| /* |
| * |
| * Copyright (c) 2022 Project CHIP Authors |
| * All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include <BindingHandler.h> |
| #include <LightSwitch.h> |
| #include <app/util/binding-table.h> |
| #include <controller/InvokeInteraction.h> |
| #include <matter_config.h> |
| |
| #define CHIP_DEVICE_CONFIG_BRIGHTNESS_MAXIMUM 254 |
| |
| using namespace chip; |
| using namespace chip::app; |
| using namespace chip::app::Clusters; |
| |
| void LightSwitch::Init(chip::EndpointId aLightDimmerSwitchEndpoint) |
| { |
| BindingHandler::GetInstance().Init(); |
| mLightSwitchEndpoint = aLightDimmerSwitchEndpoint; |
| } |
| |
| void LightSwitch::InitiateActionSwitch(Action mAction) |
| { |
| BindingHandler::BindingData * data = Platform::New<BindingHandler::BindingData>(); |
| if (data) |
| { |
| data->EndpointId = mLightSwitchEndpoint; |
| data->ClusterId = Clusters::OnOff::Id; |
| switch (mAction) |
| { |
| case Action::Toggle: |
| data->CommandId = Clusters::OnOff::Commands::Toggle::Id; |
| mStatus = LightSwitch::Status::Toggle; |
| break; |
| case Action::On: |
| data->CommandId = Clusters::OnOff::Commands::On::Id; |
| mStatus = LightSwitch::Status::On; |
| break; |
| case Action::Off: |
| data->CommandId = Clusters::OnOff::Commands::Off::Id; |
| mStatus = LightSwitch::Status::Off; |
| break; |
| default: |
| Platform::Delete(data); |
| mStatus = LightSwitch::Status::Unknown; |
| return; |
| } |
| data->IsGroup = BindingHandler::GetInstance().IsGroupBound(); |
| DeviceLayer::PlatformMgr().ScheduleWork(BindingHandler::SwitchWorkerHandler, reinterpret_cast<intptr_t>(data)); |
| } |
| } |
| |
| LightSwitch::Status LightSwitch::GetSwitchStatus() |
| { |
| return mStatus; |
| } |
| |
| void LightSwitch::DimmerChangeBrightness(uint16_t kValue) |
| { |
| static uint16_t sBrightness; |
| BindingHandler::BindingData * data = Platform::New<BindingHandler::BindingData>(); |
| if (data) |
| { |
| data->EndpointId = mLightSwitchEndpoint; |
| data->CommandId = Clusters::LevelControl::Commands::MoveToLevel::Id; |
| data->ClusterId = Clusters::LevelControl::Id; |
| // add to brightness vluse to change brightness after call dimmer change. |
| sBrightness = kValue; |
| data->Value = |
| (uint8_t) (sBrightness > CHIP_DEVICE_CONFIG_BRIGHTNESS_MAXIMUM ? CHIP_DEVICE_CONFIG_BRIGHTNESS_MAXIMUM : sBrightness); |
| data->IsGroup = BindingHandler::GetInstance().IsGroupBound(); |
| DeviceLayer::PlatformMgr().ScheduleWork(BindingHandler::SwitchWorkerHandler, reinterpret_cast<intptr_t>(data)); |
| } |
| } |