blob: 528d9b973f1212f23d4a7d69bdc5bf96bdaccd45 [file] [log] [blame]
/*
*
* Copyright (c) 2021 Project CHIP Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <access/SubjectDescriptor.h>
#include <lib/support/ReferenceCountedHandle.h>
namespace chip {
namespace Transport {
class Session;
} // namespace Transport
/** @brief
* Non-copyable session reference. All SessionHandles are created within SessionManager. It is not allowed to store SessionHandle
* anywhere except for function arguments and return values.
*
* SessionHandle is reference counted such that it is never dangling, but there can be a gray period when the session is marked
* as pending removal but not actually removed yet. During this period, the handle is functional, but the underlying session
* won't be able to be grabbed by any SessionHolder. SessionHandle->IsActiveSession can be used to check if the session is
* active.
*/
class SessionHandle
{
public:
SessionHandle(Transport::Session & session) : mSession(session) {}
~SessionHandle() {}
SessionHandle(const SessionHandle &) = delete;
SessionHandle operator=(const SessionHandle &) = delete;
SessionHandle(SessionHandle &&) = default;
SessionHandle & operator=(SessionHandle &&) = delete;
bool operator==(const SessionHandle & that) const { return &mSession.Get() == &that.mSession.Get(); }
Transport::Session * operator->() const { return mSession.operator->(); }
private:
friend class SessionHolder;
ReferenceCountedHandle<Transport::Session> mSession;
};
} // namespace chip