PERIOS_MS 500 |
| |
| PumpManager PumpManager::sPump; |
| |
| CHIP_ERROR PumpManager::Init() |
| { |
| CHIP_ERROR ret = CHIP_NO_ERROR; |
| |
| mTimerHandle = osTimerNew(TimerEventHandler, osTimerOnce, this, NULL); |
| if (NULL == mTimerHandle) |
| { |
| return CHIP_ERROR_INTERNAL; |
| } |
| |
| mState = kState_StopCompleted; |
| |
| return ret; |
| } |
| |
| void PumpManager::SetCallbacks(Callback_fn_initiated aActionInitiated_CB, Callback_fn_completed aActionCompleted_CB) |
| { |
| mActionInitiated_CB = aActionInitiated_CB; |
| mActionCompleted_CB = aActionCompleted_CB; |
| } |
| |
| bool PumpManager::IsActionInProgress() |
| { |
| return (mState == kState_StartInitiated || mState == kState_StopInitiated); |
| } |
| |
| bool PumpManager::IsStopped() |
| { |
| return (mState == kState_StopCompleted); |
| } |
| |
| bool PumpManager::InitiateAction(int32_t aActor, Action_t aAction) |
| { |
| bool action_initiated = false; |
| State_t new_state; |
| |
| // Initiate Start/Stop Action only when the previous one is complete. |
| if (mState == kState_StartCompleted && aAction == STOP_ACTION) |
| { |
| action_initiated = true; |
| mCurrentActor = aActor; |
| new_state = kState_StopInitiated; |
| } |
| else if (mState == kState_StopCompleted && aAction == START_ACTION) |
| { |
| action_initiated = true; |
| mCurrentActor = aActor; |
| new_state = kState_StartInitiated; |
| } |
| |
| if (action_initiated) |
| { |
| |
| PumpTimer(ACTUATOR_MOVEMENT_PERIOS_MS); |
| |
| // Since the timer started successfully, update the state and trigger callback |
| mState = new_state; |
| |
| if (mActionInitiated_CB) |
| { |
| mActionInitiated_CB(aAction, aActor); |
| } |
| } |
| return action_initiated; |
| } |
| |
| void PumpManager::PumpTimer(uint32_t aTimeoutMs) |
| { |
| osTimerStart(mTimerHandle, pdMS_TO_TICKS(aTimeoutMs)); |
| } |
| |
| void PumpManager::CancelTimer(void) |
| { |
| osTimerStop(mTimerHandle); |
| } |
| |
| void PumpManager::TimerEventHandler(void * timerCbArg) |
| { |
| PumpManager * pump = static_cast<PumpManager *>(timerCbArg); |
| |
| // The timer event handler will be called in the context of the timer task |
| // once sPumpTimer expires. Post an event to apptask queue with the actual handler |
| // so that the event can be handled in the context of the apptask. |
| AppEvent event; |
| event.Type = AppEvent::kEventType_PumpTimer; |
| event.PumpEvent.Context = static_cast<void *>(pump); |
| event.Handler = ActuatorMovementTimerEventHandler; |
| |
| AppTask::GetAppTask().PostEvent(&event); |
| } |
| |
| void PumpManager::ActuatorMovementTimerEventHandler(AppEvent * aEvent) |
| { |
| Action_t actionCompleted = INVALID_ACTION; |
| |
| PumpManager * pump = static_cast<PumpManager *>(aEvent->PumpEvent.Context); |
| |
| if (pump->mState == kState_StartInitiated) |
| { |
| pump->mState = kState_StartCompleted; |
| actionCompleted = START_ACTION; |
| } |
| else if (pump->mState == kState_StopInitiated) |
| { |
| pump->mState = kState_StopCompleted; |
| actionCompleted = STOP_ACTION; |
| } |
| |
| if (actionCompleted != INVALID_ACTION) |
| { |
| if (pump->mActionCompleted_CB) |
| { |
| pump->mActionCompleted_CB(actionCompleted, pump->mCurrentActor); |
| } |
| } |
| } |