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/*
*
* Copyright (c) 2020 Project CHIP Authors
* Copyright (c) 2018 Nest Labs, Inc.
* All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#if defined(ENABLE_CHIP_SHELL)
#include "ShellCommands.h"
#include "BindingHandler.h"
#include <app/clusters/bindings/bindings.h>
#include <lib/shell/Engine.h>
#include <lib/shell/commands/Help.h>
#include <platform/CHIPDeviceLayer.h>
using namespace chip;
using namespace chip::app;
namespace LightSwtichCommands {
using Shell::Engine;
using Shell::shell_command_t;
using Shell::streamer_get;
using Shell::streamer_printf;
Engine sShellSwitchSubCommands;
Engine sShellSwitchOnOffSubCommands;
Engine sShellSwitchGroupsSubCommands;
Engine sShellSwitchGroupsOnOffSubCommands;
Engine sShellSwitchBindingSubCommands;
/********************************************************
* Switch shell functions
*********************************************************/
CHIP_ERROR SwitchHelpHandler(int argc, char ** argv)
{
sShellSwitchSubCommands.ForEachCommand(Shell::PrintCommandHelp, nullptr);
return CHIP_NO_ERROR;
}
CHIP_ERROR SwitchCommandHandler(int argc, char ** argv)
{
if (argc == 0)
{
return SwitchHelpHandler(argc, argv);
}
return sShellSwitchSubCommands.ExecCommand(argc, argv);
}
/********************************************************
* OnOff switch shell functions
*********************************************************/
CHIP_ERROR OnOffHelpHandler(int argc, char ** argv)
{
sShellSwitchOnOffSubCommands.ForEachCommand(Shell::PrintCommandHelp, nullptr);
return CHIP_NO_ERROR;
}
CHIP_ERROR OnOffSwitchCommandHandler(int argc, char ** argv)
{
if (argc == 0)
{
return OnOffHelpHandler(argc, argv);
}
return sShellSwitchOnOffSubCommands.ExecCommand(argc, argv);
}
CHIP_ERROR OnSwitchCommandHandler(int argc, char ** argv)
{
BindingCommandData * data = Platform::New<BindingCommandData>();
data->commandId = Clusters::OnOff::Commands::On::Id;
data->clusterId = Clusters::OnOff::Id;
DeviceLayer::PlatformMgr().ScheduleWork(SwitchWorkerFunction, reinterpret_cast<intptr_t>(data));
return CHIP_NO_ERROR;
}
CHIP_ERROR OffSwitchCommandHandler(int argc, char ** argv)
{
BindingCommandData * data = Platform::New<BindingCommandData>();
data->commandId = Clusters::OnOff::Commands::Off::Id;
data->clusterId = Clusters::OnOff::Id;
DeviceLayer::PlatformMgr().ScheduleWork(SwitchWorkerFunction, reinterpret_cast<intptr_t>(data));
return CHIP_NO_ERROR;
}
CHIP_ERROR ToggleSwitchCommandHandler(int argc, char ** argv)
{
BindingCommandData * data = Platform::New<BindingCommandData>();
data->commandId = Clusters::OnOff::Commands::Toggle::Id;
data->clusterId = Clusters::OnOff::Id;
DeviceLayer::PlatformMgr().ScheduleWork(SwitchWorkerFunction, reinterpret_cast<intptr_t>(data));
return CHIP_NO_ERROR;
}
/********************************************************
* bind switch shell functions
*********************************************************/
CHIP_ERROR BindingHelpHandler(int argc, char ** argv)
{
sShellSwitchBindingSubCommands.ForEachCommand(Shell::PrintCommandHelp, nullptr);
return CHIP_NO_ERROR;
}
CHIP_ERROR BindingSwitchCommandHandler(int argc, char ** argv)
{
if (argc == 0)
{
return BindingHelpHandler(argc, argv);
}
return sShellSwitchBindingSubCommands.ExecCommand(argc, argv);
}
CHIP_ERROR BindingGroupBindCommandHandler(int argc, char ** argv)
{
VerifyOrReturnError(argc == 2, CHIP_ERROR_INVALID_ARGUMENT);
EmberBindingTableEntry * entry = Platform::New<EmberBindingTableEntry>();
entry->type = MATTER_MULTICAST_BINDING;
entry->fabricIndex = atoi(argv[0]);
entry->groupId = atoi(argv[1]);
entry->local = 1; // Hardcoded to endpoint 1 for now
entry->clusterId.SetValue(6); // Hardcoded to OnOff cluster for now
DeviceLayer::PlatformMgr().ScheduleWork(BindingWorkerFunction, reinterpret_cast<intptr_t>(entry));
return CHIP_NO_ERROR;
}
CHIP_ERROR BindingUnicastBindCommandHandler(int argc, char ** argv)
{
VerifyOrReturnError(argc == 3, CHIP_ERROR_INVALID_ARGUMENT);
EmberBindingTableEntry * entry = Platform::New<EmberBindingTableEntry>();
entry->type = MATTER_UNICAST_BINDING;
entry->fabricIndex = atoi(argv[0]);
entry->nodeId = atoi(argv[1]);
entry->local = 1; // Hardcoded to endpoint 1 for now
entry->remote = atoi(argv[2]);
entry->clusterId.SetValue(6); // Hardcode to OnOff cluster for now
DeviceLayer::PlatformMgr().ScheduleWork(BindingWorkerFunction, reinterpret_cast<intptr_t>(entry));
return CHIP_NO_ERROR;
}
/********************************************************
* Groups switch shell functions
*********************************************************/
CHIP_ERROR GroupsHelpHandler(int argc, char ** argv)
{
sShellSwitchGroupsSubCommands.ForEachCommand(Shell::PrintCommandHelp, nullptr);
return CHIP_NO_ERROR;
}
CHIP_ERROR GroupsSwitchCommandHandler(int argc, char ** argv)
{
if (argc == 0)
{
return GroupsHelpHandler(argc, argv);
}
return sShellSwitchGroupsSubCommands.ExecCommand(argc, argv);
}
/********************************************************
* Groups OnOff switch shell functions
*********************************************************/
CHIP_ERROR GroupsOnOffHelpHandler(int argc, char ** argv)
{
sShellSwitchGroupsOnOffSubCommands.ForEachCommand(Shell::PrintCommandHelp, nullptr);
return CHIP_NO_ERROR;
}
CHIP_ERROR GroupsOnOffSwitchCommandHandler(int argc, char ** argv)
{
if (argc == 0)
{
return GroupsOnOffHelpHandler(argc, argv);
}
return sShellSwitchGroupsOnOffSubCommands.ExecCommand(argc, argv);
}
CHIP_ERROR GroupOnSwitchCommandHandler(int argc, char ** argv)
{
BindingCommandData * data = Platform::New<BindingCommandData>();
data->commandId = Clusters::OnOff::Commands::On::Id;
data->clusterId = Clusters::OnOff::Id;
data->isGroup = true;
DeviceLayer::PlatformMgr().ScheduleWork(SwitchWorkerFunction, reinterpret_cast<intptr_t>(data));
return CHIP_NO_ERROR;
}
CHIP_ERROR GroupOffSwitchCommandHandler(int argc, char ** argv)
{
BindingCommandData * data = Platform::New<BindingCommandData>();
data->commandId = Clusters::OnOff::Commands::Off::Id;
data->clusterId = Clusters::OnOff::Id;
data->isGroup = true;
DeviceLayer::PlatformMgr().ScheduleWork(SwitchWorkerFunction, reinterpret_cast<intptr_t>(data));
return CHIP_NO_ERROR;
}
CHIP_ERROR GroupToggleSwitchCommandHandler(int argc, char ** argv)
{
BindingCommandData * data = Platform::New<BindingCommandData>();
data->commandId = Clusters::OnOff::Commands::Toggle::Id;
data->clusterId = Clusters::OnOff::Id;
data->isGroup = true;
DeviceLayer::PlatformMgr().ScheduleWork(SwitchWorkerFunction, reinterpret_cast<intptr_t>(data));
return CHIP_NO_ERROR;
}
/**
* @brief configures switch matter shell
*/
void RegisterSwitchCommands()
{
static const shell_command_t sSwitchSubCommands[] = {
{ &SwitchHelpHandler, "help", "Usage: switch <subcommand>" },
{ &OnOffSwitchCommandHandler, "onoff", " Usage: switch onoff <subcommand>" },
{ &GroupsSwitchCommandHandler, "groups", "Usage: switch groups <subcommand>" },
{ &BindingSwitchCommandHandler, "binding", "Usage: switch binding <subcommand>" }
};
static const shell_command_t sSwitchOnOffSubCommands[] = {
{ &OnOffHelpHandler, "help", "Usage : switch ononff <subcommand>" },
{ &OnSwitchCommandHandler, "on", "Sends on command to bound lighting app" },
{ &OffSwitchCommandHandler, "off", "Sends off command to bound lighting app" },
{ &ToggleSwitchCommandHandler, "toggle", "Sends toggle command to bound lighting app" }
};
static const shell_command_t sSwitchGroupsSubCommands[] = { { &GroupsHelpHandler, "help", "Usage: switch groups <subcommand>" },
{ &GroupsOnOffSwitchCommandHandler, "onoff",
"Usage: switch groups onoff <subcommand>" } };
static const shell_command_t sSwitchGroupsOnOffSubCommands[] = {
{ &GroupsOnOffHelpHandler, "help", "Usage: switch groups onoff <subcommand>" },
{ &GroupOnSwitchCommandHandler, "on", "Sends on command to bound group" },
{ &GroupOffSwitchCommandHandler, "off", "Sends off command to bound group" },
{ &GroupToggleSwitchCommandHandler, "toggle", "Sends toggle command to group" }
};
static const shell_command_t sSwitchBindingSubCommands[] = {
{ &BindingHelpHandler, "help", "Usage: switch binding <subcommand>" },
{ &BindingGroupBindCommandHandler, "group", "Usage: switch binding group <fabric index> <group id>" },
{ &BindingUnicastBindCommandHandler, "unicast", "Usage: switch binding group <fabric index> <node id> <endpoint>" }
};
static const shell_command_t sSwitchCommand = { &SwitchCommandHandler, "switch",
"Light-switch commands. Usage: switch <subcommand>" };
sShellSwitchGroupsOnOffSubCommands.RegisterCommands(sSwitchGroupsOnOffSubCommands, ArraySize(sSwitchGroupsOnOffSubCommands));
sShellSwitchOnOffSubCommands.RegisterCommands(sSwitchOnOffSubCommands, ArraySize(sSwitchOnOffSubCommands));
sShellSwitchGroupsSubCommands.RegisterCommands(sSwitchGroupsSubCommands, ArraySize(sSwitchGroupsSubCommands));
sShellSwitchBindingSubCommands.RegisterCommands(sSwitchBindingSubCommands, ArraySize(sSwitchBindingSubCommands));
sShellSwitchSubCommands.RegisterCommands(sSwitchSubCommands, ArraySize(sSwitchSubCommands));
Engine::Root().RegisterCommands(&sSwitchCommand, 1);
}
} // namespace LightSwtichCommands
#endif // ENABLE_CHIP_SHELL